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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Dynamic Hair morphs


vholf ( ) posted Tue, 12 January 2016 at 1:17 AM ยท edited Fri, 22 November 2024 at 8:22 PM

Is it possible to spawn mophs for dynamic hair? I tried but didn't succeed so I'm not sure if it is possible at all.

What I want is to save a hair styles as static morphs.

PS: I'm using Poser 11


vholf ( ) posted Tue, 12 January 2016 at 1:38 AM

To give an example, I'd like to save different sets of "length" as morphs of the hair.


tonyvilters ( ) posted Tue, 12 January 2016 at 5:38 AM

Yes that is possible. I morph dynamic hair using magnets and then spawn morph targets.


jamminwolf ( ) posted Mon, 18 January 2016 at 2:07 PM

Where do you even get dynamic hair for Poser?

Kinda off topic but... I can change a figure hair to dynamic actually, but the more material zones it has (ie cap, long, long2, etc..) the longer it takes, and my laptop can't handle more than 3, which sucks. A past product called "Total Hair Control" does a heck of a lot good, but the end of the long hair stays put & I really wish there were more controls, especially one or two for the bangs... sigh.

...wolfie


tonyvilters ( ) posted Mon, 18 January 2016 at 2:28 PM

You make your own using the hair room.

Or? You grow a hair group directly on the figure 's head, and grow the hairs on the newly created group? Or? You build a scullcap, and grow the hair from the scullcap.

Once you have the hair as you like it, you can use magnets to "morph the hair as you please.

To build hairs you have 3 options:

  • Use the "style" tools.
  • Use the bullet dynamic hair calculator
  • Use Posers native dynamic hair calculator.


tonyvilters ( ) posted Mon, 18 January 2016 at 2:31 PM ยท edited Mon, 18 January 2016 at 2:32 PM

It takes a lot of experimenting, but some end users are getting very good at it. And? It has a special material setup with a special root, and tip, and specular color settings that is automatically created for you in the advanced material room.

Google "poser dynamic hair tutorials", there are some very good ones flying around on the net.


jamminwolf ( ) posted Mon, 18 January 2016 at 2:45 PM

There's a lot of learning there to be had, never went to the hair room, still got Poser9, as for "advance material room", are you talking about the two tabs including "simple material"? I've always used the advance tab and play around with shader node, specular settings, etc.. and got very good with that already. Never used Poser's magnets, don't know why I never learned it yet to be honest lol!

Some day I'll google some tuts, but I really don't have much time to learn these advance things these days. Will see if I can find some dynamic hairs though, just to see if there are some given away.

And thanks a lot friend!


tonyvilters ( ) posted Mon, 18 January 2016 at 3:08 PM

I"ll be home in an hr or 2-3. (depending snow and traffic) Send me a site mail here with an e-mail address where I can send some files. I"ll send one of my dynamic hairs that has magnet created morphs.


jamminwolf ( ) posted Mon, 18 January 2016 at 3:15 PM

tonyvilters posted at 3:11PM Mon, 18 January 2016 - #4249960

I"ll be home in an hr or 2-3. (depending snow and traffic) Send me a site mail here with an e-mail address where I can send some files. I"ll send one of my dynamic hairs that has magnet created morphs.

Sweet!!! Thank a lot, friend! I really appreciate that!

Wow I didn't know the hair room is that easy, I just found a tut where there's no talking, but just music as he works away (I'm hard of hearing and can't understand a lot since having "nerve" deafness) and shows what to do, creating hair from V4's head, already started playing around, I really like this and now when I have time, I'll be learning and playing around lol.

Will sitemail you my email in a sec, friend!

...wolfie


WandW ( ) posted Mon, 18 January 2016 at 4:15 PM ยท edited Mon, 18 January 2016 at 4:17 PM

Here is a classic Hair Room Tutorial...

http://www.perpetualvisions.com/articles-and-graphics/tutorial-poser5-hair.htm

EDIT; it took me a minute to find this one...

http://www.book.artbeeweb.nl/?book=hair-room

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jamminwolf ( ) posted Mon, 18 January 2016 at 4:54 PM ยท edited Mon, 18 January 2016 at 4:56 PM

Thanks buddy, reading the tuts now, have already started playing around, another tut was specific about the dials under the button "Hair Style", started playing with that after playing with dials under "grow guide hairs" button. Then clicked "Hair styles" and learned that myself (moving hair from the root, then adjusting middles and tips) to make the long part go behind her shoulders smoothly. It's rough right now, but I'm learning.

