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Subject: D3CRYPT3D 3D Encryption Software Beta. New Build.


d3crypt3d ( ) posted Wed, 26 October 2016 at 4:39 PM · edited Tue, 24 December 2024 at 8:21 PM

Hey everybody!

My name is Chloe. Me and my team came up with D3CRYPT3D in response to the growing issue of artists getting their work pirated after spending countless hours and sweat equity into their work. The beta just launched over a week ago and we have been getting some fabulous responses with regards to improvements, features etc. Here is an updated explanation on how the software works. Please check it out :)

Why would I want to use D3CRYPT3D?

You spend countless hours on your 3D creations. These files are sought after and worth real money. Your assets by nature need to change hands after they are created. Our New Build is up and wanted to say thanks to all those who have tried it. I will always post up here when there are changes to this program. Hope this helps you out. This is a more comprehensive explanation of how our program works.

D3CRYPT3D utilizes AES-256 Bit cryptography to fully encrypt the 3D asset itself. During encryption, SHA-2 hashing is utilized to uniquely identify the asset and allow for tracking. Inside the encryption, identifying metrics are stored which allow for full tracking of the asset from the moment it is encrypted. These metrics remain with the .OBJ file after it is unencrypted. The metrics, however, remain in an encrypted form.

D3CRYPT3D differs from Winzip and 7-zip in several ways:

  1. There is no compression algorithm applied
  2. The file type remains the same and can be opened in its native application, even in an encrypted state.
  3. Asset tracking metrics are embedded in the encryption which allows for tracking throughout the lifecycle of the file.
  4. The assets owner is identified by the calling card which gives the artist the ability to promote themselves and control their creations. When someone attempts to open the file, they are directed to the artist to contact them and request the access key.

D3CRYPT3D allows you share your assets with authorized parties and gives you recourse should an asset become pirated or leaked.

The purpose of the beta is to get feedback on vulnerabilities and suggestions on enhancements and feature additions.

The first iteration of the software we release will initially be able to track down the source of a leak. The leak, however, will not be prevented.

In our second iteration of the software, we plan to integrate with several 3D software programs as a plugin and control permissions on the files from inside the programs. In addition, we will introduce a multilayered encryption which is highly enhanced and requires information from multiple separate cloud-based servers in order to properly unencrypt the file.

Without the plugin, you will not be able to unencrypt the file. After the file is unencrypted, what you can and can’t do with the file will be controlled based on the permissions granted by the owner.

Down the line, we will introduce an encryption layer which will allow the file to remain in an encrypted state perpetually from the moment it is encrypted. This layer can then be integrated into gaming engines and 3D printers preventing the ripping of meshes from games while the assets are in play and preventing printing of unauthorized objects. If a person attempts to rip an asset, the resulting meshes will be unusable encrypted data. We realize this is a never-ending battle. Our solutions will be defeated every so often, but our talented programmers will quickly patch the software vulnerabilities further enhancing the product.

Our cloud-based asset tracking and encryption will enable both artists and major corporate 3D asset holders to gain full transparency into the usage, dissemination, and proliferation of their assets in a managed and controlled fashion allowing them to maximize profits and snuff out piracy.

Our team has a deep and thorough knowledge of how data is stored and managed in Windows, Mac, and Pure Linux-based platforms such that we are able to architect systems and file structures in a manner which utilizes every functional aspect of a segment of data stored on a drive regardless of what platform the system is running. We are not complicit with any government body. We champion protecting our user's data and strive to create an environment where the creator of an asset is in full control of their digital 3D assets.

D3CRYPT3D is by the artist, for the artist, and will always choose the artist first. We need your support and feedback to help us in the endeavor of protecting 3D assets worldwide. Too much genius work is being stolen and will continue to be without this intellectual property protection. It’s time for D3CRYTP3D to protect our hard earned creations. D3CRYPT3D. Protecting your ideas one polygon at a time.

