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Renderosity Forums / Carrara



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Carrara F.A.Q (Last Updated: 2025 Jan 15 2:29 am)

 

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Subject: I'm in Carrara Pro heaven now!!!!!!!!!


Lyne ( ) posted Wed, 01 October 2014 at 12:49 PM · edited Sat, 18 January 2025 at 9:05 PM

Attached Link: 40% reduced Rendo gallery version

 

OR the direct link to the FULL size version on my own website:

2 + mb size original image:  http://www.lynescreations.com/mustang1.htm

I am enjoying this software more than I ever have before, now that I have a high end 64 bit Graphics machine and the Pro version of Carrara! 

I travel all around in Howie Farkes scenes...( I bought them ALL!)  This one is Stoney Creek in Autumn but I removed the HAZE too!) I took some objects out, to "clear the brush in the woods, so to speak, and find places to create the world for my characters! :)  I render my Carrara scenes with RAY TRACING on, BEST AA, and I choose 2600 width, by 2000 wide and 300 dpi.  This "background" scene (in full size) took about 4 hours to render.  Please understand, I add all the poser figures I've rendered later, in photoshop, adding the shadows too.

I bought Howie's trees and plant pack too...because my goal is to get really comfortable in the software, then using Howie's lighting and ground as a base, I want to "build" my own scenes... like using the eucliptis (spell) trees to create Australian areas.... and those birch trees to do other kinds of "woods" etc.!! I have big dreams! LOL!

One happy Carrara fanatic... Lyne  :)

Life Requires Assembly and we all know how THAT goes!


3doutlaw ( ) posted Wed, 01 October 2014 at 12:55 PM

That's awesome, I love Howie's scenes, and you did some nice adds!  Now I want to go back and play with one of them, as well!  Wonder how they would export to Lux or Cycles?  New project!!!  Yay!


MarkBremmer ( ) posted Wed, 01 October 2014 at 1:25 PM

Just super. 

The lighting on the human character is unaturally bright to me, unless a camera flash was the goal. You could play with Carrara's Negative Light abilites and soften if you wanted. It allows for some nice sculpting with light. 

That said, nice work and render. Glad your beastly system is earnign its keep!






booksbydavid ( ) posted Wed, 01 October 2014 at 2:32 PM

Cool! :)


Kixum ( ) posted Wed, 01 October 2014 at 7:01 PM

I concur, very nice render!

-Kix


Xerxes0002 ( ) posted Wed, 01 October 2014 at 10:47 PM

great work


Lyne ( ) posted Wed, 01 October 2014 at 11:22 PM

Attached Link: Centaur Mage

I did NOT render the characters IN Carrara... ONLY the landscape...

the girl's skin is quite pale, but woops! Your right! too bright for being IN the shady area... my boo boo! ack!

I did take shadows into better consideration on this one, done the same way, with M4 Centaur added in, in post, adding a leaf pattern shadow onto him... (see attached link)

Now I need to go back and give my mustang girl some shadows! :)

thanks!

Life Requires Assembly and we all know how THAT goes!


headwax. ( ) posted Thu, 02 October 2014 at 4:35 AM

wow that's a great image - really impressed!


Lyne ( ) posted Thu, 02 October 2014 at 11:23 PM

http://www.lynescreations.com/mustang1.htm

I'm MUCH happier with it... just could not put leaf shadows on the horse... he's too pretty! LOL! 

But again, thanks so much for saying something!

Life Requires Assembly and we all know how THAT goes!


headwax. ( ) posted Fri, 03 October 2014 at 12:29 AM

ha ha, pleasure to say something, that leaf in the horse's hair is a brilliant touch


MarkBremmer ( ) posted Fri, 03 October 2014 at 6:53 AM

Makes a nice difference. Well done. 






ArtistX ( ) posted Fri, 03 October 2014 at 5:57 PM

Just remember to stick to C8.1 anything above that is a buggy and hacked together version, yes C8.5 I am looking at you


Lyne ( ) posted Tue, 21 October 2014 at 1:13 PM

Attached Link: Compairing DPI

I learn best by doing.... I found a way to put Howie's birch bark TRUNK texture ONTO the brich BRANCHES...looks better this way to me.... and also how to move objects around in a scene...

I also disciverd an ODD thing in comparing render times with sizes and dpi...

Any thoughts?

I also am doing something I never thought I would do!! Leaving my machine to render while I sleep!! I need my super computer for STUFF during the day and so I was "forced" to do one last night... but only with the fact I have a BATTERY BACK UP surge protector and only when the weather is NOT threatening! :)

Lyne

 

Life Requires Assembly and we all know how THAT goes!


MarkBremmer ( ) posted Tue, 21 October 2014 at 1:22 PM

Hi Lyne, 

The render time is consistent with the quantity of pixels being rendered. In one case the dpi is 72 and the other is 300. The document relative size changes but the pixel density is the same which is why the renders were identical in time-to-completion. 

Mark






Xerxes0002 ( ) posted Tue, 21 October 2014 at 10:36 PM

Think of it this way.

a image that is 10 pixels per inch is printed and it comes out 10" x 10" on paper.  The size of the image would be 100 pixels by 100 pixels.

a image that is 100 pixels per inch is printed and it comes out at 10" X 10" on paper.  The dimensions of the image would be 1000 pixels by 1000 pixels.

if you were to not resample the image and change the dpi in the first image to 20 pixels per inch then the printed image would be 5" x 5" but the pixel dimension of the image would be 100 x 100 pixels.  Nothing changed except the parameters we told it to print.  The same with the second image, if we changed it to 200 pixels per inch then it would print at 5" x 5" and still be 1000 pixels by 1000 pixels.  Nothing in the image actually changes.

If we set it for resample and we change the DPI then the inches stay the same but the number of pixels change.  For the most part ignore the DPI and set the pixels you want for the output size, then if you are going to print and need to change it, do that in your photoshop.  So if you feel that you need 300 dpi to print or 250 or 200 then calculate what ou need.  THere are also some outside of photoshop enlargers that do a very good job on many types of images to keep out the blotchies.  As an example if you wanted toi print a 10 X 10" image and you think that 200 dpi is good enough for that print, then you would need an image that is 2000 x 2000 pixels to start with.

DPI is only relavant when printing or if your software uses it to change the actual pixel size of the image.

In Carrara if you have Keep Proportions checked and you change the DPI the inches stay the same but the actual number of pixels change.  If you have it unchecked and change the DPI the actual pixels stay the same but the inches change.

The Keep Proportions in this case for the DPI is like the resample for photoshop below.

See where in the two images the little link chains are tying together width and heigth, but not in this case dpi?  Now if you change the DPI right now it it will change the number of pixels but not the size in inches.  If you take off resample, the little link then ties into the dpi as well.  Now if you change the DPI the pixels don't change but the size of the image does.


Xerxes0002 ( ) posted Tue, 21 October 2014 at 10:48 PM

I have been thinking of what to post to a blog I contribute too, I should do one up with some supporting graphics.


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