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Subject: Human readable script wanted, for blender.


benwhe ( ) posted Fri, 25 September 2015 at 2:31 PM · edited Tue, 19 November 2024 at 6:01 AM

I would like a text file, human readable script, listing steps to create a simple final product, using menus, using blender. steps should say where to put mouse, and what key to press. analogy may be paint by number, or connect the dots. products I like are the humane rigging dvd, and the blender wiki pdf manual Gingerbread Man. This project is to help me learn blender. Here is a sample of the script I am looking for, translated from Gingerbread Man. QUESTION= does such a script already exist somewhere? QUESTION= is there a standard format for human readable script? QUESTION= what would it cost to do this? This post is also at http://blenderartists.org/forum/ volunteer work.

SYSTEM. blender 2.75a. if error= "there is no application installed for executable files", try setting permission to executable.

DEFINITION. LMB= left mouse button. RMB= right mouse button. ()= location or result.

= next menu. uppercase= comment. lowercase= mouse location, or menu item. neutral space= where there are no objects or buttons.

START. open blender. (splash screen appears) neutral space, LMB. (splash window disappears, revealing cube.)

MOVE CAMERA TO LAYER 10. (bottom left) select> select all by type> camera. (camera changes color) (bottom left) object> move to layer> toolbox, top right button, LMB. (camera disappears) move mouse to neutral space, (so toolbox closes.)

MOVE LAMP TO LAYER 10. (bottom left) select> select all by type> lamp. (lamp changes color) (bottom left) object> move to layer> toolbox, top right button, LMB. (lamp disappears) move mouse to neutral space, (so toolbox closes.)

SUBDIVIDE. (bottom left) object mode> edit mode. (subdivide button appears) (left) subdivide. (red lines appear on cube)

DESELECT ALL. (bottom left) select> deselect all. (red lines turn black) (bottom center) limit selection to visible button, RMB. (button turns lite, to indicate it is deselected)


DaremoK3 ( ) posted Sat, 26 September 2015 at 3:24 PM

Interesting concept, if I am deciphering your posts correctly...

Not sure if English is your first language, and possibly your thoughts on this are not translating well.

From what I think I understand, you would like an interactive tutorial that is user participated, script driven (where script waits for user input/completion of task, then moves onto next part in tut). Does this sound about right what you are looking for?

If yes; No, I haven't seen such a scripted tutorial for Blender yet (although, DAZ Studio has a scripted user driven tutorial for rendering/learning their software).

I believe it could be done (not by me, though. My coding skills aren't strong enough for what would be needed), and I have no idea what it might cost (or time involved). You might get lucky, and some coder might see this as a viable Market Place product, or code one in spare time as volunteer work/freebie, as you are suggesting.

Definitely interesting concept. Good luck, I hope someone helps you with your vision.


benwhe ( ) posted Mon, 28 September 2015 at 9:28 AM

I do not think you are deciphering my posts correctly. It seems my thoughts on this are not translating well. It is not interactive. It step by step instructions, for a human to read. I am trying to translate from hotkeys into menus, where possible. Later I might try python. QUESTION= How can I use menus to move object or view, so the cube looks like a square? The keyboard method is numberpad 1. QUESTION= How can I use menus to select verticies? The keyboard method is B or C, then drag with mouse. QUESTION= How can I use menus to rotate, zoom, extrude?


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