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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 29 1:24 pm)



Subject: Any chance of a detailed answer please on my problem! :O)


phuturelegend ( ) posted Sat, 06 October 2001 at 1:50 PM ยท edited Fri, 08 November 2024 at 6:16 PM

Ok, ive asked this before but noone seams to be able to tell me how to do it, people say its possible but thats all ive got so far. Ok, im fairly new to poser so bare with me on this yeh! Im playing around with "posette" and have got hold of a ne texture for the skin and have taken it into Photoshop and changed the eys colour etc and placed a tatoo on her stomach yeh! I am using poser to create animatios rather than still renders or pictures. When my scene consists of only 1 frame and ive gone into materials and selected the texure map for the body i then go into Render>render and it places the texture, including the tatoo onto the body and everything is cool..........until i change the pose or try to move anything, once ive moved it i have to click on render again to place the textur onto the body and again everything is ok. Sionce im using this for animation,how do i get the texture to stay on the body when i create a series of frames. in ther words if i create a head and then use mimic to create an talking AVI file, how do i make sure that that texture is mapped onto every single frame of my 8 seconds animation? Sorry to rabble on but i was just trying to give you as much info so that someone may be able to do the same and tell me how its done. Hope someone can help e, think im about to go nuts here :( Thanks people daz


fauve ( ) posted Sat, 06 October 2001 at 1:59 PM

Have you tried this? Load your figure, put the texture on her, then save her to the Figures library in one of the subcategories (like New People.) You can do this by clicking the plus sign (+) at the bottom of the library rollout. Once she is added, create a new scene, place her in it, and animate her. The texture should stay put. There are probably even simpler ways to fix it. It sounds like the problem you're running into is Poser's ability to let you use different texture maps at different stages of an animation... as far as the program knows, you started an animation and textured her on Frame 1, and she should only have that texture on Frame 1. If you texture her and save her before you create the anim, it should keep the texture through the whole sequence. There are Curious Labs gurus on the Forum who can explain this better than I, and who can correct me if I'm wrong, here... :-> -nemo


PhilC ( ) posted Sat, 06 October 2001 at 2:20 PM

Go to Animation/Make Movie. In the pop up window look for "Quality" and select Current render settings. You are also offered a button to define these settings. Your animation will now be rendered in every frame.
philc_agatha_white_on_black.jpg


phuturelegend ( ) posted Sat, 06 October 2001 at 2:31 PM

Thanks Nemo ......thanks Phil Much appreciated....hope it works :)


dancineyes ( ) posted Sat, 06 October 2001 at 2:58 PM

Yeah, I was going to say that...NO! Just kidding! To be honest I have a hard enough time learning the Poser basics. I have not even attempted to try the animation side of Poser yet. So, unfortunately Phuture I can be of no help, but it sounds like you have some pretty qualified people helping you out. Good luck! Thanks for the answers to my questions, just sorry I can't return the favor on yours. :)


markdotcom ( ) posted Sat, 06 October 2001 at 5:18 PM

I'm big into the animation too, and Phil C hit the nail on the head I believe. You'll notice the movies take MUCH longer to render now. =)


fauve ( ) posted Sat, 06 October 2001 at 5:55 PM

I think I misunderstood the question.... :->


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