I do have a quick question, how do you have the hair drape over her shoulders? Once I drape the hair, I loose all the hair styles adjustments and it goes through her shoulders & back. Or is it possible? Do you have to drape the hair before playing with that? Do you have to make the props first and use clothes room? Also how do you add the two new props to make them as one prop?

Here's my first attempt image...

...wolfie Dynamic Hair Test01.jpg


tonyvilters ( ) posted Mon, 18 January 2016 at 5:16 PM

Oh, I see you are already on the road to success.

Well, either you style the hairs, OR you drape the hairs using dynamics.

Or you do a primitive styling first, and drop the hairs from there.

To get dynamics working, you have to select the head, the neck, the collars (in the pose room, one group at the time, before running the dynamics) and put a checkmark in the collision detection boxes. That way the "falling" hair will collide with head-neck-collars.

If you do not active the collision detection on each group, the hairs fall through the head-neck-collars.


jamminwolf ( ) posted Mon, 18 January 2016 at 5:28 PM

Ok, yep, I'm actually starting another hair, 1 hair group this time, using left, right, front, and back cameras (4 views). I see collision detection (in pose room) only when I have V4 selected, but not the hair. I know how to select what I need in the clothe room, but there's no such option in the hair room, so I'm thinking do all the styles, length, etc... then use the clothe room. Am I correct for this assumption?

...wolfie


tonyvilters ( ) posted Mon, 18 January 2016 at 5:41 PM

Correct. the hair drops freely.

You have to select V4's head and activate the checkbox of the head. Select the neck and check the ckeckbox Select the collars, one at a time and check the collision checkbox.

The free falling hair will now "know" to collide with the V4 groups.


tonyvilters ( ) posted Mon, 18 January 2016 at 5:42 PM

The hair has no checkbox.

Only the V4 groups you want the hair collide with have to be activated.


jamminwolf ( ) posted Mon, 18 January 2016 at 5:50 PM

Aha! Ok, now I get it lol, thanks a lot buddy! Gonna have a play at it, just now lengthen the hair as I want using the "style" button, and gonna move the side in/over ears, do a little "kink" settings and drap, see what happens :D Will have an image soon

...wolfie


jamminwolf ( ) posted Mon, 18 January 2016 at 6:47 PM

Holy crap this is taking a long time, it's still draping (the blue length time thingy is about almost 1/3rd to finished), it's been 30 min so far, can't cancel cause window keep saying not responding. Gonna just let it ride & see if I can play more after draping.

...wolfie


RedPhantom ( ) posted Tue, 19 January 2016 at 6:32 AM
Site Admin

What Tony said is not entirely correct, those most people think this way. You can drape styled hair without losing all the styling but you have to adjust the dynamic controls. Usually the root stiffness, root stiffness fall off and bend resistance. I can't tell you what settings to use because it seems to vary. Usually I use a small group for testing because as you said it takes forever to drape hair. This is where I am more apt to use magnets rather than for styling.

A tip for shortening the draping time is lowering the number of vertices but then the hair can look jagged. And no, you can't lower them, drape the hair and raise them. it will wipe out your draping. Another tip is not to use the recalculate all hair (in the animation menu) unless you're going to bed and don't mind the computer being on all night. Cause you can't always stop that either. There have been times that I have save right before draping so I force poser to shut down to stop a draping.


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jamminwolf ( ) posted Tue, 19 January 2016 at 8:47 AM

Thanks for the tip, Red!

I gave up waiting, so I went and played a few games of pool at the bar lol. I did have the number of vertices set to 30, as per the video I saw (I think he did set it to 30), and had the hair density set at 3000, which is why I believed it went very slow draping, but now that you mentioned the vertices... Don't think I'm gonna drape hair anymore, gonna just learn the magnets, and try the "Total Hair Control" (prop) and see if it works on dynamic hair.

Anyways, as you can see the second image (side view), she looks like she's loosing hair lol. I can see why dynamic hair is not popular at all, good Lord they take long! But because I love learning, I'm gonna play more.

...wolfie Dynamic Hair Test02.jpgDynamic Hair Test02-a.jpg


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