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Poser 11 / Poser Pro 11 OFFICIAL Technical F.A.Q (Last Updated: 2024 Nov 17 7:07 pm)

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Subject: Poser 11 vs Poser Pro 11


LindaB ( ) posted Thu, 08 December 2016 at 5:39 PM · edited Fri, 22 November 2024 at 8:21 PM

I'm thinking about upgrading from Poser Pro 2014 to either Poser 11 or Poser Pro 11. I'm not a content creator, so I'm not sure is the added features in PP11 are worth the considerable additional cost. When I look at the features side by side on the Smith Micro website, the only feature that seems relevant to my needs is "CPU render to harness graphics card power." I'm thinking this may speed up render time considerably. Any opinions anyone? Is PP11 worth the extra cost? thanks



RedPhantom ( ) posted Thu, 08 December 2016 at 7:56 PM
Site Admin

my.smithmicro.com/Poser11andPoserPro11FeatureComparison_v6.pdf You might want to check out this chart if you haven't. It's more comprehensive that the one on the product page. My opinion the fitting room and copy morphs are a big plus. I know you have them in 2014 and you know if you use them. You just need to decide if you want to switch back and forth to use them.


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ironsoul ( ) posted Thu, 08 December 2016 at 9:41 PM · edited Thu, 08 December 2016 at 9:44 PM

Its "GPU" not "CPU" render to harness graphic card. Be aware its available for Superfly but not the Firefly engine and uses CUDA which is a Nvidia technology not available to AMD or Intel GPUs at the moment.



LindaB ( ) posted Fri, 09 December 2016 at 1:58 PM

I do have an NVIDIA GeForce GTX 780, so I could benefit from the GPU render feature.

Great link too - thanks!



lwperkins ( ) posted Sat, 10 December 2016 at 11:15 AM

I just upgraded to Poser Pro 11 myself--- and I have an opportunity to get a better computer to run it on--and a better graphics card. Does anyone know what the "ideal" setup is to run Poser 11/poser pro11? I would like to improve my Superfly renders--my old machine can't seem to get past a certain level before bailing out of renders after a few hours, and I need something more in the range of 30-40 minutes to be useful (I make stuff so I need to render over and over again, and make promos)


ironsoul ( ) posted Sun, 11 December 2016 at 1:06 AM

lwperkins posted at 6:25AM Sun, 11 December 2016 - #4292294

I just upgraded to Poser Pro 11 myself--- and I have an opportunity to get a better computer to run it on--and a better graphics card. Does anyone know what the "ideal" setup is to run Poser 11/poser pro11? I would like to improve my Superfly renders--my old machine can't seem to get past a certain level before bailing out of renders after a few hours, and I need something more in the range of 30-40 minutes to be useful (I make stuff so I need to render over and over again, and make promos)

The power of the GPU will have a big impact on Superfly render time, much more than the CPU. Also the new 10x0 series of cards are significantly faster than the earlier generations (1x1080 is faster than 2x980). My suggestion is to look at a NVidia comparison chart that shows the CUDA core count and price so you can see the impact of cost/performance then chose your system around that. This question might be better put in the general Poser forum as it Reality and Octane users not on Poser 11 will see it.



jura11 ( ) posted Sun, 11 December 2016 at 1:21 AM

lwperkins posted at 7:12AM Sun, 11 December 2016 - #4292294

I just upgraded to Poser Pro 11 myself--- and I have an opportunity to get a better computer to run it on--and a better graphics card. Does anyone know what the "ideal" setup is to run Poser 11/poser pro11? I would like to improve my Superfly renders--my old machine can't seem to get past a certain level before bailing out of renders after a few hours, and I need something more in the range of 30-40 minutes to be useful (I make stuff so I need to render over and over again, and make promos)

Hi there

Ideal setup,hard to say,depends on budget,if budget allows then two GPU will be best there,I'm personally running GTX1080 with Titan X(Maxwell) and my render times are pretty good,single person in 1920x1200 dimensions I usually render around in 2 minutes and less,this depends on lots of factors,settings and if you are using SSS etc if you are add lots of clothing plus hair then render times still is reasonable at 4-5 minutes per render

