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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 06 7:01 am)
Well Daz inc is already tied into the NVIDIA framework& eco system with IRay so it is not surprising that NVIDIA RTX would come to Daz studio.
wolf359 posted at 7:15PM Mon, 29 July 2019 - #4358311
Well Daz inc is already tied into the NVIDIA framework& eco system with IRay so it is not surprising that NVIDIA RTX would come to Daz studio.
^^^ This, precisely. You have to have the support built-in first, and DS has had it since 4.10(?) You also have to have a specific nvidia driver installed for it as well (And your GPU has to be new enough support it, and...) Pretty sure Poser ain't got that quite yet, since RTX is only what, a year old or so at most? (I honestly don't know, but it most likely is newer than the last patchset for Poser 11...)
By the way - anyone feel free to correct me if I'm wrong, but before now, IIRC you could not use both GPU and CPU at the same time in iRay - if the render was too big for your GPU card RAM, it kicked to CPU (I disabled CPU rendering entirely in 4.10 and earlier, so it wouldn't throw a rude surprise at me and shove my 'puter to molasses-speed CPU rendering). I've only been able to barely pop DS 4.11 open since I installed it; I might have time Wednesday to really give it a real test, though.
Anyrate, sailing way off-topic here... no idea if Poser has RTX support, or even if it would need it?
If you look you will see Blender cycles is listed as one of the apps adopting rtx/turing. It seems it is using something called optix 7 which I don't really understand, maybe someone who does could translate the technese into English for us, but not really relevant how it works, just suggests it should be possible to introduce in a much needed update to Superfly.
Optix is an API for writing ray tracing code.
Blender Cycles has a beta build that can use Turing cards, but it is not yet in a final release of Blender.
You can read more about that here
Once that is finalized, it will be open source code like the rest of Blender so anyone that incorporates Cycles into a program can use it.
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3Drendero posted at 3:02PM Wed, 31 July 2019 - #4358445
Poser just needs to be update Superfly to the latest Cycles code soon and RTX support will be on the list.
the last time I saw any info from the former developers at SM I seem to remember them saying that Superfly was too integrated into Poser to modify easily. I would welcome a full Cycles port so updates could happen when Blender gets updated and we'd get to use all the new stuff it does.
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Penguinisto posted at 5:39PM Wed, 31 July 2019 - #4358321
wolf359 posted at 7:15PM Mon, 29 July 2019 - #4358311
Well Daz inc is already tied into the NVIDIA framework& eco system with IRay so it is not surprising that NVIDIA RTX would come to Daz studio.
^^^ This, precisely. You have to have the support built-in first, and DS has had it since 4.10(?) You also have to have a specific nvidia driver installed for it as well (And your GPU has to be new enough support it, and...) Pretty sure Poser ain't got that quite yet, since RTX is only what, a year old or so at most? (I honestly don't know, but it most likely is newer than the last patchset for Poser 11...)
By the way - anyone feel free to correct me if I'm wrong, but before now, IIRC you could not use both GPU and CPU at the same time in iRay - if the render was too big for your GPU card RAM, it kicked to CPU (I disabled CPU rendering entirely in 4.10 and earlier, so it wouldn't throw a rude surprise at me and shove my 'puter to molasses-speed CPU rendering). I've only been able to barely pop DS 4.11 open since I installed it; I might have time Wednesday to really give it a real test, though.
Anyrate, sailing way off-topic here... no idea if Poser has RTX support, or even if it would need it?
Iray in DS has been able to use either CPU, GPU, or both since it appeared in the first beta (but most people don't use "both").
As mentioned above, RTX support is coming to Cycles .... but new version would need to be integrated into Poser which, as also mentioned above, may take a significant programming investment and may not be available for a while (though we could be surprised).
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wolf359 posted at 1:34PM Thu, 01 August 2019 - #4358311
Well Daz inc is already tied into the NVIDIA framework& eco system with IRay so it is not surprising that NVIDIA RTX would come to Daz studio.
This.
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Anandtech article While it's not the main focus of the article, it definitely got my attention. Maybe Poser is one of the other 40 companies but I couldn't find a list but I doubt it. Here's another article that mentions it: Here
I didn't know that 4.11 already supported some RTX features but now they're getting some nice advertisement at Siggraph and in high volume online articles that will attract new customers. This is actually a big deal for me, I will be upgrading my video card to one of the Touring cards and if Poser isn't going to support the current batch of nvidia cards soon, I'll have no choice but to move over since Touring won't work at all with SF.
BTW, trying out 4.11, was it always possible to use CPU/GPU together when rendering in iray? It probably always was, but since my reformat I haven't had DAZ Studio installed. Poser really needs this as an option.