Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 29 8:45 pm)
With the tv, you need a separate light emitter or you get a washed out image
Here is a tv with the screen lit
Here us the same tv with a light emitter as seachnasaigh suggests
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Here's one with white and mithril as was requested by seachnasaigh.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
[quote RedPhantom] "Here's one with white and mithril..." [/quote]
Ooh, yeah, that's fit for an elvish lady. :D
Teyon, regarding the glowing TV screen, as RedPhantom demonstrated, IDL does not respond in proper proportion to an active light source; it was only designed for passive diffuse bounces (cf Mantis 33917). So, use an unseen emitter to cast the light.
I omitted the glass from the windows of the carriage, and that sped up rendering considerably. Also smoothed out the shape, and improved UV mapping. In the scene, the materials have been adjusted for IDL. The old style A3 skins really don't work for twilight scenes, but take the square root (color math node) of the texture map and add SSS, and they lighten up.
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Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
OK I realized I forgot to turn the shadows back on for that last render. It looks much better with shadows, at least I think so.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Here's a dress I've been working on. It's a dynamic dress for Sydney. It comes with 14 textures. You can find it in the free stuff here or at sharecg. All shaders are based on bagginsbill's nylon or mithril shaders posted in the forum here.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Hey Teyon, for a polished wooden floor the reflection looks ok.
But? The displacement-bump-normal map looks a bit overdone. (Do not know what you used, so I put all 3 in them)
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!
For floor varnish it's probably not refective enough, and it sort of ties in with what Vilters said about the bump, too much bump so your bump is probably making it look slightly duller or rougher than the surface should be - acting like a microsurface at steep angles.
That thread Baggins started the other day with that glossy wooden box, that finish, I'd say that's spot on for a wooden floor as well, absolutely spot-on. He even had the orange-peel effect on it. That's the sort of detail that makes all the difference with surfaces. I'm going to have to download that material thing of his, especially after seeing that box, cause unless he used double geometry to get a thickness look to the gloss (and I doubt it), I have to know what he did to get that.
I agree with Tony, the bump that you used for the grain is too strong. It makes it hard to tell the reflection, but I think it probably looks good.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Here's my next outfit. It's not UV-mapped yet and I need to decide about rigging it. I probably won't do as many textures as I did the last one, but it will have one than one.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
I'd posted some WIP pics of some alternate Squadron Colours I'd been working on for the F-4B Phantom model I'd made... The base textures I'd made for the Phantom represent VF-92, the "Silver KIngs" circa 1972 flying from the USS Constellation. My last post in that regard was a set of textures for VF-111, the "Sundowners" flying from the USS Coral Sea in Vietnam in 1970-71. Here's my next set... VF-84, the "Jolly Rogers" who flew from USS Independence in 1965 over Vietnam...
Next up will be VF-96, the "Fighting Falcons" who flew along side VF-92 during the 1971-72 deployment of the USS Constellation...
I got the last of the work done for the VF-96 textures. Here is VF-96, the Fighting Falcons circa 1972 when they, along with VF-92, formed CAG-9 aboard USS Constellation... Driscoll and Cunningham of VF-96 scored 5 confirmed kills against MiG-17's and MiG-21's during this deployment, making them aces...
I've been working on this, but I'm not sure I'm happy with it. What's everyone else's opinion so far?
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
test render: Jedi Rex vs Sith Creech...
The cloak crumpled poorly because I forgot to triangulate the cloth; the glow aura on the red light sabre is hardly visible, but the blue light claymore is doing alright, save for the uninspired hilt/grip materials. The light sabres are active IDL light-casters in P9+.
Silo screenshot of the claymore:
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Unlike the Hollywood design, this claymore would stop/block/parry an opponent's light blade, and the crossguard blades have shields on the back side to prevent the user from impaling himself on the crossguards. And no, the blades don't touch or pass through one another. ;P
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
Started sculpting again. Hope to complete this character for Poser.
Not sure what to do with the lower half though. Options: Could go all troll like or I could go Centaur for a chubby centaur with horns. I could do some other kind of hybrid also. Or I could cop out and do demon legs with tiny wings on his back. What do you guys think? Also, if I do the wings and make him for Poser, do you guys prefer wings with separate, flat poly membranes or wings like Dregon's that have thickness? I'm not partial to either.
Started sculpting again. Hope to complete this character for Poser.
Not sure what to do with the lower half though. Options: Could go all troll like or I could go Centaur for a chubby centaur with horns. I could do some other kind of hybrid also. Or I could cop out and do demon legs with tiny wings on his back. What do you guys think? Also, if I do the wings and make him for Poser, do you guys prefer wings with separate, flat poly membranes or wings like Dregon's that have thickness? I'm not partial to either.
Give him muscular legs and a stub of a tail. Have his normal stance be sort of a crouch. That's what I see when I look at him.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
I picture something like the cyber demon's real leg but maybe with cloven hooves.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Added full-time cooling to my battery/surge units; I power the extra fans with a $13.62 PC power supply, with a jumper from the green wire of the 24-pin to the adjacent black wire. That turns the power supply on. The fans are color-coded to match the workstation which they protect (purple for Galadriel, red for Cameron, etc.)
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Added USB 3 and eSATA support to my workstations (and even the Harpertown CPU drones) to support motion capture sensors. Also added color-coded fans while I was at it. Here are Galadriel, Eir and Kara. Each of my workstations has a signature color. For example, Galadriel's chassis glow purple, her keyboard glows violet, her mouse glows purple, her Cat6 cables are purple and violet.