FEATURES Strong Multi-Layered Encryption: Protect your valuable 3D assets from piracy Prevents unauthorized access to your assets Protects against piracy The file type remains the same and can be opened in its native application, even in an encrypted state. AES-256 Bit Encryption Asset Tracking and Control: Know where your assets are and control access to them Asset tracking metrics are embedded in the encryption which allows for tracking throughout the lifecycle of the file. Monitor who is accessing your asset Calling Card: Sign your 3D creations and drive access requests directly to you. Displays your contact information when unauthorized parties attempt to access your file Promotes your work and control your creations

How It Works

  1. Download and Install D3CRYPT3D- Installing D3CRYPT3D is as easy as downloading the app and installing in on your computer. It doesn’t require any configuration or maintenance. The software automatically checks for updates each time you run it ensuring you always have the latest version.

  2. Register- Once you have installed the software, register using a valid email address and create a password. You are now ready to begin encrypting and tracking your assets!

3.Begin Encrypting Files and Tracking Your Assets- Encrypting your files is as easy as dragging and dropping them into the D3CRYPT3D application and clicking the encrypt button! You can drag entire folders of files or one file at a time. Once you have encrypted your file, tracking and protection are now enabled.

Here is the link to download the software- http://d3crypt3d.net/ (click "TRY D3CRYPT3D NOW" on the home page)

Check out our feature with Stranger Things lead concept artists, Nuttavut- http://d3crypt3d.net/2016/10/11/strangerthingsinterview/

Thanks!


DreaminGirl ( ) posted Thu, 27 October 2016 at 2:04 AM

As a paying customer, I can assure you that I will never buy encrypted content. Period.

If any vendors here implements this, they will lose my custom. Simple as that.



A_Sunbeam ( ) posted Thu, 27 October 2016 at 3:54 AM

Question: how much is it? Does it run on a Mac?


infinity10 ( ) posted Thu, 27 October 2016 at 5:13 AM

"Without the plugin, you will not be able to unencrypt the file. After the file is unencrypted, what you can and can’t do with the file will be controlled based on the permissions granted by the owner."

Content protection has been attempted for decades now. See IBM's Cryptolope software initiative (late 1990s ?), which has gone somewhere who knows where.

Rocketship Software's PzDB, which is sold here at Renderosity, uses a Phone Home device. No internet connection, no function, even with license purchased.

It costs money to content creators to have this extra protection of their virtual goods. They'll have to think about the cost-performance matrix and the impact on their bottom line in their accounts books. Some of their legitimate customers won't want the hassle, which is meaningful only for the content creator.

I note that some content creators (not at Renderosity) intentionally omit or impair their content, wait for their customers to make a complaint, then send them the fix (which had already been prepared in advance). That seems a partial solution, but does not prevent onward piracy once the content has been fixed.

It's true that it is a pain in the rear end to have one's creations pirated, and in some cases, be unable to do anything about it. There also needs to be a reasonable "friendliness" toward bona fide buyers, who shouldn't need additional layers of complexity to get and use the content they buy. Best Wishes.

Eternal Hobbyist

 


d3crypt3d ( ) posted Fri, 28 October 2016 at 12:06 AM

@4288012 I totally understand what you are saying. The ultimate purpose of D3CRYPT3D is to provide protection in a seamless fashion. The plan is for the encryption to be a process which automatically takes place and protects your assets regardless of where you choose to upload or share them. The whole point is for you the creator to not eventually enable the encryption and never worry about it again. The only people who will find the encryption bothersome at that point will be the ones who aren't supposed to have your file in the first place. I personally know how much of a PITA any extra steps are especially in creative endeavors. I am a long time music producer, and i will tell you, there is nothing worse than having to stop your creative flow to un-encrypt or otherwise take steps to gain access to something you want to use in real time.

Thank you for your question and please if i haven't addressed your concern or if you have more questions please fire away!

~Chloe


d3crypt3d ( ) posted Fri, 28 October 2016 at 12:06 AM


d3crypt3d ( ) posted Fri, 28 October 2016 at 12:08 AM

@4288017 The current beta does not run on a mac (i know right?) BUT we will be deploying a platform independent beta in the next month so stay tuned!


d3crypt3d ( ) posted Fri, 28 October 2016 at 12:08 AM


d3crypt3d ( ) posted Fri, 28 October 2016 at 12:14 AM

@4288019 Totally see eye to eye with you. In beta we are just doing proof of concept. When we finally release and in our iterative releases going forward, the goal is to protect without extra steps. Eventually, it won't even be a thought. All of us at D3CRYPT3D have a creative background of some sort and know that extra steps kill the creative moment. We champion a seamless workflow which protects your assets with minimal disruption to your workflow. Stay tuned for each upcoming iteration and you will see where we are going with this!


