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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 08 9:27 am)



Subject: Light and shadow


jbearnolimits ( ) posted Mon, 02 February 2015 at 7:31 AM · edited Tue, 04 February 2025 at 2:23 AM

 I'm using poser 8 and was wondering about lights. I have build a room and have one light from the ceiling fan. If I place a figure on one end of the room they look fine except the part of them not facing the light has way too dark of a shadow. How do you fix that?


geep ( ) posted Mon, 02 February 2015 at 7:32 AM · edited Mon, 02 February 2015 at 7:46 AM

Reduce the "Shadow" parameter on the light.

cheers,
dr geep
;=]

file_9b8619251a19057cff70779273e95aa6.giTo be continued ... or not ... :o)


P.S Here''s a link to the whole tutorial ---> http://www.drgeep.com/p4/l1/l1.htm .....<---  (copy & paste) Link function here not working, sorry .. :o(

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



bagginsbill ( ) posted Mon, 02 February 2015 at 8:13 AM · edited Mon, 02 February 2015 at 8:13 AM

The most common symptom of not using correct math (gamma correction) in a renderer is that dark areas are too dark. Unfortunately you're using Poser 8 which doesn't have it.

So you will have to manually "correct" the lighting. You will need to do what Dr. Geep said (letting the shadow be more lit than it really is), or you can add more lights.

Or, for a semi-automated solution, you can make the shaders do the correction. I used to use gamma correcting shaders all the time. Making and using the shaders is manual, but once done, the reaction to light will look much more natural automatically as you build different scenes.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


jbearnolimits ( ) posted Mon, 02 February 2015 at 9:24 AM

Reduce the "Shadow" parameter on the light.

cheers,
dr geep
;=]

file_9b8619251a19057cff70779273e95aa6.giTo be continued ... or not ... :o)


P.S Here''s a link to the whole tutorial ---> http://www.drgeep.com/p4/l1/l1.htm .....<---  (copy & paste) Link function here not working, sorry .. :o(

Thanks, I did actually make those kind of changes and the shadow on the wall looks better, but the dark side of the figure casting the shadow is what I was trying to say is too dark. For some reason it doesn't change when reducing the shadow parameter.


bagginsbill ( ) posted Mon, 02 February 2015 at 10:34 AM · edited Mon, 02 February 2015 at 10:35 AM

It doesn't change because that side of the figure is not "in shadow" - rather it isn't facing the light.

Thus, it does not react to the light at all - no matter how much light "leaks" into shadows.

You need to add lights, or use more IDL, or use gamma-correcting shaders.

IMO, you should upgrade to Poser 10 or any version of Poser Pro, all of which have GC.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


Miss Nancy ( ) posted Mon, 02 February 2015 at 3:39 PM

also, before switching to P10, you can try faking GC with HSV expTM in render settings.  change lites to ray-traced.

file_698d51a19d8a121ce581499d7b701668.pn



jbearnolimits ( ) posted Mon, 02 February 2015 at 3:53 PM

 Wow, I never used IDL before! I just did some research into how to use it and then tried it out. It makes a HUGE difference!


jbearnolimits ( ) posted Mon, 02 February 2015 at 4:03 PM

also, before switching to P10, you can try faking GC with HSV expTM in render settings.  change lites to ray-traced.

file_698d51a19d8a121ce581499d7b701668.pn

I have the same render python. Could you tell me the difference between clicking Render (Time), and just Render?


piersyf ( ) posted Mon, 02 February 2015 at 4:23 PM

'Render time' posts how long it took to render when it completes, 'render' doesn't. If you ever wondered how people can post render times to the second, that's it.

Here's a few links to my own explorations with IDL if it helps... most should still work with Poser 8 (I use PP2014).

http://www.renderosity.com/mod/forumpro/?thread_id=2885070

http://www.renderosity.com/mod/forumpro/?thread_id=2884825


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