Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 01 12:20 pm)
Sorry, this will produce a kink in the animation when looped because it contains 2 identical frames.To achieve a perfect looping animation you either need to do some maths or add a frame. So for this example make the animation 76 frames enter 360 as Y rotation at frame 76 then render frames 1 to 75. The maths, divide 360 by the number of frames, then subtract the result from 360 and enter that at the last keyframe
(360 divided by 75 equals 4.8, 360 minus 4.8 equals 355.2)
Also, it is not necessary to create a keyframe at frame 1, it is there by default. Nothing can exist in a Poser scene without it creating a keyframe at frame 1
Surely this should be relegated to the New Poser thread. Certainly not the info. to be gushing about? Very basic stuff and nothing that new. If Poser users don't know about this simple stuff then we are in big trouble. But for the very beginner...who doesn't like manuals... it might be of some value?
I agree also about the Keyframe setup. It is not explained well enough and involved too much unnecessary work.
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Create a 360 View in Poser without a 360 option.
I created a tutorial on how to create view for models, assets, and more. it's really simple! Here is a link to a the written tutorial & video!
https://renderositymagazine.com/article/4498/how-to-render-your-model-in-a-full-360-video-in-poser
https://youtu.be/xe2rZt2eygI