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Subject: Retro lamps in Living room in Evening


Robo2010 ( ) posted Fri, 12 October 2018 at 5:12 PM · edited Wed, 27 November 2024 at 1:58 PM

I have struggled with this for the last few months, and I am about to put it aside. Their is no tutorials of lighting of using lamps in a room. Every tutorial or samples is all modern and living the high life rooms. So clean, and in daytime. Saying to myself, well it would be kewl to make a render in image from the late 60s or early 70s in a mid class life. Not high, or poverty. Just that average family life, who only could afford that station wagon. Myself been in homes, where a ceiling light would be glass, square, and light up the room brightly, then if you use lamps will do some of the same. I just unable to get it using emmision. Curtains are closed due to family privacy, or opened with street lamps helping. Then I get blotchy spots on walls, ceiling, grainy, light not bright enough, or to much. It is a huge struggle.lvgRmSmple32.jpg


Robo2010 ( ) posted Fri, 12 October 2018 at 5:14 PM

With curtain open. Street view. lvgRmSmple34.jpg


Robo2010 ( ) posted Fri, 12 October 2018 at 5:17 PM

Need a lamp cover shade I had to make to help?

CeilingLightCover.png


RobynsVeil ( ) posted Fri, 12 October 2018 at 6:19 PM

I struggled with lighting interiors as well. What sort-of came out of that was someone mentioned the use of portals as a means to 1) cut down on render times, since light rays travelling out the window don't really need calculating, and 2) checking your ambient occlusion distance settings in the World settings. Not sure if that helps, but just saying: I relate to your frustration.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


Robo2010 ( ) posted Fri, 12 October 2018 at 7:09 PM · edited Fri, 12 October 2018 at 7:10 PM

Yeah, was doing that for day renders. Here is an image I used for daytime using portals in windows glass. And you can see blotches on floor walls, ceiling, all over. So, decided to make evening. but where would I use portals? I did on top ceiling light (didn't help). I have light bulbs as emission inside lamps and top ceiling. Wanting that realism.

lvgRmSmple11.jpg


FrankT ( ) posted Sat, 13 October 2018 at 1:01 PM

maybe have a look at this video/tutorial?

https://youtu.be/m9AT7H4GGrA

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Robo2010 ( ) posted Sat, 13 October 2018 at 6:54 PM

Thanks FrankT. I have seen all of Blender Gurus videos for years, over and over. Nothing on lamps, Ceiling lights, evening indoor scenes. About to go onto other project, and leave this one.


Robo2010 ( ) posted Sat, 13 October 2018 at 7:21 PM

I do use some of Blender gurus samples from his tutorials.

lvgRmSmple36.jpg


incantrix ( ) posted Sat, 13 October 2018 at 9:06 PM

Hi Robo2010

Domestic lighting was totally different back in the 50's and 60's to what it is now. It was mainly incandescent 25W to 60W with occasional 3000K or 4000K fluorescent mainly in kitchen areas. Most lamps where either 25 or 40 while ceiling lights where 60. Although this is not exact as wattage doesn't relate directly to colour etc but a 60W incan bulb is roughly 2750K and a 40W around 2500K . I notice your light colour looks really white. White light doesn't start till about 5000K and was unheard of in reality in domestic homes back then. A 60W is a yellowy orange colour. You would never notice that they are not white until you held the different wattages and coefficiants up against each other. Color_temperature.png

This may help with the first image and playing with the falloffs a bit may as well. The open curtain one looks as if its daytime outside instead of night Hope some of this helps.

Incantrix



Robo2010 ( ) posted Sat, 13 October 2018 at 10:44 PM

Using black body nod helps with lights using the scale variables. I have it set at 2800.

2800.jpg


RobynsVeil ( ) posted Sat, 13 October 2018 at 11:20 PM

This fellow has some clever ideas...

https://www.youtube.com/watch?v=OHisRVyczgE

I have found Wayward Company pretty much spot on with their suggestions. Worth a shot, anyway... he says initially: "I don't want the HDRI to overwhelm the interior lights" - sound like what you want to do.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


Robo2010 ( ) posted Wed, 17 October 2018 at 2:22 AM · edited Wed, 17 October 2018 at 2:23 AM

Well, keep trying to solve a evening in a living room (late 60s, early 70s) scene. This is my result. Lots of struggling, and yes some sleepless nights. The ceiling light fixture is another problem, that I can not solve, and will leave it for future blender, Version 2.8.

Note When I first started this, I had no problems with HDRis and outside lighting. Now, when using HDRi and lighting, all of a sudden (now), I am getting light going through walls. floor, ceiling. I thought I had it solved earlier, and the problem came back. Never was a problem before on this project. Is is due to saving a project the mesh loses its features or gets messed up on the loading? I dunno, I am putting this aside and now onto Halloween.

lvgRmSmple37.jpg


Robo2010 ( ) posted Wed, 17 October 2018 at 2:34 AM

Earlier render. 70s.... Tried other lighting techniques. :-)

lvgRmSmple29.jpg

and Top ceiling light. Doesn't give that 70s feel.

lvgRmSmple30.jpg

8-track stereo, tables, speakers was fun to make. Phone is a freebie (think at DAZ). lvgRmSmple31.jpg


RobynsVeil ( ) posted Wed, 17 October 2018 at 4:13 AM

Bit of nostalgia, looking at your rooms. Well done, nice work!

WRT light bleeding in: when I had a similar problem, I found I had duplicate verts and shared (not closed) edges. Not sure why doing a [W] - {remove doubles] fixed a light problem, but anyway, FWIW.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


TheBryster ( ) posted Wed, 17 October 2018 at 9:45 AM
Forum Moderator

Now you've just made me feel very old.

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


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