Thu, Nov 28, 7:37 AM CST

Renderosity Forums / Poser 12



Welcome to the Poser 12 Forum

Forum Moderators: nerd Forum Coordinators: nerd

Poser 12 F.A.Q (Last Updated: 2024 Nov 27 7:24 pm)



Welcome to the Poser Forums! Need help with these versions, advice on upgrading? Etc...you've arrived at the right place!


Looking for Poser Tutorials? Find those HERE



Subject: Principled BSDF wrong default settings?


ghostship2 ( ) posted Wed, 11 November 2020 at 2:54 PM · edited Tue, 05 November 2024 at 10:07 PM

Just watched this video about PBSDF and at around 17:45 he talks about the default spec being .5 Posers PBSDF doesn't load with this default and will probably throw some people off that don't understand the shader.

https://www.youtube.com/watch?v=4H5W6C_Mbck

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


Lobo3433 ( ) posted Wed, 11 November 2020 at 4:33 PM
Forum Moderator

That video is 3 years old when the PBSDF was still in it's infancy and had many bugs in it this tutorial is more current and is done by one CG Masters who really do some great course ware for Blender and it might translate into Poser work flow Blender Tutorial - Physically Based Rendering (PBR) and the Principled Node hope it helps

Lobo3433

Blender Maya & 3D Forum Moderator 

Renderosity Store

My Free Stuff

Facebook

Twitter

Renderosity Blender 3D Facebook Page



ghostship2 ( ) posted Wed, 11 November 2020 at 4:42 PM

@Lobo3433 in the first few seconds of that video you just shared the default Specular is set to .5 just like it is in the video I shared. So what's the difference.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


Lobo3433 ( ) posted Wed, 11 November 2020 at 4:47 PM
Forum Moderator

My apologizes I read your original post totally wrong disregard my post

Lobo3433

Blender Maya & 3D Forum Moderator 

Renderosity Store

My Free Stuff

Facebook

Twitter

Renderosity Blender 3D Facebook Page



hborre ( ) posted Wed, 11 November 2020 at 5:14 PM

I didn't watch the video through yet, is Roughness defaulting at 0.5 or 0.0 for the Blender BSDF? Maybe someone could answer back if the Poser 12 values are accurate. The readme text outlining the different fixes does mention the PrincipleBSDF being disable in build 12.0.247. I'm assuming that it is back up and active in the present build.


ghostship2 ( ) posted Wed, 11 November 2020 at 7:00 PM

default on cube blend default.jpg

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


sschneew ( ) posted Wed, 11 November 2020 at 8:11 PM

Thanks for pointing this out. it made me go read the manual and Specular on this shader was not what I thought it was. I was stupidly thinking that roughness would take care of the specular, but that is just not the case.

Principled Shader Inputs


ghostship2 ( ) posted Wed, 11 November 2020 at 8:25 PM · edited Wed, 11 November 2020 at 8:25 PM

my own super shader for Poser 11 worked as per the PBSDF for blender as in the default is a glossy, plastic looking shader and roughness does what it's supposed to. That was what I expected PBSDF to do in Poser 12.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.