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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 24 6:22 pm)



Subject: FBX export morphs problem??


uncle808us ( ) posted Sun, 01 May 2016 at 11:36 AM · edited Sat, 25 January 2025 at 12:52 PM

Why is it when I export an FBX from Poser with a lot of morphs I only get one in Cheetah 6.3.2 It makes no difference if I export from Poser with FBX 2014 0r 2013. still only get one morph upon import into Cheetah3D. Any ideas how to get them all?FBXimportMorphs.jpg

MacBook Pro OSX El Capitan Ver 10.11.6


LPR001 ( ) posted Sun, 01 May 2016 at 5:39 PM

I have only been exporting props from Poser but In Daz I have to lock all the morphs if I expect to see them at the other end or it will just revert back to its default form.

- Johnny G

"Try animation to get things moving"

lpr001@renderosity.com


uncle808us ( ) posted Sun, 01 May 2016 at 6:55 PM

I have never seen an option to lock morphs in Poser, do know where they are if they exist. Thanks

MacBook Pro OSX El Capitan Ver 10.11.6


LPR001 ( ) posted Sun, 01 May 2016 at 8:04 PM

I have PP2014 open now and I am certainly uncontaminated by morph locks as well. The issue is the same and I recall from my Unity days they were going Poser via Daz and out but I reckon they were exporting collada. I know it was same issue in Maya etc so not Cheetah specific. If I send out a custom build Genesis 2 without locks I get the base figure at the other end. Lock them and I get the morphs.

- Johnny G

"Try animation to get things moving"

lpr001@renderosity.com


uncle808us ( ) posted Mon, 02 May 2016 at 10:26 AM

Thanks I guess there is no solution.

MacBook Pro OSX El Capitan Ver 10.11.6


LPR001 ( ) posted Mon, 02 May 2016 at 11:10 AM

Are you bringing it back into Poser after Cheetah?

- Johnny G

"Try animation to get things moving"

lpr001@renderosity.com


uncle808us ( ) posted Mon, 02 May 2016 at 12:31 PM

LPR001 posted at 1:29PM Mon, 02 May 2016 - #4267677

Are you bringing it back into Poser after Cheetah?

No. Just need the morphs in Cheetah, I have had some success with .dae import but missing some body morphs. (Blank Boi) is what I'm trying to import with morphs.

MacBook Pro OSX El Capitan Ver 10.11.6


AmbientShade ( ) posted Mon, 02 May 2016 at 1:13 PM

If you don't need the morphs to be adjustable in your target app, then you could try combining all of them into one full body morph in Poser and then export.

There is also "bake all morphs" in the fbx export menu.



uncle808us ( ) posted Mon, 02 May 2016 at 3:36 PM · edited Mon, 02 May 2016 at 3:37 PM

Bake all morphs imports with no adjustable morphs. I need the morphs to be adjustable in my target app. Thanks.

MacBook Pro OSX El Capitan Ver 10.11.6


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