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Poser 12 F.A.Q (Last Updated: 2024 Nov 27 7:24 pm)
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That video is 3 years old when the PBSDF was still in it's infancy and had many bugs in it this tutorial is more current and is done by one CG Masters who really do some great course ware for Blender and it might translate into Poser work flow Blender Tutorial - Physically Based Rendering (PBR) and the Principled Node hope it helps
Lobo3433
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My apologizes I read your original post totally wrong disregard my post
Lobo3433
Blender Maya & 3D Forum Moderator
Renderosity Blender 3D Facebook Page
I didn't watch the video through yet, is Roughness defaulting at 0.5 or 0.0 for the Blender BSDF? Maybe someone could answer back if the Poser 12 values are accurate. The readme text outlining the different fixes does mention the PrincipleBSDF being disable in build 12.0.247. I'm assuming that it is back up and active in the present build.
Thanks for pointing this out. it made me go read the manual and Specular on this shader was not what I thought it was. I was stupidly thinking that roughness would take care of the specular, but that is just not the case.
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Just watched this video about PBSDF and at around 17:45 he talks about the default spec being .5 Posers PBSDF doesn't load with this default and will probably throw some people off that don't understand the shader.
https://www.youtube.com/watch?v=4H5W6C_Mbck
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