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Subject: Open question on Poser 10 users


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Xartis ( ) posted Sat, 20 June 2015 at 4:07 AM · edited Fri, 22 November 2024 at 6:13 PM

Before I take a hammer to my Piggy Bank or splash some of my hard-earned greenbacks on Poser 10, are you all deliriously happy with P10 ?

I'm running Windows 7, 64-bit and have heard from SmithMicro that Poser 10 is Definitely Supported by W 7.

Goodbye white screens and being dumped out to my desktop  LOL

Thanks in advance for any input.


-Timberwolf- ( ) posted Sat, 20 June 2015 at 5:26 AM

Don't know, how deep you like to get into Poser. My advice would be, to feed your piggy bank much longer and go for PoserPro2014 instead. Just check out the feature lists.

Poser10:

http://my.smithmicro.com/poser-10.html

PoserPro2014:

http://my.smithmicro.com/poser-pro-2014.html

Poser has come a long way. still a lot to do, but it is the best Poser ever. I never looked back.


piersyf ( ) posted Sat, 20 June 2015 at 6:11 AM

I'd never even consider a 32 bit version if I had a 64 bit OS.


hornet3d ( ) posted Sat, 20 June 2015 at 6:55 AM

I would agree with the others, if you already have a 64bit system Poser 2014 is the way to go, you not only get the benefits of 64bit working but a few extra features as well.  Worth saving for or waiting for a sale in my opinion.

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.


pumeco ( ) posted Sat, 20 June 2015 at 8:39 AM · edited Sat, 20 June 2015 at 8:40 AM

Personally I wouldn't bother due to SM's attitude towards it's paying customers, and because of what I pointed out your other thread about Microsoft.
If I were you I'd let the piggy continue to fill, and move on to better things ;-)


hornet3d ( ) posted Sat, 20 June 2015 at 9:10 AM

Personally I wouldn't bother due to SM's attitude towards it's paying customers, and because of what I pointed out your other thread about Microsoft.
If I were you I'd let the piggy continue to fill, and move on to better things ;-)

Mind you that depends on what you want to do with the program and how long you are prepared let the piggy bank grow.

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.


bagginsbill ( ) posted Sat, 20 June 2015 at 9:19 AM

Here's my advice (given with tongue in cheek, so relax):

Learn Poser inside out. Get the most out of it that anybody has ever seen. Post at least 1000 tutorials explaining how to do things the manual doesn't explain.

Then SM calls you up and gives you Poser for free, forever after.

Worked for me.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


icprncss2 ( ) posted Sat, 20 June 2015 at 10:08 AM

Here's my advice (given with tongue in cheek, so relax):

Learn Poser inside out. Get the most out of it that anybody has ever seen. Post at least 1000 tutorials explaining how to do things the manual doesn't explain.

Then SM calls you up and gives you Poser for free, forever after.

Worked for me.

You have better math skills than I do.  You can do the material room equations in your head, I have to do it paper.


LaurieA ( ) posted Sat, 20 June 2015 at 10:11 AM

I can't even do them on paper...lol.

Laurie



kljpmsd ( ) posted Sat, 20 June 2015 at 10:19 AM

Depends on what you want to do and how far you intend on pushing the software.  I'd talk to Aerogenesis ( http://erogenesis.blogspot.ca/ ) before spending money.  I moved to Daz3D a few months ago, not because it's a whole lot better but because I at least didn't have to pay for the crashes, lock-ups and stuff that just plain didn't work.



pumeco ( ) posted Sat, 20 June 2015 at 10:58 AM · edited Sat, 20 June 2015 at 11:03 AM

@Hornet
Hah, best to let the piggbank grow until it has £50 notes coming out of it's arse!
It's better in your piggybank than in the pocket of incompetent corporations that piss on customer loyalty ;-)

@Baggins
You should dig into Blender's nodes as well, it's a popular passtime judging by the epic amount of blender tutorials out there lately.  It's got lots of lovely nodes, sure to fill a Baggins with delight, and naturally, if it doesn't work how you want, you don't have to get frustrated, you're free to fix it yourself, no hidden corporate nasties in Blender, the code is freely available.

Being permanently free also means you get a free copy before you make thousands of awesome Blender tutorials.  And lets face it, by the time SM ditches Poser due to lack of profit, most users will be using Blender in conjunction with MakeHuman anyway.  Apart from the work you do here, helping people, you're wasted on Poser, people are coding for free (or selling) plugins for Blender now - and I don't see any of them complaining.

Sorry Baggins, but times are changing (and for the better if you know where to look for it).  The changes don't mean an end to capitalism as some people say, it just means that the sources have changed.  The days of the rich guys having a head-start in life over the poor guys, are dead now, and it's all thanks to stuff like Blender.  No one has to stack shelves in order to own overpriced state-of-the-art 3D software anymore - they simply download Blender.

