Virtual World Dynamics F.A.Q (Last Updated: 2024 Nov 05 5:09 pm)
I think this video is very useful - it not only shows rigidification, but also things like stress and what fixed vertices are for. Very helpful. I was able to follow most of it, but some of the explanation escaped me. Subtitles and some visual clues on what shortcuts and buttons are pressed would make this useful for everyone
wimvdb posted at 4:54PM Fri, 27 May 2016 - #4270628
I think this video is very useful - it not only shows rigidification, but also things like stress and what fixed vertices are for. Very helpful. I was able to follow most of it, but some of the explanation escaped me. Subtitles and some visual clues on what shortcuts and buttons are pressed would make this useful for everyone
I agree to the first part. I watched it in a public place, and because I had forgotten my headset, I watched it soundless and I thought I'd gotten all of it. The second time, I watched it with sound and learnt some more.
Great thread, Gรฉrald. I think this is a good idea to help you pursue completing tutorials with English subtitles. I believe this one qualifies as it is a good instructional video.
marble:
As wimvdb stated, use the material zone selections in the vertices selection tab (shortcut "T"), select what you don't want to move, and then press the button "Fixed Vertices".
In DAZ Studio you can use the Polygon Selection tools, and create material zones if needed, or if you want to create zones specific for your draping vision. Lots of work-flow options.
@VirtualWorldDynamics: I think this thread is a great idea. I will download the first video in a few days when I have more space on my hard drive (since I believe this one is 100mb).
I would like to propose a video tutorial for existing Cloth Room users so that they understand how VWD can do the same tasks as the old Cloth Room. For example, I am still confused about the best way to recreate cloth room functions such as Decorations for both soft and rigid e.g. buttons. I assume that I would make a button as a very rigid cloth item but somehow this does not feel like the optimal way to do it since there is no need for the button to be simulated (since its shape does not deform).
I assume that "Nail to Collision" is equal to the Cloth Room's "Constrained" function, but it would be nice to have Gerald confirm this. I am not sure if "Choreographed" exists in VWD... or at least maybe I am confused enough that it does and I do not see it.
Anyway, the Cloth Room has existed for a very long time and probably has many users who are familiar with how it works (even if it does not always work satisfactorily). It would be a good and fast way to help potential VWD customers (and new users) to grasp VWD in familiar terms, if there was a video that teaches them how to recreate the Cloth Room functionality. Then later, another video that shows them how the tool can do more than the Cloth Room.
@tomyee : You are right, it would be fine to explain VWD by making a comparison with the Cloth Room. The problem is that I don't know well the Cloth Room. I will look at the Poser's documentation and I will do a video explaining the correspondance between the Cloth room's functions and the VWD's ones.
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I work on the videos slowly but surely. They are currently in French. I have to write the text of the video in french and to translate it. Do you want I post the link to these video in French before to make the subtitles?
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Some new video tutorials before their translated subtitles.
An example of the transformation of a dress made for another character. https://drive.google.com/open?id=0B9c39Rz2Ec-Ja3ZrYVJRdF8zUGM
Explanation about the use of the dynamic deformation https://drive.google.com/open?id=0B9c39Rz2Ec-JTzVKR2FnNk1VWWs
Several methods of rigidification for hair https://drive.google.com/open?id=0B9c39Rz2Ec-JVS1hT2t0ZC1CXzQ
Transformation of an old hair made for Victoria3 on Victoria4. https://drive.google.com/open?id=0B9c39Rz2Ec-JTXQtTVJ4Q1Q4TFE
Rigidification of a simple pleated cloth by using the subdivision. Like a pleated skirt. https://drive.google.com/open?id=0B9c39Rz2Ec-JZHVjbWhFV3U3YXM
Stockings example. The same than a video I have made before. But this one will be subtitled in English. https://drive.google.com/open?id=0B9c39Rz2Ec-Jdk9wdTgwS1dQX0E
I want to make other videos. The generation of the text including the synchronisation with the video is long to do. The translation will be easier.
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Wonderful Videos, I so loved the fit any hair on any figure with the cloth trick!
I watched the first draft video this morning, I didn't understand the french but wow it was a very good demonstration, I like the ending where the pearls are dynamically arranged in real-time (was thinking how VWD would make a nice tool to assist in modelling certain items).
I wish to make one observation: the video size is 100mb, but I see that the video does not contain much movement or delta change. So it should be possible to create a much smaller, compressed video that does not take up as much size without losing quality. I just wish to point this out because not every user around the world will have unlimited bandwidth on their internet account (for example, until recently I could only use 25gb per month) so it would be convenient if the video sizes were somewhat smaller to download/view.
@tomyee : you are right, I will do a better compression on this video.
I send two first videos with subtitles : Transformation of an old hair made for Victoria3 on Victoria4 : https://drive.google.com/open?id=0B9c39Rz2Ec-JenltTExYZXc2RWM and Several methods of rigidification for hair : https://drive.google.com/open?id=0B9c39Rz2Ec-JYUxoc1NtdU55eFE
Could you tell me if the subtitles help to understand the videos and if I have to continue using the same way.
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I watched "La sombra.mp4" and it was possible now to understand the tutorial, although some of the english is a bit strange, for example "The display of the hair is disgracious." which in english I think would sound like "Right now, the hair does not look appealing." (due to the "interpenetrations", but I believe a more common way to refer to them is as "pokethroughs").
[edit: actually I am not entirely correct, since the hair penetrates into the body of V4, it's more accurate to say "penetrations" than pokethroughs]
I do have one big concern: whenever numerical values are being entered into the edit box in VWD, it is hard to see since the screen is high resolution and the text size is very small. I know there are some video recording tools which will let you temporarily zoom into a region of the screen when values are being typed in. This makes it easier to see what is being typed into the boxes so users do not have to squint.
For the second video, "Hair rigidification.mp4" I find no serious problems with the english, it is easy to understand. The only part that may be confusing is when it is mentioned "tie the hair" which I am not sure what it means, perhaps to link the hair together? The verb "tie" is not clear in its meaning.
Both videos are definitely helpful, I also appreciate seeing the difference with by extension and by neighbourhood on the hair simulation (although I still do not understand what is the exact difference between the two methods, but I know that is explained in another video you made which has not yet been given subtitles).
Please, could you tell me if this method helps you to understand VWD. Must I continue to make other videos or must I use another way to explain the functionnalities of the program?
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OK, I will post these videos on Youtube with the subtitles in the week. I will continue to make all the videos of the list and some other ones which have been asked in the forum. I hope these tutorials will help you to understand all the possibilities of VWD.
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The creation of video tutorials takes time.
There is the recording of the video, but, for me, there is the translation and the generation of the subtitles. I take this opportunity to thank the persons who propose me to speak the tutorials in English. My accent is so bad that I prefer to spare you that horror.
The principle of this thread is to create a "first draft" video tutorial in French and post it in this thread. If many users are interested by this tutorial. I will take all the time necessary to create a good quality tutorial. If the tutorial don't seem useful, I don't finalize it. If it has to be improved, I will redo another "one shot" tutorial with the modifications until the tutorial is good. Once terminated, I will publish the video tutorial in YouTube.
I hope this method will allow to help the users with the best way.
Here is a link to the first "first draft" demo: https://drive.google.com/open?id=0B9c39Rz2Ec-JdXBOMV9GZ3B6ZWc This demo shows the difference between the rigidification by neighborhood and the rigidification by extension and makes a test of dynamic deformation.
I await your feedbacks with impatience.
If many people found this thread fully useless, I will delete it.
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Follow me on Twitter : @VWDynamics
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