d3crypt3d ( ) posted Fri, 28 October 2016 at 12:14 AM


tparo ( ) posted Fri, 28 October 2016 at 4:13 AM

Is this just for Poser files or will it work with .duf files. What happens if I need to reinstall my product and the creator is no longer available? Sorry but this really sounds like it could be a big problem for the purchaser at some point, (Daz encryption seemed bad enough although that seems to have taken quite a back seat at the moment) but this seem that it could cause all sorts of problems for the user -

''Without the plugin, you will not be able to unencrypt the file. After the file is unencrypted, what you can and can’t do with the file will be controlled based on the permissions granted by the owner.'' - what happens if the plugin is no longer availble, will the terms that the creator sets for use be availble before purchase and will it be changeable?

Sorry but I doubt very much that I would be prepared to buy anything that used this.


d3crypt3d ( ) posted Fri, 28 October 2016 at 6:17 AM · edited Fri, 28 October 2016 at 6:27 AM

@4288109 Your concerns are very warranted. My team and I have thought long and hard about just such situations. Long story short, as a user of our release version, you will never find yourself unable to access your own encrypted files. A worse problem would be finding your finely honed creation being used in a major production or being whored across the internets. The software is designed to help you, not cause an FML situation. Here is the lay of the land: When we release our first version, you will be able to protect and track your assets. You will not find yourself locked out from your own assets. As we all know, there are always circumstances which arise in which something for some reason requires real time support. Upon release we will provide 24 hour support to ensure you are getting what you expect from the D3CRYPT3D platform as well as assist with any problems you may encounter. We come from where you do. We made this product for all of us. Functionality, and I mean actual functionality is always the priority. Please continue to send your questions and concerns this way and we will be happy to digress!


d3crypt3d ( ) posted Fri, 28 October 2016 at 6:27 AM


tparo ( ) posted Fri, 28 October 2016 at 8:41 AM

d3crypt3d posted at 2:34PM Fri, 28 October 2016 - #4288114

4288109 Your concerns are very warranted. My team and I have thought long and hard about just such situations. Long story short, as a user of our release version, you will never find yourself unable to access your own encrypted files. A worse problem would be finding your finely honed creation being used in a major production or being whored across the internets. The software is designed to help you, not cause an FML situation. Here is the lay of the land: When we release our first version, you will be able to protect and track your assets. You will not find yourself locked out from your own assets. As we all know, there are always circumstances which arise in which something for some reason requires real time support. Upon release we will provide 24 hour support to ensure you are getting what you expect from the D3CRYPT3D platform as well as assist with any problems you may encounter. We come from where you do. We made this product for all of us. Functionality, and I mean actual functionality is always the priority. Please continue to send your questions and concerns this way and we will be happy to digress!

I might be misunderstanding but this seems aimed at the creator giving them the ability to track and control their creations - with little thought for the legitimate customer, all the talk of tracking has me concerned - if I try to install on more than 1 computer will I have problems, if you cease to offer support how will this effect the customer?


DreaminGirl ( ) posted Fri, 28 October 2016 at 8:58 AM

I'm with tparo here, this concerns me, if a vendor encrypts their products using this software, will we the customers be required to install the decryption software to use it?



LPR001 ( ) posted Fri, 28 October 2016 at 9:22 AM

@Chloe

Renderosity is made up of those that create content and their customers all mixed into one. The site is ideal for you to do your research while you develop the product and I know you are a very qualified team. First of all I fully support a developer/vendor protecting their rights. Working their guts out only to have their product end up on some two bit file sharing site within a week of release is simply not on. On the flip side it is the customers that have the concerns that need to be addressed. In order to provide a great product that suits both parties it is essential that the customer has a certainty the goods will always remain available to them.

  • I realize you install the encryption/decryption software but do you have the one app and just enter your keys or is it a new decryption app with each enabled product and is it included with the files from the vendor?

