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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)



Subject: Question about making a Poser character activate via a controller or mouse and k


MikeMoss ( ) posted Mon, 20 April 2015 at 2:46 PM · edited Thu, 09 January 2025 at 1:11 AM

Hi

I'm just curious if there is a way to make a Poser character controllable in an environment like a computer game character?

Using a game controller or keyboard and mouse.

Maybe someone can link me to a site that has info on this subject.

Mike

If you shoot a mime, do you need a silencer?


3D-Mobster ( ) posted Mon, 20 April 2015 at 5:11 PM

Unity3D - http://unity3d.com/

Unreal engine 4 - https://www.unrealengine.com/what-is-unreal-engine-4 

However i think poser characters in general have to many polygons to work very well for something like this and none of them are easy to use and might require you to be able to program as well, depending on what you want to make.


markschum ( ) posted Mon, 20 April 2015 at 5:25 PM

You can do a script in Poser that will c0ontrol a character to some extent.


MikeMoss ( ) posted Tue, 21 April 2015 at 12:19 AM

Hi 

Thanks I'll check these ideas out.

I'm probably not going to pursue this if it's really as involved as I think it is but I've always been curious, and I know that Poser Game Developer has a tool to reduce the polygons to a reasonable level for game characters.

I'm into animation, I'd like to be able to make a character that can be run from a controller.

Mike

If you shoot a mime, do you need a silencer?


MikeMoss ( ) posted Tue, 21 April 2015 at 12:21 AM · edited Tue, 21 April 2015 at 12:24 AM

I don't know what's going on, I posted and it didn't show up so I typed it all over again and then it showed up twice.

And now this showed up before the first post?

Mike

If you shoot a mime, do you need a silencer?


MikeMoss ( ) posted Tue, 21 April 2015 at 12:26 AM

And now it's not!!!!

If you shoot a mime, do you need a silencer?


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