For 30-40 mins range then I would go route GTX1070 and add extra RAM(32GB is and should be yours minimum if you do render larger renders and if you are multitask),if budget allows then GTX1080 or GTX980ti will be great card too

This one render took me 135 seconds(2 minutes and 15 seconds)

V4 SF.jpg

Hope this helps

Thanks,Jura


jura11 ( ) posted Sun, 11 December 2016 at 1:36 AM

ironsoul posted at 7:21AM Sun, 11 December 2016 - #4292381

lwperkins posted at 6:25AM Sun, 11 December 2016 - #4292294

I just upgraded to Poser Pro 11 myself--- and I have an opportunity to get a better computer to run it on--and a better graphics card. Does anyone know what the "ideal" setup is to run Poser 11/poser pro11? I would like to improve my Superfly renders--my old machine can't seem to get past a certain level before bailing out of renders after a few hours, and I need something more in the range of 30-40 minutes to be useful (I make stuff so I need to render over and over again, and make promos)

The power of the GPU will have a big impact on Superfly render time, much more than the CPU. Also the new 10x0 series of cards are significantly faster than the earlier generations (1x1080 is faster than 2x980). My suggestion is to look at a NVidia comparison chart that shows the CUDA core count and price so you can see the impact of cost/performance then chose your system around that. This question might be better put in the general Poser forum as it Reality and Octane users not on Poser 11 will see it.

Hi there

I would agree GPU will have bigger impact on render speeds,but I would disagree older GTX9xx series will be slower than newer GTX10xx series,you can check several benches what people do in Poser or Octane and DS where,older generation 980Ti is similarly fast than GTX1080 or where older generation Titan X is faster than GTX1080,which shouldn't be possible as GTX1080 is higher clocked etc,I would suspect CUDA is still in development and still is developing and when we will see bigger gains on newer GTX1080 out will be newer generation of cards

I still think older generation of 980Ti and Titan X are best for rendering and used these cards can be bought for very reasonable money,new generation of GTX1080 or 1070 are still expensive

Hope this helps

Thanks,Jura


ironsoul ( ) posted Sun, 11 December 2016 at 5:22 AM · edited Sun, 11 December 2016 at 5:26 AM

jura11 posted at 10:43AM Sun, 11 December 2016 - #4292383

ironsoul posted at 7:21AM Sun, 11 December 2016 - #4292381

lwperkins posted at 6:25AM Sun, 11 December 2016 - #4292294

I just upgraded to Poser Pro 11 myself--- and I have an opportunity to get a better computer to run it on--and a better graphics card. Does anyone know what the "ideal" setup is to run Poser 11/poser pro11? I would like to improve my Superfly renders--my old machine can't seem to get past a certain level before bailing out of renders after a few hours, and I need something more in the range of 30-40 minutes to be useful (I make stuff so I need to render over and over again, and make promos)

The power of the GPU will have a big impact on Superfly render time, much more than the CPU. Also the new 10x0 series of cards are significantly faster than the earlier generations (1x1080 is faster than 2x980). My suggestion is to look at a NVidia comparison chart that shows the CUDA core count and price so you can see the impact of cost/performance then chose your system around that. This question might be better put in the general Poser forum as it Reality and Octane users not on Poser 11 will see it.