Here you go, ladies and gentlemen, here's a website where they want to pay talented Blender Professionals for their skills:
Click Here

What was that, you didn't believe me when I said that Blender will eventually become industry standard, so it's Blender skills people will be looking for?
Ah well, can't say I never told you, you should listen to pumeco, he's almost always right!

Blender - The only 3D program you need, both for your hobby or a professional and competitive career in 3D graphics.
GIMP - The only 2D program you need to achieve anything in 2D graphics.
Debian - The only OS you need if you don't want to be held ransome in the future by data stolen from you by a datamining corporations.

Sorry ... I'm rambling again ... but couldn't resist after seeing Baggins post (but mine is also toungue in cheek, so relax) - lol


heddheld ( ) posted Sat, 20 June 2015 at 11:06 AM

 rofl I'd agree with pumeco on some of that !!!

I daydream of BB making matmatic for cycles  


AmbientShade ( ) posted Sat, 20 June 2015 at 11:20 AM · edited Sat, 20 June 2015 at 11:25 AM

An average of 3 jobs posted per month is not exactly ground breaking, or a sustainable living for even one artist. And the blender network has been around for quite a while so nothing new there. And actually, for as long as it has been around, there should be 10 times more job offers posted per month if it were truly the "game changer" some try to suggest it is. Of course it is worth it to add to the bookmarks one of many resources for freelancers to find another gig. There are much better sites that list 10 times the number of jobs per day, most of which do not want blender. But it's always good to have as many software tools at your disposal as possible if you intend on making a living at this stuff. Just narrowing it to one or two apps is only limiting yourself.

Anyway, lets not derail another thread. The topic is directed specifically at Poser 10 users.



Xartis ( ) posted Sat, 20 June 2015 at 1:13 PM

Thanks to BagginsfamouspersonBill for the laughs (I'm still rolling on the floor but typing this with my new Smart Phone)

Thanks to LaurieA for a second roll on the floor.

Wish my own family was as crazy as this one  LOL

I'm too long in the tooth to do much more than (as a Cinema 4D person once said to me in a private hate-mail) Load 'em, Pose 'em and Post 'em.

I would like to continue my quest for the best possible lighting and to continue to get at least four comments in the Galleries here, and do it with some reliable software.


duanemoody ( ) posted Sat, 20 June 2015 at 1:42 PM

Before I take a hammer to my Piggy Bank or splash some of my hard-earned greenbacks on Poser 10, are you all deliriously happy with P10 ?

I've been running it for a few months without serious complaints. I'll buy Pro when my finances aren't as tight as they are now. 


pumeco ( ) posted Sat, 20 June 2015 at 2:40 PM · edited Sat, 20 June 2015 at 2:52 PM

@Shane
The Blender Network website is the start of what's to come, people used to laugh at Blender but they don't anymore unless they're hopelessly retarded.

Compare Blender from what it was to what it is now, how fast it's grown, that alone is indication of the momentum.  Blender will eventually become the Industry Standard 3D tool, so more and more you're going to see Blender skills being required, and in contrast, you'll less and less Max and Maya because the users of those programs won't be able to compete.  The Best graphics houses of the future are those that use Blender and have talented artists using it.  Always remember that from a business point of view, artists using those epically overpriced commercial programs, will never be able to undercut companies using Blender.  This in turn will piss-off the Max and Maya crowd even more, until eventually, they'll start learning Blender (even if they don't want to).

The likes of Adobe and Autodesk and the way they do business, is over - it's just a matter of time.

The same momentum will eventually encompass GIMP, and it will be GIMP skills that are required for 2D graphics work, not Photoshop, and again, you can see the momentum for GIMP building rapidly simply by observing what is happening across the web.  What used to be Photoshop this and Photoshop that, is rapidly becoming GIMP this and GIMP that.  Look on this very forum, how many times do you see people looking to Max or Maya, and how many times do you seem them looking to Blender?

These things aren't rocket science, and it's reached a point where what is going to happen is as sure as the sun is going to set tonight, and rise tomorrow.

  • Blender is going to become the industry standard for 3D (it's obvious it is).
  • GIMP is going to become the industry standard for 2D (perhaps not as obvious, but it is for the same reason as Blender is).
  • Commercial OS will be the domain of backward-thinking companies in the future, that's why the're milking the users for everything they can (while they can).

Personally, I'm just really glad I have a brain, cause I think it's epidemic how many people don't seem to have a functioning one.  Anyway, I don't agree with what you said, but thanks for honoring me with a reply, [edited]


AmbientShade ( ) posted Sat, 20 June 2015 at 2:54 PM

@Xartis If you're looking to upgrade, the Poser Pro 2014 upgrade is on sale here in the RMP for $157.50 (55% off) through next weekend for valid licenses of P6 or higher.

http://www.renderosity.com/mod/bcs/upgrade-poser-pro-2014-/104441/?&AID=408



ghonma ( ) posted Sat, 20 June 2015 at 3:18 PM

Compare Blender from what it was to what it is now, how fast it's grown, that alone is indication of the momentum.

