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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)



Subject: problem with materials during .obj import (Poser Pro 2014/M3)


vxg139 ( ) posted Sun, 24 July 2016 at 4:00 PM ยท edited Sat, 11 January 2025 at 11:56 AM

Hi,

After exporting a character (in this case M3) as and .obj file, when I import the file back into Poser Pro 2014, the materials do not get imported (please see attached image).

This used to work in Poser 9 and can't figure out what the issue is! Hence looking at our poser Experts for their advice.... :c)

Thank you

vxg139image_01aa.jpg


Jules53757 ( ) posted Mon, 25 July 2016 at 10:26 AM

For me it works as always, did you check "Preserve existing material..." in the export options?


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


LaurieA ( ) posted Mon, 25 July 2016 at 1:30 PM

You could open the .mtl file in a text editor like Notepad or Notepad++ and see where the texture files are being linked. At least that might give you an idea of what's going on.

Laurie



Boni ( ) posted Mon, 25 July 2016 at 1:58 PM

Check the mat room settings ... it could reveal your problem as well.

Boni



"Be Hero to Yourself" -- Peter Tork


vxg139 ( ) posted Mon, 25 July 2016 at 4:13 PM

Hi Jules,

Thanks you for the response. The "Preserve Existing Material" option is checked when I export.obj file. This is really driving me round the bend (so to speak)....nd just cant figure out how to resolve the issue.... Perhaps need to re-install the Poser 2014? I do have Poser Pro 11 too but I am holding back until most known bugs are fixed...

Can you please confirm which version of Poser you are using.

Thanks again...

vxg139


vxg139 ( ) posted Mon, 25 July 2016 at 4:18 PM

Hi Boni,

Will check the material room... but what is strange is that the export/import option worked seamlessly with Poser 9, and yet with Poser pro 2014, there seems to be an issue. Could this have anything to do with the "Reality" application?

Thanks

vxg139


EClark1894 ( ) posted Mon, 25 July 2016 at 4:27 PM

Wait, it's supposed to work? Funny, it's never done that for me... in any version.




Boni ( ) posted Mon, 25 July 2016 at 5:56 PM

Reality Could be an issue ... and there could be a bug involved as Clark implies. You might want to open a ticket at Smith Micro on this issue ... after checking the Reality part of it. Any time you use a plug-in or third-party add-on there is a risk. Good luck and please let us know how this is going for others with similar problems.

Boni



"Be Hero to Yourself" -- Peter Tork


vxg139 ( ) posted Mon, 25 July 2016 at 6:51 PM

Will do.. thank you all for your feedback/advice....

vxg139


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