Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)
Please people ... can we move our frustration over to the "what's wrong with the forum" thread? This way we can do our best to update the FAQ. I respect your need to be heard and I hear you. I will make recommendations based on what I've read, but let stay OP, ok?
Boni
"Be Hero to Yourself" -- Peter Tork
No probs, Boni, but I just want it to be known that I'm not DMD's friend today after what he said.
Telling me to get a job is an insult after all the skill I developed in the art of not needing one!
I might forgive him next week, but I'll have to think about it :-P
Anyway, I just noticed something odd with the forum so I'll post it in the thread you suggested.
Might I suggest because change is inevitable ... that you cut and paste particularly interesting threads to another program (OneNote or such) so that no matter what you have the information. I've done this with various sites and pages I've enjoyed over the years. Just a thought. This is not aimed at Renderosity posts in particular. There are a lot of forums and sites in flux out there.
Boni
"Be Hero to Yourself" -- Peter Tork
So glad to hear that Les is well!!! :D
Thanx, Boni!
I've been printing useful threads to pdf; one of the great features of the Forums here is that you can easily print an entire thread. However, it doesn't preserve links and non-image attachments...
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."Click on the Print button at the top, next to the Unsubscribe button. It generates a printable version, which can be sent to whatever printer you choose.
In Linux I can print directly to a pdf, and I'm pretty sure that you can on OS X as well (it's stupid old UNIX under that pretty desktop!) but for Windows there are several free pdf generators one can download, such as PDF Creator (open-source) or Cute PDF (a free version of a commercial product) that act like a printer; you just choose it from the Printer list, and a file name dialogue opens.
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."This would be a good candidate: Morphs not working in DAZ Generation 4 characters (Victoria4, Michael4, and Kids 4)
This is usually a result of not "initializing" the figure to create the morph channels for morph packs such as Morphs++. In the past, the initialization was performed automatically by the installer, and it is currently done automatically if DAZ Install Manager is used. However, it must be done manually if the current zip files are manually installed. For Victoria 4:
Initialize the V4 figure by browsing to the 'folder you installed your stuff'/runtime/libraries/!DAZ and Click on both: (in Windows; there are Mac scripts in the same directory)
DzCreateExPFiles-V4.bat
DzCreateExPFiles-V4V3.bat
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."I had to do it in a text editor... :(
For M4:
-DzCreateExPFiles-M4.bat
-DzCreateExPFiles-M4Gens.bat
For K4:
-DzCreateExPFiles-K4.bat
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."Here is a chance for the community to contribute to the Poser FAQ page. Even if you know the answer, (In fact provide both question and answer if you like). We would like user input.
Take a look at our Poser FAQ page. See if you find errors or perhaps a better answer let us know in this thread.
Also new questions to expand the FAQ page. We want you all involved in this process. Let's keep this positive and constructive. We have another thread for forum issues. This is strictly for the FAQ updates. Let's have fun with this. :)
Boni
Where is the "Poser FAQ" page?
Yes, yes, I see the tiny little hyperlink which is sort of at the top of this forum page. But, I want to use your post as an example: Not all writing is :technical writing" and, in my experience, artists generally make terrible technical writers. :) That's not a slur against artists, not at all! But, while a veterinarian can double as an ad-hoc physician in a post-apocalyptic world, it's probably not a good idea if there's a physician around. The best, most informative, most easily understood and reproducible Poser FAQs I've ever read are from people who are either steeped in the subject they're writing about or happen to be very familiar with technical writing and well practiced with explaining concepts to the uninitiated. This is not easy stuff to do - It's hard. And, considering that many users of such a FAQ are there because they already possess a limited knowledge set, the difficulty in producing a good FAQ entry increases.
Why point out your post? You didn't embed a link to the Poser FAQ, the subject of your post. Why is this important? That should be obvious. But in case it's not - It's important because you may have lost several potential contributors who didn't already know where the Poser FAQ was. (And, woe unto those who tread upon the Search button, unprepared for certain failure... ) Since you were trying to draw attention to a needed improvement on the website, it should have probably been linked, right? Let's say you're accepting submissions for the FAQ. These submissions will be posted on your employer's website. It will, effectively, have Renderosity's name on it. If you want Renderosity's image to appear professional, then this, too, must appear to be professional. (It's not a general criticism, it's just a very common oversight that doesn't need to be repeated in something like a FAQ.)
It isn't that difficult to come up with a design doc that can have changes made to it, as needed. But, it does take a bit of forethought. Once completed, though, it's invaluable.
In short, barring extra funds to hire/find someone to oversee that, you'll probably need a review process pipeline unless you, yourself, know enough about version differences to include edits and footnotes with applicable entries. But, taking it all on your shoulders to handle that is probably not going to be easy, considering you have other responsibilities. I suggest you use a process with several stages that include open community review of FAQ entries, so you can make the best of what community of people you have. Let the community do some of the work for you in this regard. Accept entries, correct for simple errors and form, then publish entries in a sticky for review for ten days or so, after which you incorporate them into your beta work for the FAQ.