You may not be aware of this but Blender is over 19 years old, literally older then both MAX and Maya. In fact Blender started life as a commercial product that failed miserably and so they decided to make it free. If in all this time it hasn't managed to become any kind of standard, it is very likely that it wont in the future either.


AmbientShade ( ) posted Sat, 20 June 2015 at 3:37 PM · edited Sat, 20 June 2015 at 3:44 PM

Max and Maya are just a fraction of what Autodesk actually does. Most of Autodesk's software is in architecture and engineering. And yet they still manage to dominate the multimedia scene. Because their software is top notch. And because they've worked out contracts with schools and multimedia companies all over the world keeping their software in those schools and studios for the foreseeable future. Their annual revenue is over $2.5 billion and growing. Blender will never compete with that. No software that relies on donations will ever compete with that. There is nothing in Blender that wasn't in Autodesk software first. I don't see blender ever trying to compete. They serve a niche market and reverse engineer features that made other software popular in order to try to stay relevant and provide their users with tools similar to what they need, but they never do it as well or as thoroughly as the other software they reverse their tools from does it. I use Blender to learn it, but when I actually need to get something done I use Maya.

And any student with internet access has access to Maya and Max and a whole suite of other Autodesk software absolutely free for 3 years. And for the last couple of years Autodesk considers self teaching a viable school.



pumeco ( ) posted Sat, 20 June 2015 at 4:56 PM · edited Sat, 20 June 2015 at 5:01 PM

@Ghonma
I'm refering to recent times, the rate at which Blender is evolving is mindblowing and I'm not using that term lightly.

@Shane
Of course those tools are top-notch, they ought to be for the prices they charge for them, but that three-year thing is simply a corporate tactic used in many other industries, the idea being that you spend time learning their product and not that of the competition - that's all it's for - they lose nothing cause you would likely have never been able to afford it in the first place - that's how it works - corporate snare tactic.  The wise people will choose the product that is never going to cost them, ever, not even after three years.  The money and development situation you pointed out is pretty much irrelevant to Blender now, the product is evolving by plugin developers and they're knocking out mindblowing plugins at a rapid rate - no company owns Blender - people can do with it whatever they wish, take it where they want it to go.

Tools are tools, and one tool doesn't need to be the equivalent of another, my point being, there is nothing you can do in Max or Maya that cannot be done in Blender, and that's right now, nevermind the future.  But anyway, I'm not knocking the products that those companies produce, they're awesome, but their business model is doomed and no amount of corporate persuation tactics will ever change the fact that Blender will always be free, and a commercial entity cannot compete with that, nor can the artists who have to pay for those products when compared to those that don't.

So you learn Max or Maya, great, but in three years time when you want to continue to run the business you built around it, you will forever be getting undercut by Blender-based CG houses that don't have to pay out thousands of dollars just to break even on software costs.  The only way the likes of Adobe and Autodesk will survive in the future is to offer the product for free, and take a cut of the users commercial profit instead.  I reckon EPIC, for example, have already realised this and is probably why they're operating such a system for their Unreal Engine.

They could charge even a tiny amount, and they used to do that, but I think they've realised that the way to go is to offer it for free, make the source available, and take a cut of the users profit.  It's the ideal way for companies to survive among free software, and by doing that, people respect them because any company dealing with their product knows exactly where they stand.  It costs a person nothing, and only if they make profit, do they need to pay something to EPIC.  I like that system, I like it because everyone (even the poorest of people) get to use and create with a top-notch Game Engine, it's no longer strictly the domain of those born with a silver spoon in their mouth.  It's a good, perfectly fair system, and I think it's only fair that if you make profit out of using their software, that they should get a cut of it.

What I don't like is epically overpriced corporate manipulation systems, and that's what Adobe and Autodesk currently have in place.  They'll change their tune eventually because they'll have no choice, but even then, they'll still not have the benefit of a totally free system like Blender - and most people prefer not to pay than to pay (especially when you're in business where expenditure matters).


AmbientShade ( ) posted Sat, 20 June 2015 at 5:48 PM · edited Sat, 20 June 2015 at 5:54 PM

If that were going to happen it already would have. So what's stopping it? There isn't a studio or art school out there that doesn't know about blender or know that it is free. Most of them still prefer to spend their money on licenses to more efficient software. Not saying blender is bad, just that there are better more efficient options. We've had this debate a number of times before, I'm not going to rehash it. The majority of clients looking to hire CG artists - in house or freelance - will not hire an artist that isn't proficient in Autodesk and Adobe software. Most won't even bother to look at your portfolio. Now maybe that will change in blender's favor in the future but for now it's nowhere close to happening.