Hi there

I would agree GPU will have bigger impact on render speeds,but I would disagree older GTX9xx series will be slower than newer GTX10xx series,you can check several benches what people do in Poser or Octane and DS where,older generation 980Ti is similarly fast than GTX1080 or where older generation Titan X is faster than GTX1080,which shouldn't be possible as GTX1080 is higher clocked etc,I would suspect CUDA is still in development and still is developing and when we will see bigger gains on newer GTX1080 out will be newer generation of cards

I still think older generation of 980Ti and Titan X are best for rendering and used these cards can be bought for very reasonable money,new generation of GTX1080 or 1070 are still expensive

Hope this helps

Thanks,Jura

Lol, my post backed fired on me - was trying to put together a strong case for going for the 10x0 and not their 970 or 980 counterparts (no 1080ti at the moment) as I feel the newer cards will be a better long term investment. BTW I should have said the "1080=2x980" was from the NVIDIA presentation. Thanks for the reply Jura,



lwperkins ( ) posted Sun, 11 December 2016 at 10:01 AM

Wow, this is incredibly helpful! I have about 1500 to spend but I might be able to squeak a little more out--I hold onto computer for a long time so I would be tempted to go the newer route. Thank you so much!! I really appreciate your combined experience..and those are amazing render times to me :D I usually go do laundry and dishes for a render now if Superfly if I want high quality. :D


jura11 ( ) posted Sun, 11 December 2016 at 4:22 PM

ironsoul posted at 10:06PM Sun, 11 December 2016 - #4292388

jura11 posted at 10:43AM Sun, 11 December 2016 - #4292383

ironsoul posted at 7:21AM Sun, 11 December 2016 - #4292381

lwperkins posted at 6:25AM Sun, 11 December 2016 - #4292294

I just upgraded to Poser Pro 11 myself--- and I have an opportunity to get a better computer to run it on--and a better graphics card. Does anyone know what the "ideal" setup is to run Poser 11/poser pro11? I would like to improve my Superfly renders--my old machine can't seem to get past a certain level before bailing out of renders after a few hours, and I need something more in the range of 30-40 minutes to be useful (I make stuff so I need to render over and over again, and make promos)

The power of the GPU will have a big impact on Superfly render time, much more than the CPU. Also the new 10x0 series of cards are significantly faster than the earlier generations (1x1080 is faster than 2x980). My suggestion is to look at a NVidia comparison chart that shows the CUDA core count and price so you can see the impact of cost/performance then chose your system around that. This question might be better put in the general Poser forum as it Reality and Octane users not on Poser 11 will see it.

Hi there

I would agree GPU will have bigger impact on render speeds,but I would disagree older GTX9xx series will be slower than newer GTX10xx series,you can check several benches what people do in Poser or Octane and DS where,older generation 980Ti is similarly fast than GTX1080 or where older generation Titan X is faster than GTX1080,which shouldn't be possible as GTX1080 is higher clocked etc,I would suspect CUDA is still in development and still is developing and when we will see bigger gains on newer GTX1080 out will be newer generation of cards

I still think older generation of 980Ti and Titan X are best for rendering and used these cards can be bought for very reasonable money,new generation of GTX1080 or 1070 are still expensive

Hope this helps

Thanks,Jura

Lol, my post backed fired on me - was trying to put together a strong case for going for the 10x0 and not their 970 or 980 counterparts (no 1080ti at the moment) as I feel the newer cards will be a better long term investment. BTW I should have said the "1080=2x980" was from the NVIDIA presentation. Thanks for the reply Jura,

Hi there

I wouldn't say yours post back fired,I would say you are assuming GTX10xx series are faster as they're faster in games,I would assume same,but compared my GTX1080 which is clocked at 1940MHz and Titan X which is clocked up to 1450MHz and Titan X is slightly ahead in rendering,not a lot,but is Few months back I've done tests with Titan X and GTX780,where GTX780 has been similarly fast as Titan X,I've done probably 100 tests like in Poser or in DS and tried to find best bucket size etc and in DS this has been same,there are been differences in speeds,but not massive,over on Blender forums people reported with Titan X or GTX9xx series they're have slower render speeds with SSS which I can confirm this does happen,with Titan X my simple render took me 3.45 and with GTX780 same render took me 1.45 minutes,this has been simple test

This has been sorted I think in latest Cycles build and renders are now similarly fast enough,but I can't confirm if GTX780 indeed is faster or slower than GTX1080 or Titan X as I don't own anymore GTX780