  • Can you save your keys for a product to a thumb drive as a backup for those unfortunate events like HD failure etc

- Johnny G

"Try animation to get things moving"

lpr001@renderosity.com


Byrdie ( ) posted Fri, 28 October 2016 at 2:13 PM

Oh hell no. First Daz, now Poser. Sorry, but I've been burnt too many times to put up with that nonsense. All it ever does is annoy and inconvenience legitimate users (especially when something goes wrong, which according to Murphy it inevitably will) while the pirates just laugh their asses off and carry on as usual. I don't buy encrypted Genesis stuff and I won't be buying encrypted Poser stuff either. Yes, being ripped off sucks, but so does being locked up and locked out of your own files, which has happened to many people thanks to DRM.


Razor42 ( ) posted Fri, 28 October 2016 at 7:32 PM

"while the pirates just laugh their asses off and carry on as usual"

Just as a side note there is no indication that Daz Encryption has been broken by the 'pirates' at this point. So I am not really sure what they would be laughing at? The 'Pirates' have had close to twelve months now, and in fact the few products that have been re-uploaded from any encrypted base product have been rather clumsy attempts that first install the encrypted product and then export it back out to redistribute, which leaves the dodgy shared product full of bugs and the somewhat under skilled pirate captains providing cumbersome export process services and a follow on update support for the cracked files to even get them halfway functioning for their fellow scallywags. The main issues that the Daz Connect encryption system has faced by far, has been to do with customer trust and acceptance of any protection measure that goes beyond putting a simple zip file put on a plate, for any to do with as they please. In reality putting a lock on your front door means there is always a possibility you could be locked out. The only way to never be possibly locked out is to have no locks.

With that said every customer has a right to decide for themselves, where the line is and what is considered as acceptable in terms of software protection or digital rights management. Most customers inevitably will choose to vote with their wallets when confronted with any change they don't like.



LPR001 ( ) posted Fri, 28 October 2016 at 7:59 PM

Byrdie posted at 11:27AM Sat, 29 October 2016 - #4288156

Oh hell no. First Daz, now Poser. Sorry, but I've been burnt too many times to put up with that nonsense. All it ever does is annoy and inconvenience legitimate users (especially when something goes wrong, which according to Murphy it inevitably will) while the pirates just laugh their asses off and carry on as usual. I don't buy encrypted Genesis stuff and I won't be buying encrypted Poser stuff either. Yes, being ripped off sucks, but so does being locked up and locked out of your own files, which has happened to many people thanks to DRM.

The product currently allows encryption/decryption of OBJ files and I believe over time the developers will be adding other formats and various plugins software specific. Other than the members references to Poser the developers are offering a product which is standalone and not in conjunction with SM. Most software we use will have a OBJ file in it's content so if d3crypt3d can find a OBJ it is compatible.

- Johnny G

"Try animation to get things moving"

lpr001@renderosity.com


Byrdie ( ) posted Fri, 28 October 2016 at 8:27 PM

Will products that are encrypted be clearly marked as such in the store? I'd hate to have to wade thru pages of new stuff trying to sort the non-DRM products from the rest and I'm sure I'm not the only one.


Razor42 ( ) posted Fri, 28 October 2016 at 9:44 PM · edited Fri, 28 October 2016 at 9:45 PM

As it is a 3rd party application/plugin and not Renderosity based it would likely be just listed in the Requirements section of the product page on any product that would require it. As in 'this Product requires X plugin for installation'. Their are many items in the store that already require 3rd party products/applications to function correctly. So as far as I can see it wouldn't be adding anything new, other than having the negative buzz word association of 'Encryption".

But don't take my word for it, only Renderosity Admin could truly say if they would plan on adding any additional sorting or markings methods to their store front to indicate items that use this system. And I suspect it may be to early to give an official indication of what may happen in the future.



LPR001 ( ) posted Fri, 28 October 2016 at 11:30 PM

Thanks Razor42 you have pretty much hit the nail on the head. Officially there is no official statement to be had.

- Johnny G

"Try animation to get things moving"

lpr001@renderosity.com


Razor42 ( ) posted Sat, 29 October 2016 at 12:24 AM

Maybe removing the "Announcement:" part of this threads title may help to ensure that no one mistakes it as an official Renderosity announcement.



