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Poser 12 F.A.Q (Last Updated: 2024 Oct 22 2:54 pm)
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Using a jpg as a background (no environment, just background image) is botched as well. Before, I could make it use the Poser Window dimensions by using that as the Texture Coordinate. Now, the background image in its native dimensions is just patched on the background without any sscaling. Useless, unless you adjust your Poser window to background size, which is not what nature intended.
Shadow blur for infinte lights is fixed, but it seems a lot of other stuff was broken in the process.
hborre posted at 5:12PM Sat, 30 January 2021 - #4411487
But you're working with a dome unless you're using the Environment texture node. ATM, the issue with the node is HDRI related, it's not recognizing those files. However, if you substitute a jpg image, it will render fine.
Oh really - well that sucks. Program released with soooo many bugs. Now how do I donvert an sIBL to jpg? Here's hoping Photoshop will work...
I have already submitted a report and a screencap with HDRI and JPG comparison on all the Material Room texture nodes. Got a response that it will be addressed in a future update. However, I suggest that everyone submit a report and stress how important this feature is to all users including vendors. This might prompt them to release an update sooner than later.
This is what is happening now, none of the texture nodes can display a proper HDRI map.
hborre posted at 6:57AM Sun, 07 February 2021 - #4412177
Good to know on the EXR. I can convert some HDRI if need be in the meantime.
How? I use HDR images all the time and it's driving me nuts. I've been using the jpgs that come with most and running them through an HVS2 node to increase their brightness, but it's not the same.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
thanks. I'll look into those
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Picturenaut conversion seems to be working for the short run. I hope this will be fixed very soon because this, relying on some other software to convert HDRI in order to have the exact same results as we had two releases of the same software before is, to mildly put, unacceptable.
Submitting bug report now that I have some time as well.
Note: having to reenter my license key even as a registered user every time a new issue is submitted is annoying as eff.
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I have a scene with fixed two-point lighting plus an ambient skydome. The scene has a single figure in a wheelchair, and the wheelchair does a 6 second rotation on the spot. From one frame to the next, THEN BACK AGAIN, the specularity on the skin changes - at one moment being very apparent, and at the next being completely non-existent.
Also, beyond a level of 2, increasing the value of the ambient skydome has no effect.
I installed the new version of Poser, and the overall lighting is drastically different than before. Shadow blur radius is one thing, but my scenes are all uniformly much darker and redder.