I still think GTX10xx will be faster on longer run than older generation as this has been with GTX 9xx series vs GT7xx series in Octane,but I don't think there will be massive gains on GTX10xx as Octane devs reported,maybe some gains but I don't expect GTX10xx will be fast as 2xGTX980

As I said in previous post,most of devs still trying to optimize CUDA as is new and we should see some gains in longer run

Hope this helps

Thanks,Jura


jura11 ( ) posted Sun, 11 December 2016 at 4:34 PM

lwperkins posted at 10:22PM Sun, 11 December 2016 - #4292405

Wow, this is incredibly helpful! I have about 1500 to spend but I might be able to squeak a little more out--I hold onto computer for a long time so I would be tempted to go the newer route. Thank you so much!! I really appreciate your combined experience..and those are amazing render times to me :D I usually go do laundry and dishes for a render now if Superfly if I want high quality. :D

Hi there

Really depends what motherboard do you have right now and what CPU do you own right now and then I would decide,if its possible can you post yours specs,you can download Speccy https://www.piriform.com/speccy

Regarding best cards for money and budget this depends where are you located,if you are in US or Canada or UK and then prices are different,for this price around $1500 you should be able have two GTX1080 and still this will leave you with extra 200USD for PSU(850W should be enough) and if yours current motherboard and CPU is good enough then I would rather just get two cards

Agree rendering with CPU is painfully slow,but this is same like with SuperFly or IRAY,I've done few tests and still think best way to render is to use GPU if budget allows

Getting faster render times this depends on more factors,like settings and I've posted in several threads my render settings which I use with GPU and those settings do works for me and render times are pretty much OK,i still want to add one extra GPU if budget allows in coming months and do few more tests

Hope this helps

Thanks,Jura


lwperkins ( ) posted Sun, 11 December 2016 at 7:16 PM

What I am using now is an HP Pavilion from Costco..it does have a lovely 27 inch monitor that I love. It has AMD QuadCore 110-5700 12gb DDR3 Graphics Card--AMD Radeon HD7660d (I was told the card is soldered to the motherboard so there is no swapping it out) 2 Terabyte HD And Tada!.... Genuine Windows 7 Home Premium

It's probably a really nice machine for playing most normal games, but when it hits Superfly or Iray the poor card is overwhelmed counting dots. It was less than 900.00 including the monitor, so no complaints here. It's also lasted pretty well--it did drop the OS at one point but it was revived mostly intact.

So really anything with a independent graphics card and more Ram will be a big help. (I'm in Chicago, USA)


jura11 ( ) posted Sun, 11 December 2016 at 9:12 PM

lwperkins posted at 2:54AM Mon, 12 December 2016 - #4292454

What I am using now is an HP Pavilion from Costco..it does have a lovely 27 inch monitor that I love. It has AMD QuadCore 110-5700 12gb DDR3 Graphics Card--AMD Radeon HD7660d (I was told the card is soldered to the motherboard so there is no swapping it out) 2 Terabyte HD And Tada!.... Genuine Windows 7 Home Premium

It's probably a really nice machine for playing most normal games, but when it hits Superfly or Iray the poor card is overwhelmed counting dots. It was less than 900.00 including the monitor, so no complaints here. It's also lasted pretty well--it did drop the OS at one point but it was revived mostly intact.

So really anything with a independent graphics card and more Ram will be a big help. (I'm in Chicago, USA)

Hi there

If you are able build yourself PC then you will save nice amount of money as pre-built PC cost sometimes more than I would pay,but here are few options there Please have look on them

http://www.newegg.com/Product/ProductList.aspx?Submit=ENE&N=100019096%20600030537%20601195638%20600528688%20601190701&IsNodeId=1&bop=And&Order=PRICE&PageSize=36

http://www.bestbuy.com/site/searchpage.jsp?cp=1&searchType=search&_dyncharset=UTF-8&ks=960&sc=Global&list=y&usc=All%20Categories&type=page&id=pcat17071&iht=n&seeAll=&browsedCategory=pcmcat287600050002&st=pcmcat287600050002_categoryid%24abcat0501000&qp=collection_facet%3DCollection~Gaming%20Series%5Egraphicscardsv_facet%3DVideo%20Card~NVIDIA%20GeForce%20GTX%201080&sp=%2Bcurrentprice%20skuidsaas

