Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 27 2:10 pm)
Or...
Apply the UV map as a texture. This has the advantage that you can put your figure in a normal scene and render as usual. You can also use the UV map to drive Ambience, Transparency and various other insane effects.
Coppula eam se non posit acceptera jocularum.
I find that smooth shaded lined or hidden line yields better looking results with the preview renderer. The edgeflow of the model is often confusing with the see-through wireframe display. If the shading present on the smooth shaded lined display detracts from mesh detail I've also found changing ambient color to white and modest settings in ambient value works well to modulate this non shadow shading. Also experimenting with diffuse color and wire display color can yield interesting results. You can modify the wire thickness and antialias your preview render in Render Settings/ Preview Renderer.
W10 Pro, HP Envy X360 Laptop, Intel Core i7-10510U, NVIDIA GeForce MX250, Intel UHD, 16 GB DDR4-2400 SDRAM, 1 TB PCIe NVMe M.2 SSD
Mudbox 2022, Adobe PS CC, Poser Pro 11.3, Blender 2.9, Wings3D 2.2.5
My Freestuff and Gallery at ShareCG
You'll need a very high quality uv template in order to take good advantage of SamTherapy's advice. Depending on the resolution of the reference mesh, composition or framing of your render, texture filter and minimum shading rate settings, and inevitable aliasing that is usually present on templates (unless you take the necessary steps and prepare your own quality templates), milage may vary with the template technique. If done properly very nice results can be achieved, if done improperly results will be far inferior to preview style renders. Depends on how much fussing you are willing to do. Good wireframe renders are quite beautiful and an art in themselves IMO. Fortunately Poser has many options in this regard. Compositing, Layer Styles (such as layer property: multiply), and other post techniques also open up additional possibilities...
W10 Pro, HP Envy X360 Laptop, Intel Core i7-10510U, NVIDIA GeForce MX250, Intel UHD, 16 GB DDR4-2400 SDRAM, 1 TB PCIe NVMe M.2 SSD
Mudbox 2022, Adobe PS CC, Poser Pro 11.3, Blender 2.9, Wings3D 2.2.5
My Freestuff and Gallery at ShareCG
Well yeah, I did mean to do it "properly". Not much point, otherwise. :)
Coppula eam se non posit acceptera jocularum.
I'll be more vague. ©
W10 Pro, HP Envy X360 Laptop, Intel Core i7-10510U, NVIDIA GeForce MX250, Intel UHD, 16 GB DDR4-2400 SDRAM, 1 TB PCIe NVMe M.2 SSD
Mudbox 2022, Adobe PS CC, Poser Pro 11.3, Blender 2.9, Wings3D 2.2.5
My Freestuff and Gallery at ShareCG
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Is it possible to render a scene and have the wireframe still be visible? And if so, how do I set it up?
Thanks for any help
Anne