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Galadriel's interior. Originally equipped with a H/T quad core i7 and 12GB RAM, her X-58 mainchipped motherboard's BIOS chip died. She now has an E-ATX server/workstation motherboard, dual liquid-cooled X5690 Xeon HyperThreaded hex core processors (3.46GHz, 3.73GHz turbo, without overclocking), and 96GB of registered Error Correcting Code memory with heat spreaders. The liquid cooling radiators are double thick, with fans at both front and rear of each radiator. Twenty four render threads with 96GB of memory! :D
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Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
Started sculpting again. Hope to complete this character for Poser.
Not sure what to do with the lower half though. Options: Could go all troll like or I could go Centaur for a chubby centaur with horns. I could do some other kind of hybrid also. Or I could cop out and do demon legs with tiny wings on his back. What do you guys think? Also, if I do the wings and make him for Poser, do you guys prefer wings with separate, flat poly membranes or wings like Dregon's that have thickness? I'm not partial to either.
Give him muscular legs and a stub of a tail. Have his normal stance be sort of a crouch. That's what I see when I look at him.
agree with this. raptor/bipedal style dinosaur legs and a stubby tail would be cool.as for wings, might be better without, but if you did them, single plane trans mapped membrane would be my vote.
Started sculpting again. Hope to complete this character for Poser.
Not sure what to do with the lower half though. Options: Could go all troll like or I could go Centaur for a chubby centaur with horns. I could do some other kind of hybrid also. Or I could cop out and do demon legs with tiny wings on his back. What do you guys think? Also, if I do the wings and make him for Poser, do you guys prefer wings with separate, flat poly membranes or wings like Dregon's that have thickness? I'm not partial to either.
Could you morph out the horns and give him Hulk-like legs, Teyon? I think he'd make a great Shrek-style ogre.
I think we're a dying breed, Clarkie, I think most people's homes today look like offices - cold and hollow - yuck!
Same opinion here, nothing against Teyon's room (and it would look a lot better with some moody lighting), but I'm convinced that carpet has become something of a mystery to some. And the funny thing is, while people complain about poor insulation these days, having a horrible, noisy, office-floor in your living room doesn't exactly help matters does it. It's a pathetic fad brought about by the media (TV home makeover programs and crap like that). It was the same here in the UK, suddenly people were throwing out Axmister and Shagpile carpets and replacing them with crappy laminated flooring designed for offices, toilets and bathrooms etc. Thankfully, I think that fad is starting to wear off now, but it took it's time. But anyway, give me a cosy old Gothic or 70's interior anyday.
Talk about heaven on earth, I think this pic pretty much sums up mine:
I prefer spartan living to cluttered "lived in". I grew up with clutter and still have to deal with it when I go to my mom's. It's depressing and stifling. I like wide open spotless rooms. Much easier to work and breathe in. As it is all my belongings are in one room and I hate it.
I want that couch tho. Couch/bed thing. Only it would have to be in a much larger room, and a house that I never plan on leaving, cause that would be a beast to move.
Testing some of my props in the Modular Living series over at Runtime DNA. Not sure what's up with the wall shadow behind the lamp. I need to look into what I did differently between the wall I made and textured and the walls that came with Modular Living.
I love that wood floor. Would you mind sharing how you achieved it? Maybe just a bit less specular. Less lacquer/varnish.
This particular wood floor I had nothing to do with. After the feedback on my attempts, I decided to use the one that came with the modular living set at RDNA. Only the furniture in that image was modeled and textured by me. The Walls, floor and glass door came with the modular living: the basics set.
Ok, going to try this out. Let's see if it works!
Edit: hmm....nope, didn't work. Going to try something else instead:
Edit again: Nope, that didn't work either. Oh well. I'll post up some images later then.
Just made this dynamic wedding dress for Poser 9 Alyson. It's going into free stuff here, and at ShareCG.
It's also going into my runtime. :) That looks great.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Principal design done. Now I need to retopo it, UV map it, do the high frequency detailing and texturing and then rig the thing.
Love that. Now I need to figure out an image so I can use him or maybe it.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
@ Nanette => LOVELY dress, realy nice work on the texturing too. Nice Job my dear.
@ Teyon => Allow one comment/tip for you please.
You write you have to retopology, so most of the detail will go in a map. Alow to sugest bump or displacement map.
No normal maps please for 3 reasons.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!
@ Teyon => This is what BB wrote on Normal maps.
On the other hand, I have demonstrated that a normal map, by its nature, does not let you adjust the intensity of the bump effect the way you can so easily do with a bump map. Furthermore, I have demonstrated several times that Poser Pro has a serious BUG with normal maps that make them useless.
All of the specular effects IGNORE THE NORMAL MAP. Some developer forgot to add the support for normal maps into the specular functions. Only the diffuse functions pay any attention to normal maps.
In my opinion, this makes them utterly useless. While there is some importance to the direction of surface normal in diffuse reflections, the primary impact is on specular reflections. Poser Pro's failure to include the normal map in specular reflection calculations means you just shouldn't use them at all.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!
That's great and all but nope. Normal maps are more useful to me as I will be selling this for both the Poser and game community. I will include displacement maps also but yeah, BB's right about a lot of things but in this one thing for certain we disagree. Normal Maps have their uses and for me in particular, Poser is not the only community I'm concerned with.
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An ambient lamp? Yeah that can work.