And here is what I would built for budget of yours

https://pcpartpicker.com/list/wJjyHN

or this

https://pcpartpicker.com/list/cNfHqk

Building the PC is not so hard and really this would take any amateur,you need just read manual and everything should be OK,please check few YT videos how to build PC and you will see if its hard or not there

Hope this helps

Thanks,Jura


lwperkins ( ) posted Sun, 11 December 2016 at 9:48 PM

Hi Jura! I printed out your lists and I will take it to a local place that can assemble them--I have installed Ram and I did once format a hard drive--by putting everything into a giant C drive :D But now I have a list and the compatibility of the parts has been checked (that is what worried me the most about building my own from different parts) so I think I am ready to give it a try! And thank you so much!! I will add some little things like a DVD burner and a sound system and a backup external drive, but I think I can manage those if I wait another month (and there might be a sale of some of the parts in January :D )


jura11 ( ) posted Sun, 11 December 2016 at 10:08 PM

lwperkins posted at 3:59AM Mon, 12 December 2016 - #4292465

Hi Jura! I printed out your lists and I will take it to a local place that can assemble them--I have installed Ram and I did once format a hard drive--by putting everything into a giant C drive :D But now I have a list and the compatibility of the parts has been checked (that is what worried me the most about building my own from different parts) so I think I am ready to give it a try! And thank you so much!! I will add some little things like a DVD burner and a sound system and a backup external drive, but I think I can manage those if I wait another month (and there might be a sale of some of the parts in January :D )

Hi there

I would do that same there,they should be able build for you nice PC with those parts,just I would say,keep OS on SSD and on that giant HDD keep yours runtimes or yours personal files,I usually have several HDD in my PC and my runtimes are on normal HDD where I'm happy with them,no problems etc

Regarding the DVD burner,get something like is cheap external those cost around $20USD and sound card or sound system,Z170 motherboards do have nice sound card already ALC1150 and sound of that sound card is pretty much great,I make music and I use same sound card and I'm very happy,regarding the best sound system,have look on active studio monitors those cost around $100-$300 and they sound lot better than Logitech sound systems,have look on this

http://www.audiorumble.com/best-studio-monitors/under-100/

Hope this helps and all the best with build

Thanks,Jura


Robo2010 ( ) posted Mon, 12 December 2016 at 8:20 AM · edited Mon, 12 December 2016 at 8:23 AM

I purchased PP11, due to the option of CUDA cores. Appears to be a thing in rendering cgi for Nvidia card users (started using in Blender). Using it in blender. The higher the number the better. The problem using a Nvidia card on a AMD board, can be troublesome. I end up with blue screens of deaths, or sometimes screen will start to blink (go black), then a message..."Nvidia driver stopped working, and recovered." I know exactly what the problem is. Nvidia and AMD FM2+ board (Max of 4 core CPU on FM2+ boards, no 6, 8, 10...+...). Never hear, read anything about "Steam Processors", what is the difference, (or what is better), or nothing at all for CGI. I do not get the best in PP11 Superfly render, thinking I would. Subsurface scattering and Superfly do not get along, or nothing. But Subsurface Scattering and firefly renders. WOW! My video card is GTX 970 FTW

This render is done using Firefly. I couldn't get anything like this in Super Fly.