As for Unreal... Unity still seems to have an edge over them in popularity, and their pro version is still premium along with royalties. Unreal was free a while back, before they briefly took on a pay model, which seems to not have gone over so good for them, since they decided to go free again. In fact, if I remember correctly I think it was Epic that started the "give the engine away to indie devs" trend some years ago. I haven't used either of them enough to give a personal opinion on which I think is better, but I have both installed.



duanemoody ( ) posted Sat, 20 June 2015 at 10:07 PM

FOSS will overtake some day when people wise up

Show me FOSS productivity software that:

  1. isn't a clone of a commercial product 
  2. if it is or was a clone, it has in the years since being started as a product brought innovative dealmaking features, paradigms or workflows to the table not found in the application it clones

Of the big five (LibreOffice, GIMP, Scribus, Inkscape and Blender) none even attempt to make their clones push the envelope because their teams aren't representative of their userbase and overlook and/or deny needs they don't personally comprehend. GIMP's color management doesn't satisfy prepress and the project leads have been recorded on video being unable to understand a user trying to explain this to. A 3D modeling program that supports .OBJ but doesn't preserve vertex order is something someone who doesn't use .OBJ would write, and Blender only got vertex order because Reality's author patched it. Sculptris is forever frozen in time as the application where mirroring breaks vertex order, and that was a holdover from when it was FOSS, too. Going back to GIMP, patches have been rejected because the devs felt the user didn't need the patch's functionality. 

To give FOSS its due, there are exceptions: FontForge started out very similar to a very expensive font editor, but has become its own program since in terms of features and knowledge of the user's needs. Calibre is not a copy of anything and works well – except for a few arbitrary decisions about data fields which only librarians cringe at. Sigil is an excellent .EPUB editor/creator which is liberal in what it consumes and conservative in what it emits. Ren'Py is a visual novel engine that could very easily have copied a number of Japanese VN engines, but didn't. If you haven't noticed yet, these products are chiefly developed by individuals, not committees, they do their jobs well enough to have few if any competitors, and their userbase isn't looking to switch. 

Speaking as someone who has used desktop Linux extensively since Debian was a 6-CD ncurses install, built Mythboxes before there were any liveCD distros, was the first wave of Ubuntu and Mint and belonged to the local LUG… Linux itself as a desktop OS had its chance and the world passed it by. You've vastly overrated how much people care about paying nothing for software and even the third world would rather pirate Windows because at the end of the day, people only leave their comfort zones when they see the promise of something unique that's worth the risk. And in case it wasn't clear enough, people who don't play games buy Macs. People who do, buy Windows PCs. The old fallback "you can always run it in WINE" won't apply to 64-bit Windows applications and WINE64 is little more than proof-of-concept code. This isn't FUD, this is the future you chose.

Accept that Linux is in most web servers not running IIS, every Android phone, most set-top cable boxes, and an uncountable number of embedded devices but that it failed to displace commercial OSes which now also cost nothing because 'free' (in any sense of the word) isn't the selling point Stallman wishes it were.


infinity10 ( ) posted Sun, 21 June 2015 at 12:15 AM

May I say that I have had almost no trouble at all with Poser Pro 2014 Game Dev version ( the "expanded" version of Poser 10, I believe), using Windows 8.1 64-bit ( OS and Poser).  I have an nVidia graphics card, blah blah on my HP desktop.  

Eternal Hobbyist

 


pumeco ( ) posted Sun, 21 June 2015 at 6:24 AM · edited Sun, 21 June 2015 at 6:30 AM

@Shane and Duane
lol - that rhymes!

You know me by now, I could rattle on for hours and rectify all that stuff you just said, but as I pointed out before, this is just too time consuming, but basically, you both have the same problem when it comes to your outlook on this stuff.  Everything you say is based on what was before and the present, but it totally disregards the future and why the future will be shaped by the way things are going.  The mass migration to Debian etc will happen when either Apple, Google, or Microsoft fail epically with data protection.  This will send the poor helpless commercial OS users running for Debian as fast as their hopeless little legs can carry them.

It's not a matter of if, it's just a matter of when.

As for the programs, the Linux-based biggies such as Blender and GIMP will rule.  I'm not even going to bother going into that because frankly, if people cannot understand why that is by now, they never will.  Blender is the best designed 3D powerhouse I know of, and considering it's limitless abilities, the interface is actually very well thought out once you get the hang of it.  For me, Blender already won me over a much respected commercial product, that being ZBrush.  ZBrush is awesome, but week after week I would stumble upon features in Blender that I didn't even know about, and soon realised that Blender does this stuff way easier.

