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Carrara F.A.Q (Last Updated: 2025 Jan 20 11:31 am)

 

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Subject: "TV" like glass projection... how to texture?


JimGale ( ) posted Sat, 20 October 2001 at 4:32 PM · edited Thu, 23 January 2025 at 1:55 PM

Hi all... I'm trying to create a futuristic glasslike object that holds the projection of a movie or image. I'm getting lost on where to do what (texture of glass + color-channel with a movie/picture?, mix at 80-20%?). I already realized that a 2d plane won't work, so I have a very flat cube that I started as glass. (you see, I want the GLOW of the televised image, but with the background coming through the darkened areas as if the image is simply shown in glass, but with a television glow). Any ideas??? Thanks for all your help! -Jim Gale


JimGale ( ) posted Sun, 21 October 2001 at 11:59 AM

file_223817.gif

Ok - got it (in case anyone actually is curious someday). I've added the picture, but the key was (and I'm not sure why, yet) half (50%) glass, full (100%) movie in the mixer. And, you have to use a reference shader in order to take advantage of the animating the movie, otherwise it is all just one frame. Anyway, pictures say a few hundred words in this case, so... Thanks, Jim Gale


litst ( ) posted Mon, 22 October 2001 at 6:59 PM

file_223820.gif

Hi Jim, This kind of materials is challenging ! I've tried my hand on that, and here's what i've ended with . It's completely different than what you did, but maybe it will give you some ideas ... litst


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