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Subject: New user here wanting to create a group animation.


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mmoir ( ) posted Sat, 27 February 2021 at 9:16 AM · edited Sat, 27 February 2021 at 9:16 AM

Hey Guys, just posting another animation of a walk cycle, this time I tried for a smoother walk. I used the Graph Editor to tweak the walk cycle NLA clip , have to get used to which axis of rotation, location is which. It seems like I have to guess too much to find the right axis in the Graph Editor. Making progress though.
I am ready to start some sort of animation project if anyone is interested in joining. If anyone has a storyline or idea let me know. I am also going to post this at Blender Artists forum . Here is the walk cycle animation


LuxXeon ( ) posted Sat, 27 February 2021 at 12:27 PM

Not sure what you mean about the axis rotation and location. All axis are color-coded, and if you select the specific axis location, rotation, or whatever you want, it will display only those curves for that specific transform.

curves.jpg

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LuxXeon ( ) posted Sat, 27 February 2021 at 12:42 PM

Here's the graph with just the x location selected.

axis_X.jpg

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LuxXeon ( ) posted Sat, 27 February 2021 at 12:45 PM

If you go to View > Show only selected keyframes, it will remove all the keyframes on the curves that aren't selected to make graph editing easier.

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mmoir ( ) posted Sat, 27 February 2021 at 1:15 PM · edited Sat, 27 February 2021 at 1:16 PM

Hey LuxXeon, I understand the Graph Editor interface for the most part. My issue is ... lets say I want to "swing" my characters arms a little more using the graph editor nodes/curves . My first guess is to use the "X" rotation curve but it really is the "Y" curve I need to change instead. I seen to have to guess too much , I think it just takes practice. I do like in the Graph editor using "shift + h" (when cursor is in list window of graph editor) to hide all other curves except the one you have selected.


LuxXeon ( ) posted Sat, 27 February 2021 at 1:27 PM

I see what you mean now. Do you have the Axes Viewport Display turned on for the bones in your rig? Sometimes that helps with determining the axis of each transform when editing as well.

______________________________________

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My CG Animations
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mmoir ( ) posted Sat, 27 February 2021 at 3:00 PM

Yes, I do have the axis icon in the top right of the viewport , it does help.


wolf359 ( ) posted Sat, 27 February 2021 at 4:25 PM

Blender,s animation tools are very good I'm discovering. ?



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mmoir ( ) posted Sat, 27 February 2021 at 5:53 PM · edited Sat, 27 February 2021 at 5:54 PM

This is the reason I am learning Blender because it's animation tools are better than Carrara's.

wolf359

Blender,s animation tools are very good I'm discovering. ?


mmoir ( ) posted Thu, 18 March 2021 at 3:56 PM · edited Thu, 18 March 2021 at 3:56 PM

Hey , haven't done much in Blender for a while so I got back at it and did this little animation of a basketball free throw. I thought it would be a good exercise and I had to learn the "Child of " constraint which was fun.(not) Here is the animation

And if you want to try this animation yourself I have here the blend file with everything except my character. You just have to add your favorite character and animate it.


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