LPR001 ( ) posted Sat, 29 October 2016 at 3:44 AM

Razor42 posted at 7:13PM Sat, 29 October 2016 - #4288196

Maybe removing the "Announcement:" part of this threads title may help to ensure that no one mistakes it as an official Renderosity announcement.

And the good news is I only missed this by 2 days.

- Johnny G

"Try animation to get things moving"

lpr001@renderosity.com


tparo ( ) posted Sat, 29 October 2016 at 4:49 AM

I actually don't really have a problem with Daz's encryption, I felt they were very willing to be open about it and listened to their customers, they are also a large company that have been around for years and are less likely to go under than a small 3rd party.

I'm not seeing any information (if I missed it sorry) on how this will work from the customers side, can an item encrypted be put onto more than 1 computer can you easily reinstall if you have a hard drive failure, how easy is it to unencrypt.


DreaminGirl ( ) posted Sat, 29 October 2016 at 5:03 AM

At least Daz remove the encryption after 1 year, which I think is fair.

I'd also like more info from the customers side if things. When I buy an item, I make multiple backups to several HD's, I also use my content on several PC's, how would this encryption system affect that?



d3crypt3d ( ) posted Wed, 02 November 2016 at 2:46 AM

Razor42 @4288190 and LPR001 @4288194,

First off I apologize for the delayed response. We have been busy running cable in our new offices (Wee!)

In response to the your questions, statements, the goal of our software is to ultimately become ubiquitous. We want to provide protection without the extra steps. That being said, we have several enumerations to go before we reach that point but are well on the way.

Early next year we are aiming for integration with several popular 3D design platforms. The goal is to allow the artist to produce, the consumer to consume, and both to have a clean and seamless non-experience. Additionally, one of the foundations of our company is the facet of support.

Birdie @4288156 We understand how mission critical access to your assets after purchase is. No matter how talented your programming staff is or what precautions you take inevitably there will be circumstances which require support. It is our mission after our first release to provide 24/7 support for our software. We are creator's ourselves and understand how important this is. When murphy's law comes knocking, we will have someone available to assist on demand to help.

Tparo @4288114 and Dreamingirl @4288206 The consumer point of view is half the equation. The functionality of the software from that aspect is fully taken into consideration with as much weight as its counterpart. In our release version we will provide for the ability to access your purchases on multiple machines. Additionally, we do not plan on ever not offering support, but that is a great question. If that ever were to happen, we would issue an individual unlock key to every user whom has ever purchased an asset for each asset they have ever purchased before ever turning the lights out as a disaster management protocol.

LPR001 @4288194 The plan is to have several backup plans. If you don't have the software, you can use the web based version to unencrypt. If you don't have the web you will be able to call our support line and obtain an encryption key. That key is like the plastic car key they used to give people in the 80's and is only useful for the one time.

The discussions and comments on this thread are awesome please keep them coming. I will make every attempt to provide a timely response going forward. Suggestions, complaints and questions are what will help to make this product awesome.

Thank you everyone for your question and once again sorry for the delayed response.

~Chloe


d3crypt3d ( ) posted Wed, 02 November 2016 at 2:55 AM


d3crypt3d ( ) posted Wed, 02 November 2016 at 2:55 AM


d3crypt3d ( ) posted Wed, 02 November 2016 at 2:55 AM


d3crypt3d ( ) posted Wed, 02 November 2016 at 2:55 AM


d3crypt3d ( ) posted Wed, 02 November 2016 at 2:55 AM


Richard60 ( ) posted Wed, 02 November 2016 at 11:09 AM

Problems as I see them are your treating the content as a read only thing. This is OK with CD's/DVD's where you do not expect to have the item changed. However once you load up 10 items with 10 different keys and you decide to save this scene which key is used to re-encrypt the objects? Or more likely with Poser and probably other software I make a scene and send it off to the Render Queue it will somehow get re-encrypted and then the other machines will have to contact some cloud based key master and hope they get through. If not then that asset will be corrupted and render as a mess. Also with the cloud based thing if you lose the internet, like I do on a frequent basis then I am just SOL when it comes to working with Poser since that is what I like to do when the internet goes out. As a final point if the Vendor encrypts the file once then there is only one lock and once it is decrypted unless you modify the file each time with a different key the object file will be the same for each person, no way to tell where the leak came from. On the other hand if you modify the object file then it is simply a matter of getting a couple of keys and looking for the changes between files and you find the tracker. Also as has been discussed over on the Smith-Micro forum the layout of an object file does have an effect on how it is treated by the program. Who is going to be responsible for issues this causes? The vendor may have a perfectly good object file and the encryption could mess it up so it does not work for some (but not all) customers.