ZSpheres, ZRigging, Retopology, Sculpting Brushes, Blender has much more usable tools in all those departments.  The ony place ZBrush wins Blender is in it's ablility to make super-detailed displacement maps (and that will no doubt change in the future).  For everything else, I'm much more productive with Blender, and I like the interface better - so in the end, I sold ZBrush and don't regret it at all.  I'm baffled when people have a go at Blender's tools, they're among the best designed tools I've seen.

Only the other day I looked into what the Grease Pencil is.  I actually thought it was just a tool for annotating tutorials etc.  Turns out it's a pen that can draw in three dimensions for sketching out your ideas in 3D, I was blown away cause I've wanted something like that ever since I started to learn to model.  It can then be converted to curves.  That pencil can also be used to retopologise a surface far quicker than anything in ZBrush, you simply draw the lines over your surface and there it is, a perfect retopology with the flow exactly where you want it.

The grease pencil does much more besides.

It's like that all the time with Blender, it's got so much amazing stuff that I hardly know where to look.  I watch a tutorial on how to do something, and in that tutorial, I find out about another tool I didn't realise it had.  Blender beats the competition even now, so I can't even imagine what goodies are coming in the future.  I recall Vilters pointing out not too long ago that the only thing missing in Blender, is retopology.  Fact is, just like me, he didn't realise that not only are there retopology tools in Blender, they're likely the best you could wish for, they're far superior and more precise than anything in ZBrush.  In the last month alone I've seen two completely awesome retopology tools in Blender - and I do mean completely awesome!

Learning Blender is the best decision you could possibly make when it comes to 3D.
And FFS, this was suposed to be a small reply ... sorry.


AmbientShade ( ) posted Sun, 21 June 2015 at 10:08 AM

All of that is possible in zbrush in a number of different ways if you know how to actually use the software. Shadowbox, z-remesher, z-sketch, topology brush, 1, 2.5 and 3D painting, dynamesh, etc. It does have a learning curve, because it handles things much differently than most other software does. But that curve is nowhere near as steep as blender - thanks to Blender's UI. And z-brush doesn't try to be an all-in-one package. I prefer that it doesn't so that its devs can focus on making what it already does well, that much better.

But it's fine if you think blender is the greatest app ever. That's great. But don't come in here telling everyone else we're all idiots for not thinking the way you do or carrying the same "screw the man" banner you like to parade through every thread you post in. Use the software that works best for you and let others use the software that works best for them. For me, it wouldn't matter if Blender combined every tool in every program I've ever used - it's the entirely un-intuitive UI that I hate mostly. With the exception of it's UV mapping, (because I haven't set aside the funds for headus yet, which is what I prefer to use), the only time I'll use the app is if I have a specific paying job that requires me to use it. I don't care that it's free. Free does not equal value to me just because it's free. I use software that suits my workflow, whether it's free or premium makes no difference. The functionality, speed and ease of it use is what I'm concerned with. It just so happens that I have yet to find a free app that functions to my standards.

And if for some reason I lost my mind, I could sell my copy of z-brush for 2 or 3 times what I originally paid for it. But the only reason I'd ever do that is if I got out of CG work entirely, and I don't see that happening.



pumeco ( ) posted Sun, 21 June 2015 at 10:44 AM · edited Sun, 21 June 2015 at 10:55 AM

Content Advisory! This message contains profanity

Don't get cocky, Shane, I don't have to agree with people who don't know any better just because they're gullible.  Show me any tool in ZBrush, Max, or Maya and I'll show you it being done in Blender with great (or greater) efficiency (apart from detailed displacement maps).  Get used to it, and by all means continue to get sucked into learning other software designed to steer you from the better option, but bear in mind we don't all fall for those tactics.

I've had a whole bunch of that epically-priced commercial stuff since I got into 3D :

  • Cinema4D (Sold)
  • Lightwave (Sold)
  • ZBrush (Sold)

So you see, I don't mind paying for stuff, but when the free option is superior I really don't see the point in it, not in using it or in keeping it.  Not one of those programs were in the same league as Blender for usability or productivity (Although I'd put Cinema4D equal to Blender only for usability).   And by the way, I'll carry whatever banner I like, I'm not one of the gullible brigade.

I never called anyone an idiot for using any of those programs, either, I even said those programs were awesome, so I suggest you cool the attitude cause I don't like being made to look stupid over things I never said.  You're mixing up what I said about the OS with what I said about the programs.

Any more bullshit?


Zev0 ( ) posted Sun, 21 June 2015 at 11:09 AM · edited Sun, 21 June 2015 at 11:23 AM

Lol you telling me I can sculpt better and more efficiant in Blender compared to Zbrush? Now thats just plain bullshit lol. Workflows are important. Just because one app has it all does not mean it's practical. Speedwise I can get way more done in Zbrush compared to blender when it comes to modelling and sculpting because of how it is designed. To add Blender has one of the worst UI designs....Just because it works for you doesn't mean the next person will even bother. Everybody uses what works for them. 