Smple2.jpg


ironsoul ( ) posted Mon, 12 December 2016 at 12:43 PM · edited Mon, 12 December 2016 at 12:43 PM

Robo2010 posted at 6:39PM Mon, 12 December 2016 - #4292482

I purchased PP11, due to the option of CUDA cores. Appears to be a thing in rendering cgi for Nvidia card users (started using in Blender). Using it in blender. The higher the number the better. The problem using a Nvidia card on a AMD board, can be troublesome. I end up with blue screens of deaths, or sometimes screen will start to blink (go black), then a message..."Nvidia driver stopped working, and recovered." I know exactly what the problem is. Nvidia and AMD FM2+ board (Max of 4 core CPU on FM2+ boards, no 6, 8, 10...+...). Never hear, read anything about "Steam Processors", what is the difference, (or what is better), or nothing at all for CGI. I do not get the best in PP11 Superfly render, thinking I would. Subsurface scattering and Superfly do not get along, or nothing. But Subsurface Scattering and firefly renders. WOW! My video card is GTX 970 FTW

This render is done using Firefly. I couldn't get anything like this in Super Fly.

The "driver stopped working error". Have you tried changing the TdrDelay setting? The link is for a different application but its the same problem GPU Crashing



Frznagn ( ) posted Sat, 24 December 2016 at 2:31 PM

Another option to use GPU without spending big bucks on the upgrade is to use the Reality4 plugin. You'd have to export to Luxrender to do the rendering. If you have more than one computer, you can do network rendering too.


Vata_Raven ( ) posted Fri, 27 January 2017 at 6:38 AM · edited Fri, 27 January 2017 at 6:48 AM

I'm a fairly inactive member to this site, but I have been looking into jumpping the Daz ship to move over to Poser. Was hoping someone could help answer some questions.

Okay, one major problem I'm running into Daz is this, they are anti-support. Like, you can't import rigged or weighted models that were done in an out-source problem, Maya as an example.

I wish to hire a 3d modeler to make a couple models more to my liking. This person I hire would have Maya or some other program, so they would be able to rig and weight the model within their own software.

Would I be able to import my modified models in Maya without a hassle? I do not want to waste time re-rigging and re-weighting every model inside Poser.

I mainly wish to use Poser as a character creator software (reason why I used Daz), and render concept. I just want to import and use my own base models within Poser.

Also, does Poser have a dial that allows you to "up" polygon count on a figure? Like in Daz, they have this dial, the base model is like 19K, but take it up a notch, it's now double the poly count. I never got how that work though.

And when importing a morph to use on a base model, am I limited to the base polygon count? Daz has this "HD" feature, but only vendors can use it (another reason I'm sick of Daz's BS)

Does Poser have a rig limit (if you call it that), could I import a figure that have the face rigged?

Thanks for the help.


RedPhantom ( ) posted Fri, 27 January 2017 at 3:41 PM
Site Admin

I don't know anything about rigging so I won't even guess at those answers. You can increase the polycount on the figures. If it gets too high, you might have problems though I think my issues were hardware related rather than software. My computer choked. And Poser will warn you if you're trying to set your level of subdivision too high and give you a choice to cancel. And the subdivision isn't set in stone so if you decide you aren't benefiting from that high of division, you aren't stuck. If you go pro11 if also has a reduce polygon feature so if whoever made the model to start with gets carried away, you can fix that too.

As far as morphs, I believe, if you want to make morphs with a subdivided surface, you have to either use poser or z-brush via goz. But you can still subdivide after the morph, if that works for you.


Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage

Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10


Vata_Raven ( ) posted Sat, 28 January 2017 at 3:03 AM

Ah, so the poly-increase is handled via Poser's own subdivision hardware side of things. I figured people did it in their 3d model software and had to import it in, and it somehow it saved to the base figure.

Also, yeah, I know about computer lag with upping the poly-count. Daz does the same thing you were speaking about. I can go up to the 3rd level on the current Genesis 3 models before my computer starts chugging.

Why I asked about putting crafting morphs to a subdivision morph is because I do wish hire someone to craft aging morphs for the model and save them for future uses. Anything that requires a higher poly count to bring out a bit more realism detail. Export that higher poly count model out (with the details) to bake the maps for the lower poly version.

I've looked for other programs that are similar to Daz and Poser, all I found was Make Human, but you can't import your own models. So, Poser is my choice, which I'm okay with.


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