Poser 5, 6, 7, 8, Poser Pro 9 (2012), 10 (2014), 11, 12, 13


DreaminGirl ( ) posted Wed, 02 November 2016 at 11:58 AM

Most of us also modifies the products we buy to some degree, then save the modified files as new assets. Will the encryption stop us from doing that? If not, how will it stop me from simply saving out the original file as a new file and distributing that?



tparo ( ) posted Wed, 02 November 2016 at 1:49 PM

''In response to the your questions, statements, the goal of our software is to ultimately become ubiquitous. We want to provide protection without the extra steps. That being said, we have several enumerations to go before we reach that point but are well on the way.''

Everything you are saying sounds like sales talk to me, using the word ubiquitous sounds like you want to control the 3d content market. Sorry but the more you say the less I seem to be actually hearing about how this works, you talk about being able to call for a new key - The cost of that for people in different countries is going to be prohibitive - so will you have people answering emails 24/7? If I purchase an item from this marketplace for example and I have a problem with the encrpytion who do I get support from you or the vendor or Renderosity? I realise that you have been busy with your new cabling but its taken you several days to reply here - from my point of view thats not fast customer service. What happens to files that have been packed up incorrectly can we sort that out ourselves? Will we have to install content where the creator wants or can we install it where we want it to go? As others have asked what about altering content for our own use? Will this work with .duf files for DS as they don't have objs?

To Renderosity staff - if vendors choose to use this encryption will it be clearly labeled on the product page as being encrypted and will Renderosity take any responsibility for problems with encrypted items?


d3crypt3d ( ) posted Mon, 07 November 2016 at 1:17 PM

We are working towards all the things you have mentioned.

Sorry if it sounds like sales talk to you, but it was created to actually benefit 3d artists. My name is Dosa Kim and I haven't responded to this forum til now. I've been a 3d modeler for some time and to be a 3d artist takes a lot of discipline and time to make half the things we do. The music industry goes to great lengths to protect musicians, as well as 2d artists as well. When it comes to 3d...I really find it to be lacking. The reason our software exists is that I got tired of 3d artists never getting credit for the work that they do. Many people today still feel that 3d models are not an art form. Even more discouraging are 3d printers printing models and list that they made it. No acknowledgment for the creator. Infact the newest version will have a calling card feature so that the artist or the owner of the piece will be displayed if the object is encrypted. Im looking forward to this in a big way. Its not perfect but I feel its a step in the right direction.

As for the key generator, its only one way to track your 3d asset. Infact this is a free product and hopefully we will be able to make the program more robust with new features added to it. Me working in the industry, I would go to studios and would see stolen assets created by my friends - on torrents, hard drives, you name it. My good friend Gibbon, who is featured on the website, has items all over the internet and unfortunately he will never be compensated or recognized for his contributions or models that have been stolen. I've had this idea for several years now, and it wasn't until I met a data encryption specialist that we created D3CRYPT3D.

As for customer support, your right its something we have been talking about aggressively here. Its important. Clients and artists have to have access to their product at any given time. We have talked about it and us being really small, (4 man team!), we are doing our best to attend to all the bumps along the way and make sure that field all the questions and problems when our final version comes out. Everyone here has to answer forum questions and must be able to deal with concerns at this stage in development. We want to make a kickass product and would hope that all items made in 3d gets credit or compensation. I hope this answers your questions, but if you have any concerns or suggestions, hit us up.

Try it out, we honestly want to make a good product and even the playing field that is currently out there.


tparo ( ) posted Mon, 07 November 2016 at 2:35 PM

I'm sorry but no it does not answer my questions I'm not a creator I'm a purchaser of 3d content, I buy it legitimately with my hard earned cash and I don't want to find that suddenly I can't access my purchases, nor am I sure I want the vendor knowing where I install it, exactly what information can they get from tracking my purchases

At the moment how this seems to stand I will not buy anything that uses this encryption, as how it works for the end user seems very vague. You didn't directly answer any of my questions

will you have people answering emails 24/7?

