Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 9:14 am)
Hi Eddy
Are you using in Poser Pro 2014 Morphing Tool and Tighten Fit ?
With this you be able have nice tight fitted clothing,I will try to make quick video during today and will upload later on,how I'm doing this
In some very extreme poses its really hard to have nice tight fit stockings or some clothing needs lots of adjusting,but still its pretty easy to do so in Poser pro 2014 with Morphing Tool
Hope this help
Thanks,Jura
I tend to use the morphing tool and tighten fit as well, again in in Poser 2014 / Game Dev. It is a nice tool to use and you can adjust just how far away from the skin you want it to be. Also very good where you have multi layer clothes like a jacket over the top of a shirt. Make the shirt the target and tighten the jacket accordingly.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.
Sometimes the problem is that certain custom characters for figures are custom sculpted and that can throw off any morphs made into the clothing by clothing vendors. If they don't have that character then they can't make morphs for their clothing to fit the custom character. However, the tips above should help you solve 99% of your problems.
You might also try turning the body part material invisible if the clothing that is covering that item is not see through. It's just another solution to add the many that has been offered.
hellow everyone I was wondering if anyone could explain how to get m4 body morphs into a clothing item I created . Im using poser 2012 and poser 10 m4 is not in phil C wardrobe wizard line up so what do I do ?
Get the M4 addon at philc.net
Some things are easy to explain, other things are not........ <- Store -> <-Freebies->
hellow everyone I was wondering if anyone could explain how to get m4 body morphs into a clothing item I created . Im using poser 2012 and poser 10 m4 is not in phil C wardrobe wizard line up so what do I do ?
Morphing Clothes by Dimension 3D will hook you right up. Also, M4 is available for Wardrobe wizard - go to utilities page, it's about half way down. Fictionalbookshelf - The way I deal with that issue is to use Wardrobe Wizards Dials to Single Morph command. It will take all of those custom morphs, dial spins & such and turn it into 1 Full Body Morph. 1 caveat - it doesn't copy dial parameters that use scaling, so that you would need to re-enter that information. It does make the figure a whole lot smaller - which is quite useful with either memory constrained systems or if you are like me & do crowd scenes.
Inspired_Art.. Are you still thinking about leaving Poser? You actually have the best version of Poser to fix the poke through issues that you are having,especially since it includes a morph tool that addresses that very issue.
Agree. PP2014 has a very good morph tool. Impossible for about the first ten minutes, until you get the hang of adjusting the settings (sometimes WILDLY) for each thing you're doing. Then it gets easier, and you end up amazed at all the stuff you can do that you couldn't before you learned how -- like putting indentations into skin where tight straps are digging in and so on.
PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.
"In this render I've used only Morphing tool with Tighten(goal set to Victoria 4) set at 0.0012 for stockings and for Skirt(Goal set to Victoria 4) I've used 0.0024"
I remember seeing something like that in a video when they announced Poser 10/2014 - forgot all about it using it that way though :-P
Thanks for the reminder!
Thank you all for your input. At the moment I have decided to stay with Poser Pro 2014 and see if I can't work through the manual one page at a time. I did try the morphing tool, but met with little success. I have a LOT of content, so I am not going to just toss Poser aside.
Turning the body part invisible can, and has worked in certain situations, However I often want the leg skin to show through the sheer fabric of a nylon stocking, etc..
Eddy
Hi Eddy
I always using Morphing brush(tighten tool),I've not seen clothing which does fit on first time and mainly if you are posing V4.
I will try to make quick video when I will have bit more time
I would recommend to try Tighten goal set to yours figure and try 0.0012(maybe bit more,this depends on clothing,for skirt I tend to use 0.0024-0.0030) and when you using morph brush hold the shift key while using the morph tool on a selected object,this will keep it from jumping of the selected object
Hope this help
Thanks,Jura
I hated the morph tool when I first used it. You really need to adjust the intensity and area being affected quite a lot sometimes, depending on mesh density and what you're trying to do. If you stick with default settings at first, you're likely to end up with something looking more like mashed potatoes flavored with shards of glass than anything else. But if you turn down the intensity A LOT until the changes happen very slowly, you'll find it much easier. Once you get the hang of it, you can get a bit more reckless and things move a lot faster. (I also usually work in wireframe mode -- and I turn any transparencies in materials to 0 -- so that I can see exactly what I'm doing.)
Really. It takes a bit of practice, and then you'll wonder why you didn't do this before. It's THAT useful.
PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.
And, there is more.
If you realy can not get where you want to be?
**Convert the Joint in the clothing to a Weightmapped Joint.
**
Example : For a collar or shoulder that does not want to bend as required?
Convert the "Bend" of the collar or shoulder Joint to a Weightmapped" "Bend" Joint, and paint the Weight and Bulge map in "Bend".
If you still can not get there? Convert the "Twist" and the "Forward-Backward" also to Weightmapped Joints and paint those seperadly.
But quality clothing should not require all of this. A lot depends on the initial quality as provided by the vendor.
**Oh, and before I forget?
**
Before Weightmapping????
DELETE ALL Magnets and JCM's that you can possibly find in the clothing.
Most suck up the point of the darkest nightmares possible.
We are in PP2014.
Magnets and JCM's are a thing of the past.
Learn how to rig, and learn how to properly "paint" a Weightmap.
I'v been dong this stuff for close to 2 decades now, and never needed a magnet nor a JCM.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!
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After several years of working with Poser (currently PP2014) I'm debating on leaving the software due to not being able to get the clothing to fit the models just right. I keep seeing these awesome renders from everybody and even garter belts conform just right, along with clothing that bends just right. But when I try there's poke-thru on the nylon stockings as well as the stockings being a size too big for the character's legs, etc.
Magnets are a pain, because I am applying a magnet to a certain area of clothing, and it seems to work one way, but not the other (ie, I got it to "cover" the body part on the z axis, but not on the y axis.) When I try to adjust the y axis, the z axis is thrown off.
Eddy