My Renderosity Store


pumeco ( ) posted Sun, 21 June 2015 at 11:39 AM · edited Sun, 21 June 2015 at 11:42 AM

Zev Wrote:
"Lol you telling me I can sculpt better and more efficiant in Blender compared to Zbrush?"

Yup, sure thing, Zev!

For me, the beauty of sculpting with Blender over ZBrush is the general behaviour of the sculpting tools, the fact that you can work with dynamically-changing topology on the fly, and that you can see even a low-poly mesh in smoothed mode - far superior to ZBrush.  That's without considering all the other clever options that can be enabled for sculpting and how they can be used in conjunction with other tools in the program.  Then of course there's the proportional editing tool which I just love to use.

Regards the interface, well put it this way, I'm a designer and have a deep understanding of interfaces and workflow.  There are things that can be improved, sure, but on the whole I think the whole problem with Blender and the interface is that it's different enough to be annoying for something that looks so familiar.  It looks obvious, and it is obvious, but only if you learn the various aspects of the program in the right order.  That's something the Blender Foundation really need to work on in my opinion, not so much the interface, but getting it across to people in a way they can easily grasp.

But I totally understand why people struggle with Blender even though it's not really the fault of the program design, I think it's the users accepted way of thinking after coming from other programs that makes it difficult to grasp.  But hey, one of the main reasons I sold ZBrush was because of it's interface, I simply wasn't prepared to waste anymore time struggling with it, so for me, ZBrush has the most incomprehensible interface and workflow I've ever seen in a 3D program - I kept it up for years.

It's an awesome program, but in the end it just had to go!


AmbientShade ( ) posted Sun, 21 June 2015 at 11:50 AM

I'm not the one getting cocky. And an OS is still software.

And you just did it in the very first line of the post you claim you aren't doing it in. "Just because they're gullible"... Whether you do it directly or imply it, words like "gullible" are passive-aggressive ways of attacking people's intelligence especially when used in the context you're using it. Most people here have very good and valid reasons for using or not using the software and OS they choose. No one said you have to agree with their decisions but you don't have the right to insult their intelligence and derail every thread you get involved in because they disagree with you and your choice of software or OS. Doing so, especially as often as you do, is disruptive. 



pumeco ( ) posted Sun, 21 June 2015 at 12:49 PM

Ok, I'm sorry Mr Shane (genuinely) but I can't help it sometimes :-P


kljpmsd ( ) posted Sun, 21 June 2015 at 3:45 PM

... but you don't have the right to insult their intelligence and derail every thread you get involved in because they disagree with you...

In my opinion he does have the right to be a pompous jerk.  Freedom of speech works both ways.  We also have the freedom to ignore him...  ...which I do.



pumeco ( ) posted Sun, 21 June 2015 at 6:04 PM · edited Sun, 21 June 2015 at 6:06 PM

Content Advisory! This message contains profanity

Somebody Wrote:
"In my opinion he does have the right to be a pompous jerk.  Freedom of speech works both ways.  We also have the freedom to ignore him... ...which I do."

Well put it this way, I'd rather have a persona that's strong enough to get me ignored than not have one at all, I mean who the fuck are you for example?

You're that notable I've never even noticed your name on here, and wouldn't recognise a post of yours if it had your fucking name above it :-D
I don't do ignores, I grew out of that by the age of 10, but you're right, Freedom of Speech works both ways, so at least your post had some validity.


Zev0 ( ) posted Sun, 21 June 2015 at 6:59 PM

Using the F word is a bit too strong. You could've posted without the F word and your point would still come across lol.

My Renderosity Store


shvrdavid ( ) posted Sun, 21 June 2015 at 7:36 PM

I want to see Blender be able to hold a candle to this app............... This is Houdini FX.

Houdini_FX.jpgHoudini FX will blow Blender away in any area you want to talk about, and makes me wish Poser had just some of what it can do. If you hate the Material Room in Poser, don't buy this... Just about everything in this is node based. You can do it other ways, but once you get used the node system it has huge advantages because of the way you can reuse stuff, similar to Posers library.

Anyway......

As far as what the OP asked, I would strongly recommend that you save up for the Poser Pro for a few reasons. First is the 64 bit part, and secondly is because in a 8 days you can be running Windows 10 for free. Windows 10 is leaner than 7 or 8, and things run better in it. (At least for me, and I have run Blender, Houdini, Maya, Poser and a bunch of other 3D programs in Windows 10 and they run better in 10 than 7 or 8.)



Some things are easy to explain, other things are not........ <- Store ->   <-Freebies->


duanemoody ( ) posted Sun, 21 June 2015 at 8:57 PM · edited Sun, 21 June 2015 at 8:59 PM

You know me by now, I could rattle on for hours and rectify all that stuff you just said, but as I pointed out before, this is just too time consuming, but basically, you both have the same problem when it comes to your outlook on this stuff.  Everything you say is based on what was before and the present, but it totally disregards the future and why the future will be shaped by the way things are going.  The mass migration to Debian etc will happen when either Apple, Google, or Microsoft fail epically with data protection.  This will send the poor helpless commercial OS users running for Debian as fast as their hopeless little legs can carry them.