If I purchase an item from this marketplace for example and I have a problem with the encrpytion who do I get support from you or the vendor or Renderosity?

What happens to files that have been packed up incorrectly can we sort that out ourselves?

Will we have to install content where the creator wants or can we install it where we want it to go?

As others have asked what about altering content for our own use?

Could you perhaps try to answer some of these queries. Thank you


d3crypt3d ( ) posted Mon, 07 November 2016 at 3:28 PM

No problemos, I totally hear you.

Currently we respond to everything as soon as possible. It never goes past 24 hours but support is one if not the biggest concern.

Query for your encryption is great! If you are an owner or creator of the object, only those individuals will be able to offer the encryption code. If you had bought the item the encryption code is unique to that object. Lets say you hire a 3d artist to make a product for you. Its sent to you and now you are the owner of the object and you have to mass produce it in China. You will be able to encrypt the file yourself and will see where and which computers your product opens at, so that you can have some piece of mind that it has not ended up on another companies / competitors computer. Its a safe gaurd for 3d assets.

D3CRYPT3D does not zip up files or places them into a folder like win zip or anything like that it tags it so you can see where it goes and will not ruin the 3d asset itself. Its a homing device that allows sensitive 3d materials to be tracked and maintained. If your obj happened to open up in Belgium, and had no reason to be there, you would be alerted. If that individual really wanted this 3d asset, we are going to make the information available to find the person who owns this particular asset. Once that connection is made, it would be the owner / creator to allow access to the file.

Currently once you have the encryption file and were able to open it, you will be able to do what you want with it. Future versions will have features that will limit the times or the usage of the 3d object at the author / creators discretion. Once the limits have been placed on it, it will always be that and cannot be changed afterwards. We know that customers and clients have to be protected too. If you contracted a 3d artist to make something for you, then you are the owner and can see fit whatever restrictions / changes you would want on your 3d asset.

There is no way that the file can be packed incorrectly. Our encryption is based on the user and metrics of location and unique identifiers for each model. Each encryption format is unique to that user and its something that is out of our control when it is encrypted. Right now we are a beta and the new features will be available in early 2017 but urge you to check it out.

We are totally green at this data encryption software business, but to see a Transformer that was from the movie being printed in china, and being sold is a little unnerving. To see Warhammer 40k models being ripped is a little heartbreaking to the sculptors and collectors that spent time making that industry is rough. For me, and I say this for myself, I do value the work that I do and feel that now more than ever that this craft is a skill. It is much like napster in the fact that music was a very free environment at one point, but musicians get representation and I really do feel the same way about 3d. Some of these artist pay out the nose for these programs and will toil to learn new programs to make even more amazing things. To wind up as a copy and paste function seems to severe for an industry that I have great respect for.


DreaminGirl ( ) posted Mon, 07 November 2016 at 3:38 PM

It is very clear that you guys have absolutely no idea what you are doing..

"will see where and which computers your product opens at" - This is Malware, plain and simple..

I will not be touching this product with a ten foot pole, and I doubt any of the vendors here will either..



d3crypt3d ( ) posted Tue, 08 November 2016 at 11:43 AM

In that case all apps and software are all guilty of malware practically. Its designed so that the owner can distribute his/her 3d object to someone who is authorized to do so. If someone tries to open it, it gives the calling card to the person who is interested in the 3d object, it also notifies where your 3d object is going. The information is between the parties exchanging the model.

I can see your concern, but with no protection and nothing that is even out there its our attempt to do something about a situation that we feel should be solved. If you doubts, you are totally welcome to it. PS4 title Knights of Darkness from Solbrain, had stolen assets in the game itself. Im sure it will continue in some fashion or another.

A recent article in 3dprint.com https://3dprint.com/120727/ebay-licensing-3d-models/ that people are selling 3d files for print. Its crazy but its a real thing. Another reason we discovered is the issue of firearms. Those who are making or developing them can see where such devices go.