Sounds like a lot of work, doesn't it? Well... It is a lot of work. That's one reason why I think many bemoan the fate of work that has already been done, but is no longer easily available for reference because of... reasons. OK, fine. Now that we've shed a tear, the thing to do is to remember nothing ever disappears on the Internet. I think that, to start with, a comprehensive effort should be made to find all those old, great, posts and to scour wayback machines and internet archives, hunting for gems of information that would otherwise be lost in the static of the 'net. Take these bits and pieces, throw them in a thread, ask people for help in reconstructing them so you can get others to do some work for you, and then throw them into the submissions pipeline.
Or not... This isn't a simple project if it needs to be done "right." It's going to be a major pain in the butt, no lie. It's like having an engineer explain to a painter how paint works and why. A painter doesn't need to always know that, since they already know how to slap paint on a wall. However, imagine having the same engineer being forced to explain to a novice how paint sticks to a wall and why and, then, also having to explain how to paint, including how to go shop for a brush and how they should hold it... I'm not saying you need to write a new Poser manual, goodness no! BUT, again, in order for a FAQ to be good, it must make the assumption that most of its users will not be very proficient with the subject, yet they will need to understand some very technical things in order to fully grasp the subject after reading the FAQ. (This is why technical writing isn't as easy as it sounds.)
One can opt either to willingly commit to what will be a very ambitious project or, instead, opt to just "produce something" that fulfills the minimum requirements. What is it that you wish to do? Either choice is probably acceptable at this point, since what is up there is practically useless and any improvement would be a step forward. But, Renderosity's name is going to be on it... What impression does Renderosity wish to project?
Lastly, on a different subject: I've been online before there was an "online." There was no internet, back in the day. Instead, it was all dialup BBSs and fun, squelchy, modem tricks, phreaking into long-distance boards and such. But, there's a few maxims learned over the decades that I just don't see here. For one, Moderators should not discuss their moderating actions with users in public, ever. Period. Just don't. For another, when people start to get "nasty" with each other and if the board in question has some sort of moderation, then the conflict should be ended, one way or another. If it is not, the ban-hammer is swung. Period. How forcefully it is swung is up to the Mod and whatever disciplinary practices the board has in place. But, it gets swung, no matter who it is. Failure to do this reduces a forum from a "Moderated" state to an "Unmoderated" state and that can greatly confuse the membership. And, finally, being a Moderator means that one must wear two brains, one for "Moderatin'" and the other for "Participatin'." However, a Moderator can not afford for these two states of mind to be widely diverse - More than anything on a moderated forum, consistency and predictability is key. Members should clearly understand the behavior that is expected and should very clearly understand, and expect, the consequences for failing to exhibit that behavior. Nobody gets a free ride. (This is also a commercial site, which is very different from recreational social sites. The standards must be more strict because of that if this board is defined as "moderated.")
PS - Sorry for the unasked-for advice. But, there are far too many drama-llama's running around, in my opinion, and I would hate to see what could, again, become a useful set of forums only turn into a cliche-fest with constant bickering being the soup de jour. Since I have no personal stake in any of this and, frankly, don't have any relationships to cultivate or any personal emotional investment, here, I figured I may as well say it. After all, if someone takes unintended offense, it's not likely to truly impact anyone, including myself. Honestly, because of the somewhat unpredictable nature of this community, I suppose, for me, the results of my statement could be anything from a perma-ban to accolades... And, because I'm truly unsure about the possible results, that should send a warning to mods and supervisors - Unpredictability is a bad thing in a community. Fix that, with a gloved fist if you must, but fix it, regardless. You really can't afford not to.
(I think that a new Poser FAQ is a worthwhile community goal, providing individual members with the opportunity to shine and increasing the esprit-de-corps and loyalty of longstanding members. But, it can't just be "wished for." It has to be organized and done "right" for it to realize these broader "meta goals.")
Most of Les Bentley’s Compendium of pz2 techniques should be in the FAQ, Boni... :)
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."Referring to WandW post: posted at 11:10PM Wed, 06 May 2015
I have the same V 4.2 initialization problem on Poser Pro 2014/Mac OS X 10.8.5
Using the DzCreateExPFiles command should be the solution, but the Mac version of that command always return the message: "No such file or directory". Apparently it doesn't find what it needs in the Contents/MacOS folder.
Anybody has an idea how to fix that ?
Thanks !
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This is an extensive listing by Les Bentley, with examples, of the useful and cool stuff that can be done with .pz2 files...
http://www.renderosity.com/mod/forumpro/?thread_id=2735605
I hope Les is well, I miss him... ;(
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."“I could buy better software, but then I'd have to be an artist and what's the point of that?"
"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".
bagginsbill's Free Stuff... https://web.archive.org/web/20201010171535/https://sites.google.com/site/bagginsbill/Home