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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 04 10:34 pm)



Subject: 'Nother Tip


phoenixamon ( ) posted Mon, 22 October 2001 at 5:00 AM · edited Tue, 05 November 2024 at 8:06 AM

Am I the only person who didn't know poser files were so interchangable? It actually never occurred to me before to just change the extensions so I could move things into different libraries. :P "Articulate Props" annoy me because they make me think like a computer. A piano is a prop, not a character, and so I go looking for it in the props library regardless of whather it has moving parts or not. As if I am going to remember which props are CR2s and which props are PP2s, especially since so many props move with morphs. Well, I just discovered that if I change the extension of an articulated prop from CR2 to PP2 and stick it in the props library where my brain wants to look for it, it works all the same. Did everybody know this and no one told me? ;) I feel like such a dope! Phoenix


audre ( ) posted Mon, 22 October 2001 at 5:08 AM

DOH! now there are two of us.


hauksdottir ( ) posted Mon, 22 October 2001 at 5:57 AM

Excuse me while I go through my "character" files.... ::chuckle sadly::


Fyrene ( ) posted Mon, 22 October 2001 at 6:01 AM

Sheesh. I have the same prob. Never can remember which were props and which were character files. Thanks for the tip!! :)

****


Jackson ( ) posted Mon, 22 October 2001 at 7:27 AM

Hair is the worst. There's hair in the Figures library, hair in the Props library, and, of course, hair in the Hair library. Sheese!


phoenixamon ( ) posted Mon, 22 October 2001 at 7:38 AM

I'm so glad it wasn't only me who had trouble remembering which props were where and didn't know it was this easy to move them. I feel like I've got a big red DUH! painted on my forehead. Jackson: Yeah, hair is the worst. With hair props, you can load a character, load the hair prop, parent it to the character's head, and then you can add it to the hair library by clicking the plus sign... and then remove it from props. As for hair in Figures... don't know if anything can be done about that, but I'm going to try. Don't know any special reason why it shouldn't work to save a hair figure parented to a head, and then rename it to .hr2 and stick it in the hair library. It's worth a shot. Phoenix


phoenixamon ( ) posted Mon, 22 October 2001 at 8:08 AM

Yup, seems to work just dandy... change CR2 to HR2, move 'em to the hair folder, and they work same as ever. The only reason for not putting all hair objects into the Hair library would be if you want to use more than one on the same character... like a scalp cap prop that is meant to fit underneath another hair style like the original Kyoko hair had. If the hair started out as a figure and you want to use 2 of them (like people do with the long conform curls) that will still work because it's still recognized by poser as a figure when it loads. Phoenix


AprilYSH ( ) posted Mon, 22 October 2001 at 10:51 AM

hmm, was one of the things i did first, cos i didn't know i should be careful of the extensions! ascii is ascii is ascii... or so i thought. i moved the silly hair characters into the hair library - just assumed the developers made a booboo... but... someone said in another thread the extensions do matter... cos if a hair is a hr2, adding another hr2 will replace, whereas if it was a cr2, you can add more than one. something like that, i don't remember what else :)

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Irish ( ) posted Mon, 22 October 2001 at 11:15 AM

What an excellent tip!!! Thanks a bunch. :) Irene


phoenixamon ( ) posted Mon, 22 October 2001 at 11:18 AM

From what I can tell, if you turn a hair PP2 into a HR2 you can only add one. But if you turn a hair CR2 into a HR2 you can add more than one... it is still recognized as a Figure and behaves the same way. Don't know why, but I'm pleased. :)


jamball77 ( ) posted Mon, 22 October 2001 at 12:47 PM

Crap Now I have to update my file reference chart. I only had it in the tutorials 2 days!


bloodsong ( ) posted Mon, 22 October 2001 at 1:41 PM

heyas; but wait.... a cr2 has a bunch more file info than a pp2. all the joints and welding and parenting and heirarchy and ik and all. a pp2 is just a static obj and morphs. and maybe a smart parent. you telling me a cr2 disguised as a pp2 will still WORK like a cr2? i mean, your piano there, does it still pose???


LordsWarrior ( ) posted Mon, 22 October 2001 at 3:40 PM

Blod..yeah it should. On my CD1 (back in 99) I made my posable doorways walls sections into CR2 using phibuilder..then change the extension to pp2. Still works like a posable character...but is located in the props directory. -LW


LordsWarrior ( ) posted Mon, 22 October 2001 at 3:41 PM

... having said that....if you add a character into the scene by double clicking on the character, it wil replace the wall (or piano) or whatever. You have to use the 2 ticks (create new figure) button -LW


black-canary ( ) posted Mon, 22 October 2001 at 3:47 PM

you can also change a pz3 to a cr2, stick it in a character lib, and it will load with lights and cameras set as in the poser file. takes forever to load compared to a regular cr2 but it's slightly less frustrating than opening a million pz3's to see what's in em! MaryCanary (who has to learn to name files more descriptively)


phoenixamon ( ) posted Mon, 22 October 2001 at 4:00 PM

Bloodsong, Yup. It still inserts in Poser as a figure... still has a main "Body" and all the body parts, hierarchy in order, all dials the same, poses the same. Can't tell I inserted it from the Props library at all. Only difference is where I clicked and if I wanted to add a morph to it and save it, I'd have to save it in the "Figures" library and then manually move it again. Jamball, Ha! It's a good tutorial, though. The graphic approach will probably help a lot of people. Phoenix


jamball77 ( ) posted Mon, 22 October 2001 at 5:58 PM

This is cool though I'll update and repost Really! Thanks for the tip. ;)


melanie ( ) posted Mon, 22 October 2001 at 8:39 PM

Good grief, and I thought it was just menopause on my part. I can NEVER remember where things are in Poser and I spend huge amounts of time trying to find a specific item that I KNEW was there, but I just couldn't find it. It always turns up in some library that I would never dream of looking for it. This is great news. Thanks for the tip! Melanie


DgerzeeBoy ( ) posted Mon, 22 October 2001 at 11:28 PM

Wow. This should be in the manual. But then again, a manual should be in the manual.


bloodsong ( ) posted Tue, 23 October 2001 at 4:59 PM

well i'll be darned. you learn something new every day. but... the prop library doesn't have a double-checkmark to 'add' a prop/figure thing in.... because props don't normally replace each other. OH! you mean the 'figure' figure will replace the 'prop' figure. okay, i get it! what happens if you add two 'prop' figures??


phoenixamon ( ) posted Tue, 23 October 2001 at 5:58 PM

You just get a second prop. I wish that were the default action with the Figures library as well. I aloways forget and just double click on the thumbnail, get the message asking if I want to replace the current figure, have to say "No" and then add a second figure the right way. You'd think I'd get it right after several years and thousands of tries, but I guess I'm just dim. Phoenix


melanie ( ) posted Tue, 23 October 2001 at 8:01 PM

Now this is really weird, I accidentally double clicked when I wanted a second figure the other day and it never asked me if I wanted to replace; it just did. I lost my first figure and it won't let you Undo. Ever since then, I I only click on the checkmarks rather than double clicking the icons, even when I'm bringing in my first figure. It's too frustrating when you've posed and tweaked the face morphs and such, to have it suddenly replaced with a new figure in default position. Melanie


bloodsong ( ) posted Wed, 24 October 2001 at 4:25 PM

yeah... i always thought that was backwards. :/


Bia ( ) posted Thu, 25 October 2001 at 10:56 AM

nope...I didn't know that! :)


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