It's not a matter of if, it's just a matter of when.

This is survivalist logic and about as plausible. I asked a direct question and your reply was "it would take too much time." Put up or shut up. Grease pencil is not unique or innovative.  You're arguing with someone who's probably used Linux longer than you have and in more contexts. I advocate FOSS where it's appropriate but given the number of years Open/LibreOffice has had to overtake MSO, GIMP has had to overtake Photoshop, etc., etc., the onus is on you to show evidence of your predicted sea change occurring any sooner than Jesus' return to Earth. Faith is a good thing but it's conveniently neither disprovable nor measurable in its results. 

I can show opposing examples to my point, and why they're exceptions. You're just repeating yourself and saying "it would be too much trouble," while it appears to be no trouble at all to disrupt a thread with your need for attention (the question was about Poser 10, not Windows or OS X).

OS war threads are for adolescents. Contribute more, bloviate less and do not again overestimate your comparative understanding of tech to others in this forum. 


pumeco ( ) posted Mon, 22 June 2015 at 5:24 AM

Content Advisory! This message contains profanity

What happened to my post?
Fuck this ...

What's up, was the commercial crap finally being exposed for what it is?


pumeco ( ) posted Mon, 22 June 2015 at 6:31 AM · edited Mon, 22 June 2015 at 6:33 AM

Content Advisory! This message contains profanity

Still want that free copy of Windows 10?
Or even worse, anyone here dumb enough to actually pay money for it on release?

I think you'd better read this, cause like I said, there's stupidity and there's nievity, but you cannot claim neivity when you've been forewarned about it.
Click Here - and wise up FFS, and I suggest you read that page all the way to the bottom.


shvrdavid ( ) posted Mon, 22 June 2015 at 7:56 PM · edited Mon, 22 June 2015 at 8:05 PM

Pumeco...

It would be sort of stupid to release a beta on that scale that didn't report things back to them. It is a public beta that you don't have to make reports on, it does it all by itself. No one forced anyone to install it, and just as you posted it is fully documented on what it does. You constantly blame developers that fully disclose things like this, yet push Debian which has just had its worst violation in user trust ever. They did not disclose anything about it, even thou they scream bloody murder that anyone doing this is the scum of the earth. You do the exact same thing, ironic isn't it.....................

What would most people rather use? Windows which documents things, or Debian which claims they would never allow anything like that in there distributions yet it was in there, for a while...........

Like I said in the other thread, you can not write an exploit that uses a backdoor, unless the backdoor is already there. You cant tell anyone how many versions of Debian have that backdoor anymore than you can guarantee it wont happen again. Simply because you don't know enough about it to even tell.

In the end, it doesn't really matter. The cat is out of the bag and the Debian core you always talk up so much obviously has a serious hole in it somewhere that allows root access with no authorization.

This whole Debian thing is just what Linux needed, and exposed something you will never admit. And that is the fact that Debian is not secure. Yes they claim to have fixed it, but that applies to new installs and patching systems that have not been affected. Systems that were compromised may now have additional backdoors in them, that have not surfaced as an issue yet.

I am sure that you will brush this off and claim that you know more about it than anyone else. But the fact remains that while you were pushing Debian (for years) you had no idea how insecure it actually is due to a back door that people are still looking into. Even if you knew about the issue before I pointed it out (which I highly doubt that you did) you would never admit to the flaws that allow root access without the users knowledge or password.

I mentioned these backdoor flaws months ago, and you brushed it off as something I know little about. You even insulted me claiming that I know nothing about it.

Now it is front page news all over the world............................................................

Imagine that.............................................................................................................



Some things are easy to explain, other things are not........ <- Store ->   <-Freebies->


Miss Nancy ( ) posted Tue, 23 June 2015 at 12:02 PM

also OP can wait for P11.  I daresay it may be a bit of a jump from P7, which I didn't like, but P7 was first version with IDL (GIvariables).



Xartis ( ) posted Thu, 25 June 2015 at 1:56 AM

And to my knowledge and opinion P7 had the most friendly UI.  P8 the worst.

Is this still my thread about P 10 ?  If so, then another little declaration.

If P 10 is employing the same floating document window (which I could never use in P 8 to resize my window until I found the resize popup hidden BEHIND the Doc window, floating or docked) I might NOT go for P 10 after all.

Wow, I managed that without any F**k words !


PrecisionXXX ( ) posted Thu, 25 June 2015 at 9:05 AM

I have PP2014, and it would please me greatly if there was some way to lock the interface after you have it set as you want it.  i'm not as steady of hand as I once was, and it only takes one click and the interface is messed up.  But there's no one click way to get it back.

