Mon, Nov 25, 1:59 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)



Subject: Vicky 4.2 Eye Functions problem


Fall_Guy ( ) posted Tue, 09 January 2018 at 11:15 AM · edited Thu, 21 November 2024 at 1:50 PM

Hi there,

Having just installed Poser 11.1 and Victoria 4.2 + weight maps (nothing else installed, ... no additional morphs, clothes, textures etc).

I've noticed that when selecting V4 HEAD and Morphs/expressions, under the BASE folder / EYES open-close. If I adjust the open-close settings + or - They have NO effect on V4's eyes. (They move ever so slightly, but will not OPEN or CLOSE).

Could someone check to see if their V4WM figure allows full eye moment, or if anyone knows of a probable cause I could look into.

Thanks for any info or advice


ghostman ( ) posted Tue, 09 January 2018 at 2:19 PM

Works for me.

"Dream like you'll live forever. Live like you'll die tomorrow."

Join PoserLounge Chat


Boni ( ) posted Tue, 09 January 2018 at 2:22 PM

Check the min-max settings on the dial. Sometimes in change overs the dials get ... "bumped", don't know why.

Boni



"Be Hero to Yourself" -- Peter Tork


Andrew_C ( ) posted Tue, 09 January 2018 at 2:54 PM · edited Tue, 09 January 2018 at 2:56 PM

Works fine for me. You are talking about the PoserPlace V4WM, that used to be hosted at RDNA, not one of the others? Also do you have the Morphs++ injected, because I recall the base V4 acting odd without the Morphs++? Or maybe you need to rerun the script? Don't forget you need to turn off PMD's while doing setting it up.


Nails60 ( ) posted Wed, 10 January 2018 at 6:00 PM

If you go to the cgbytes forum and search there you should find he fix for this, there are a couple of solutions, a quick fix morph injection and instructions on changing parameters in the DAZ files associated with V4 as far as I recall.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.