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Poser 11 / Poser Pro 11 OFFICIAL Technical F.A.Q (Last Updated: 2024 Nov 17 7:07 pm)

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Subject: When exporting many objects into 1 obj file.


digitalmediaservices ( ) posted Sat, 04 April 2020 at 11:54 AM · edited Sun, 24 November 2024 at 12:29 PM

I find there is often trouble with some of the textures after it reimports as one file. This is using default settings to export an obj. Am I missing a certain check box on export obj settings so all textures will be right?


FVerbaas ( ) posted Sat, 04 April 2020 at 11:43 PM · edited Sat, 04 April 2020 at 11:43 PM
Forum Coordinator

The .mtl file that comes with an object file definition is very limited in terms of texture and shader instructions. That is not Poser, it is how the .obj format is defined. For example: scaling of textures as used for tiling with 'seamless' textures is not supported. If you want to preserve the look in a saved object has in Poser on reloading into Poser save the materials definition in the library and reload them onto the reloaded object. Alternatively use the material room to copy the shaders and then save the result as a prop.

Other formats, like collada, save more texture info but always only to what the standard supports.


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