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Subject: "Dreamscapes" - 5 Minute Carrara Animation, Houston 48 Hour Film Contest


Steve K. ( ) posted Wed, 27 July 2016 at 5:39 PM · edited Wed, 29 January 2025 at 3:28 PM

The link is here:

https://www.renderosity.com/mod/forumpro/?thread_id=2904671


dr_bernie ( ) posted Thu, 28 July 2016 at 5:43 PM

It says: 'This video is unavailable. Sorry about that.'


Steve K. ( ) posted Thu, 28 July 2016 at 6:47 PM

I dunno, it loads for me. This is the YouTube link:

https://www.youtube.com/watch?v=GdOd9ckzAjs&feature=youtu.be


dr_bernie ( ) posted Fri, 29 July 2016 at 7:52 AM

Works fine now. Nice clip. An HD version would be most welcome.


Steve K. ( ) posted Fri, 29 July 2016 at 11:18 AM

Thanks, glad you enjoyed it. It was all rendered at 720x480 to keep the render time down for the two day contest. After the pretty intense effort (contest motto: "If you sleep, you're doing it wrong"), I get kind of burned out on the project, but maybe I'll get back to it. Some day. 😅


MikeO ( ) posted Sat, 06 August 2016 at 2:29 PM

Wow! You put this all together in 2 days? 😲

Would love to hear and read your method and working details some day. 😃


Steve K. ( ) posted Sat, 06 August 2016 at 4:45 PM

Here is some info I posted at DAZ3D: " ... we took a lot of shortcuts to reduce render time (not our first 48HFP rodeo). 720x480 frame size ("preview" to most), still images with Particle Illusion 2D effect overlays - birds, smoke, etc., (which render in real time or faster, no kidding), actual "preview" render settings in Vue (so no antialiasing, but it was underwater so 'its not a bug its a feature'), only basic Carrara lights [i.e. no Global Illumination], etc. The Houston contest producer, a longtime veteran of the contest and a good friend, got it to look pretty good on the medium size screen, using her projector in the smallish theater. A high res projector in a big theater would have probably been disaster for us. ... the one that really helps, I think, is Particle Illusion's 2D overlays on stills (or videos). Smoke, birds, welding sparks, water wakes, auroras, etc., all render in essentially real time. The video has a bunch of these, making up a big chunk of the 5 minutes. BTW, the overhead view of the ~abstract submarine wake is a Particle Illusion preset titled "Weird Wake", overlaid on a top down view of [PhilW's] 'Realistic Seas for Carrara'. The ~15 second clip rendered in about 30 seconds." I should also add the use of Carrara's NLA figure animation "clips", mostly derived from imported aniMate mocap files.

Keep in mind that, like the other 51 teams, we followed the motto "If you sleep, you're doing it wrong". 😅


MikeO ( ) posted Mon, 08 August 2016 at 2:41 AM

I thought I recognized particle illusion use. Thanks for confirming that. Likewise the use of pre-existing NLA clips. Your use of these and other time-saving tricks was well conceived and masterful in such a short time frame, IMHO. I'll bet you slept well after that! ?


Steve K. ( ) posted Mon, 08 August 2016 at 10:57 AM

Thanks. Yes, sleep right after the celebration of making the deadline ... the dropoff was at a pub ... 😋


versluis ( ) posted Thu, 11 August 2016 at 1:16 PM

Wow, fantastic! Very impressive, especially given the tight deadline.


Steve K. ( ) posted Thu, 11 August 2016 at 4:15 PM

Thanks. After a number of these, I've learned what can and can't be done. In particular, Carrara can render pretty fast if you avoid the high quality settings.


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