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Subject: Why does Recording Studio for Daz require hardcoded directories?


UHF ( ) posted Wed, 16 January 2019 at 8:35 PM · edited Sat, 11 January 2025 at 3:10 AM

I can't stress enough that this is a real problem for me. I cannot have artists sticking files where they feel like that day. My files are sorted, and never placed randomly in my library. I'd never find anything if I allowed this to happen. https://www.renderosity.com/mod/bcs/recording-studio-for-daz-studio/135076/

What few products I've purchased with directory issues, I've simply manually fixed, but the Recording Studio for Daz is all binary and hard coded.

If I move the Scene location, and the 'Complete Recording Studio' is loaded it complains about the Pictures. Worse still, I can't can't manually fix them so the geometry appears broken as well.

Anyways, I need to know when this will be fixed please and thankyou.


Male_M3dia ( ) posted Thu, 17 January 2019 at 6:28 AM

I wouldn't think this is an issue with the product since you are the one modifying the arrangements of the product, thus breaking it. You wouldn't get support on things rearranged to your liking. You could try loading the product then saving the scene file to where you want it or create alias in smart content to organize your products.


3-DArena ( ) posted Thu, 17 January 2019 at 10:21 AM

"but the Recording Studio for Daz is all binary and hard coded."

Do you mean that it's compressed? Just uncompress the files and you can edit as you want.


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I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use.
-Galileo


donnena ( ) posted Thu, 17 January 2019 at 10:26 AM

DAZ Studio had a reasonably logical file system. But I'm sorry it does not fit your needs. The paths to the various bits and pieces of the the prop are hard coded in duf files, as they need to be, so the various assets can be found and loaded. If you move them about, then you have broken the product and it no longer works. It's not the vendor's fault, and he's not obligated to rework his fully functional item to suit you.

That said, What do you want to move? Some parts are more flexible than others. Moving anything in the data or runtime/Textures folder is guaranteed to break the product, tho.

;>

Andy!


UHF ( ) posted Thu, 17 January 2019 at 1:05 PM

I'm doing what is normal to do with daz products. Its always been this way, and statements otherwise, are uninformed. The vast vast vast majority of products can be rearranged. (In fact this is the only reason I don't buy Daz's encrypted products.)

Donnena, Daz has no logic that is discernible when it comes to how products are placed in libraries. Every single product goes to a magical location thunk up by the product's creator. If you'd used it as long as I have and bought as much as I had, you'd also notice that artists are rarely consistent within their own product lines.

I learned early on that my product library is unusable if its not properly curated, so I've been sorting all installs for a healthy 10 years now. I also test installs, since they are often not tested. (I notice actual faults about 2-5% of the time...)

I never rearrange data or runtime (other than the Poser Library).. I don't really care what happens out of sight of my library, but I have noticed that its a REAL MESS.


FlagonsWorkshop ( ) posted Mon, 04 February 2019 at 3:30 PM

If it isn't using relative path coding to the /data and /runtime folders then it is indeed coded wrong. Blue Tree Studio has a lot of products out though, and they are usually correctly coded. That one I don't have so I can't test it myself. Have you tried contacting the vendor?

The only oddity I see in the file list is this:

RuntimeSupport LOCAL_USER_Recording_Studio.dsa LOCAL_USER_Recording_Studio.dsx LOCAL_USER_Recording_Studio.jpg

I have no idea what that is about, but it looks quirky. Everything else listed in the readme was pretty standard, the geometry files are all in /data and the textures are in /runtime/textures.


FlagonsWorkshop ( ) posted Mon, 04 February 2019 at 5:51 PM

I have Santa's Grotto and Temple of Annibus for DAZ by Blue Tree Studios and didn't have any problem moving stuff around, so there isn't anything in his process that would do it. Those scripts are generated by DAZ to start with, so I can't imagine how hard coding paths would get in there to start with. Most of the other Blue Tree items I own were for Poser, but work in DAZ, and I pushed all them around too. What exactly did you try to move?


FlagonsWorkshop ( ) posted Mon, 04 February 2019 at 6:28 PM

Sorry for the multiple posts, thoughts keep occurring to me. I think your original installation may have been incomplete and it doesn't have anything to do with where you moved things. There are five files you need to download and install, make sure you have all of them. Then test the install by trying to load the scene without moving anything. You can install the product to a whole new directory by itself if you want so you don't mess with your original install, then add it as a library inside DAZ. I regularly do that when I am testing items for people, it saves a lot of time uninstalling buggy stuff. If it works that way then try moving things around and see if it breaks. You just delete the library from DAZ's list when you are done.

The files aren't encrypted, they are compressed, you can unzip them and see all the code in it's extremely space taking glory if you're interested. You can also hand edit them but you know, life is short, and that's what they make tools for.

Again, I don't have that product, but I strongly suspect that's what's going on since I have a whole lot of others Blue Tree has put out, and I did take Santa's Grotto apart to look.


UHF ( ) posted Fri, 08 February 2019 at 5:29 PM

Its a problem with that product, and the vendor authorized a refund.


FlagonsWorkshop ( ) posted Fri, 08 February 2019 at 6:57 PM

Odd. I wonder what he did. As I said, I have a number of his other ones, and like you, I always move things around so I can find them. I've never had a problem with any of his stuff. I already have a couple of recording studios so I passed on this one.


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