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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 18 5:11 pm)



Subject: Black Areas in Render


Nostricum ( ) posted Fri, 04 December 2015 at 3:35 PM · edited Thu, 30 January 2025 at 2:26 PM

I have set up the character materials to all one color by setting the color in the diffuse color. There are no other nodes. All settings in the poser surface are identical. The black areas do not correspond to any material group but are part of a group that has its settings set identically to all the other material groups. The black areas do not show in the preview, only in the render. There is a single light in the scene that is infinite and set to illuminate the front of the figure. I am running Poser Pro 2014. Anyone have any idea what is causing this and how to correct it?

Thanks!

Leave a commentblk areas.png


Thelby ( ) posted Fri, 04 December 2015 at 3:51 PM

This needs to be in the POSER Forum. They will probably know what to do with it.

I would rather be Politically Incorrect,
Then have Politically Correct-Incorrectness!!!


CrystalGames ( ) posted Sat, 05 December 2015 at 6:40 AM · edited Sat, 05 December 2015 at 6:44 AM

I'm not going to be much help, but what it looks like to me is........

Flipped normals on those parts.

Now, I'll add complete speculation...since it appears at each "fold" in the fabric I'm guessing someone used ZBrush/Sculptris to put in the folds and these areas only are triangle polygons.

If you could post a wireframe screen capture, we might be able to help a bit more. Although, if I am correct, the only solution will be a retopology of the jacket and a re-rig.

I am guessing, though.


seachnasaigh ( ) posted Sat, 05 December 2015 at 7:11 AM

Tick the normals forward box in the PoserSurface root node of the jacket material, and see if it renders differently.

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5


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