Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 08 9:27 am)
The best thing to do is create a new morph and add it to the dependencies.
A "positive" morph adds delta's to existing vertex positions. And if you have to edit an existing morph to get it to work properly, chances are very high that editing "the edit" to work on negative values is gonna screw up things. Best to create a new one, and add it to the dependencies for the negative values.
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I wasn't sure which forum this would go in, but I need help with the morph brush and negative values. I'm using Poser 11 Pro, but it's not a version specific issue...
I'm working on a clothing piece(bra)...When using the morphing tool to edit existing morphs, how does one handle negative values? Example of what I'm trying to "fix"... a breast morph for example where the positive values look great but when the dial is spun to a negative value, there is all kinds of poke thru. Trying to smooth while in negative values is disastrous... limits on the character for most dials don't allow negative numbers, but the ones that do(breast up/down, cleavage etc)...how do I handle this???