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Poser 11 / Poser Pro 11 OFFICIAL Technical F.A.Q (Last Updated: 2024 Nov 17 7:07 pm)

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Subject: fbx axis conversion


Meus ( ) posted Thu, 30 March 2017 at 2:10 AM · edited Sun, 24 November 2024 at 5:37 PM

Hi all! Is there any way to convert the orientation of poser fbx to the 3ds/maya type? It's for a rigged character. Maya can solve the problem during the import process, but I need to use the fbx on an external plugin (Hairworks Viewer) that can't fix it automatically. The resulting file is similar to these examples https://forum.smithmicro.com/topic/186/how-to-import-skinned-fbx-or-dae-files/5 (the situation is obviously the opposite, I need to export them to 3ds or Maya)


infinity10 ( ) posted Thu, 30 March 2017 at 3:23 AM

Use Blender 3D to re-orient ?

Eternal Hobbyist

 


Teyon ( ) posted Fri, 21 April 2017 at 6:31 PM

No need to use Blender if you already have Maya and it can fix the problem. Import it into Maya as FBX, let Maya do it's thing and then export it from Maya.


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