Is it a silver bullet, probably not. Are trying something different. Yeah, we are. With all that I have seen, corporations and developers are already tagging everything that you do. I for one do not like putting any kind of footprint out there. It wasn't until our forensics data specialist showed me where all this "security" goes. We came up with this idea to even the playing field.

Thanks for your input. Totally aware people do not like what we are trying to do. 3d printers in general, but I see it as the whole Napster scenario going down again. Instead its with 3d. I am a part of this industry and it puts food on my plate. Not trying to turn the tables in this industry, merely just credit due where credit is due. Hopefully our full version which will be released early 2017 will be something that you will try and test out to see if its something that could work in your pipeline. If not, we are gonna keep trying!

Thanks


tparo ( ) posted Tue, 08 November 2016 at 2:36 PM

You really don't seem to understand how this market works, its not just objs that are in files but poses and mat poses, all Genesis 3 items tend to be .duf without objs so how will that work. As customers we can't really try it until a vendor uses it on something that we purchase, and if there are problems do we have to wait for the vendor to contact you and then contact us meaning that it could be at least 48 hours before I can use my purchase which could mean that I miss a deadline, will I use that vendor again - not likely.

I understand and would support any attempt to stop the theft and piracy that goes on but you don't seem to have any understanding of the 3d content that is sold here or the way the hobbiest 3d market works.

Not everything is an obj most are not, items for DS for example have duf files which don't contain objs and character presets are pose files and textures and mat files again no objs. If its only the obj that is encrypted what about the textures and mats files that go with it will they also be encrypted?

You may be able to convince the vendors to use your product but you and they will then need to also have to convince us customers, and so far I have not seen anything that convinces me that your product will do anything but hamper me in the use of my purchases.

Daz3D have implemented an encryption to some of there products - have you taken a look at that to see how they are working it. It was not a popular announcment and so far they have released only a limited amount of encryption only products


Richard60 ( ) posted Tue, 08 November 2016 at 2:51 PM

Now I am totally confused. What you are describing sounds like the OBJ files are the finished product and will not be changed. The site you are posting on is like an art supply store and not an art gallery. In an art gallery you walk in and see paintings hanging on the wall and usually you are not allowed to continue painting on the canvas. At an art supply store you walk in and buy a tube of green paint a canvas and a paint brush and go home and paint a picture. So most of us here want to know how you plan to stop us from using the tube of green paint (obj file created by an artist) to paint up and down strokes when the artist says only to use it to go side to side. As it stands right now an OBJ file is plain text much like a book page. I know that it is possible to place a watermark inside the numbers, but has the effect of changing the file to a degree. If I take that file into a program and make micro changes to the location of each polygon then the watermark will be destroyed. Unless you are planning on somehow preventing the changing of the OBJ in which case why buy the product in the first place? Or as I asked above how do you plan on handling multiple items being used all at the same time?

In most of your posts you are complaining about 3D printers. Is this what your product is suppose to prevent?

Poser 5, 6, 7, 8, Poser Pro 9 (2012), 10 (2014), 11, 12, 13


DreaminGirl ( ) posted Tue, 08 November 2016 at 3:49 PM

You really haven't done your homework about Renderosity, have you?

Let's try an experiment: let's say tparo was a vendor (apologize for using your name, but since you've been following the thread I figured you wouldn't mind)

They make a dress for G3F and want to sell it through Renderosity. Now since this is for G3F the format is .duf, not .obj, but say there is a way to encrypt .duf's.

Tparo encrypts the file and sends it to Renderosity. Now the way I understand the Marketplace is that EVERY CUSTOMER GET THE SAME FILE, which means all the customers that buy the dress will get the same encryption key..

Now let's say 1000 customers buy the dress.. tparo now has to keep track of 1000 different customers, their IP and their different computers.. how exactly will this help them? Sounds like a full-time job to me..

You simply don't understand the scope of this Marketplace, the top vendors can sell hundreds and hundreds of each product, multiply that with how many products they make and the total of legit customers they would have to keep track of.. do you see what I mean?

I'm sure you mean well with your business, but this is the wrong market for it..



Vorlath ( ) posted Tue, 15 November 2016 at 11:28 PM

I'm a programmer who's actually done encryption. This sounds shady as all hell.


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