Doric

The "I" in Doric is Silent.

 


hborre ( ) posted Thu, 25 June 2015 at 9:21 AM

Yes, just right-click on the panel dot and uncheck Drag-Docking Enabled.  


willyb53 ( ) posted Thu, 25 June 2015 at 10:46 AM

And when you get it the way you want, Save It !  otherwise when you start it next they will be back the way they were.

Set up and empty scene,  set as prefered state.  Also use a UI dot to give you a back up way to restore it incase you have to go back to factory settings :D

Bill

People that know everything by definition can not learn anything


AmbientShade ( ) posted Thu, 25 June 2015 at 2:05 PM

There are also UI Dots that allow you to store 9 different layouts. All you have to do is click one of the dots once you have your panels arranged the way you like. Then, if you move something by accident, just click that UI dot again and it will restore it.



pumeco ( ) posted Thu, 25 June 2015 at 3:24 PM

Xartis Wrote:
"Is this still my thread about P 10 ?"
My original reply here was one line of text, it was a recommendation, and the posts that followed were brought about by the natural flow of conversation.

Xartis Wrote:
"Wow, I managed that without any F**k words !"
Commendable indeed, but I doubt you'll be able to keep the F-Word at bay in the future when the maker of your OS decides to cash-in on you.

Here's a video I should have posted before, it explains :

  • What Apple are really doing behind their customers backs.
  • What Microsoft are really doing behind their customers backs.
  • Why switching-off auto-updates are as useful as a concrete life-jacket.
  • Why you should avoid sending your kids to any school that uses these devices to teach.
  • Why you should never use a Cloud.
  • Why Nintendo decided to brick their customers WII.
  • How universities should deal with Adobe, Apple, and Microsoft.
  • How much a cuddly GNU with a Stallman signature is worth these days.
  • How to screw-up a projector.
  • But especially relevant to this thread, it explains how Microsoft Torpedoed your Poser (and why it's going to happen again).

This, without a single F-Word spoken, is a video spoken by someone you really ought to listen to, but even if you don't, believe me, others will :


AmbientShade ( ) posted Thu, 25 June 2015 at 3:31 PM

This thread is supposed to be about Poser 10, not microsoft or apple or any of that.

Let's keep it on topic. I've already asked once.



pumeco ( ) posted Thu, 25 June 2015 at 3:43 PM · edited Thu, 25 June 2015 at 3:46 PM

@Shane
I take it Kim never sent you my warning, my post is in reply to Xartis' comment.


PrecisionXXX ( ) posted Thu, 25 June 2015 at 3:50 PM

Shane:  I'll have to do some reading on UI dots, I've played with just about everything else, but never even looked at them.

Pommy, judging from the posted pic, he's stoned out of his mind.  And that's the guy I should listen to?  No way! 

Xartis: PP2014 seems to be somewhat more stable than any of the earlier versions, which it should be.  The only time mine crashes, I did something I know I shouldn't, but "Try it anyhow".  Do stupid things, get stupid results.  Walk in circle, step  on same rake again.

Doric.

The "I" in Doric is Silent.

 


pumeco ( ) posted Thu, 25 June 2015 at 3:58 PM · edited Thu, 25 June 2015 at 3:58 PM

@Doric
I take it you'd prefer a world where you didn't have the choice of a non-commercial OS then.
Without his efforts, you'd already be owned by either Apple, Google, or Microsoft - because you'd have no choice.

And careful with the name calling, cause I take it I'm not the only one around here who's not allowed to do that.
Watch the video, you might learn something.


PrecisionXXX ( ) posted Thu, 25 June 2015 at 4:37 PM

@Doric
I take it you'd prefer a world where you didn't have the choice of a non-commercial OS then.
Without his efforts, you'd already be owned by either Apple, Google, or Microsoft - because you'd have no choice.

Sorry 'bout that, but: Your choice of software, os, or manufacturer is your choice, and means exactly NOTHING.  Whether or not anyone pays for software, first, is none of your business, and not something to try to hold over them. I don't mind paying for what I want.

Your knowledge of what anyone else knows, including me, is exactly ZERO. There are a lot of savvy people here, most probably more savvy than you are.

IF you're going to post a video you think anyone else would want to watch, post a link instead of embedding.  It's easier to ignore.

The "I" in Doric is Silent.

 


pumeco ( ) posted Thu, 25 June 2015 at 4:51 PM · edited Thu, 25 June 2015 at 4:52 PM

I'm guessing most people will be able to comprehend that I'm referring to there actually being a choice - not which choice :-D
Like I said, I take it you'd rather not have a choice, seeing as you're so happy to dismiss and piss on those that have ensured we have one!

Thanks once again for demonstrating that there is no limit to human stupidity.


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