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Poser 12 F.A.Q (Last Updated: 2024 Oct 22 2:54 pm)
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Vue 2016 was capable of opening Poser pz3 files directly at one time. I would not be entirely sure it correctly open a P12 file without a few minor material issues due to Poser upgrades over the years. I no longer have access to Vue to check. There is however an alternative that may help you. Under Scripts there is one called "Collect Scene Inventory". It can dump all assets in a scene into a self contained directory you can use to collect the textures for Vue which you can apply yourself.
Long time ago, I was using Vue, but can't remember which version. From what I remember, I had to indicate which version of Poser I was using, and in which directory it was stored, so that Vue could check the poser file with the right runtime (or right list of runtimes... sorry can't remember). I think that one of the reason why I stopped is that they were systematically one major version late with the recognized runtime. May be you'll get more luck with the FBX format? I'm saying this as it seems that the daz -> fbx -> poser path seems to work for the character, and a BVH file for the pose.
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The current Poser 12 to Vue 2016 R5 works perfectly, via the usual route of just importing a Poser .pz3 scene file.ย
But if you want to load a scene that references content only found in the new Poser 12 runtime, then you need to i) also have Poser 11 installed and ii) tell the Poser 11 library about the Poser 12 runtime.
E-on and Smith Micro spent decades aligning and perfecting Poser scene and materials import. There is absolutely no reason to have to use clunky formats like OBJ or Collada.
Learn the Secrets of Poser 11 and Line-art Filters.
That's greatThe current Poser 12 to Vue 2016 R5 works perfectly, via the usual route of just importing a Poser .pz3 scene file.ย
But if you want to load a scene that references content only found in the new Poser 12 runtime, then you need to i) also have Poser 11 installed and ii) tell the Poser 11 library about the Poser 12 runtime.
E-on and Smith Micro spent decades aligning and perfecting Poser scene and materials import. There is absolutely no reason to have to use clunky formats like OBJ or Collada.
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๐ฟย Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
๐ฟย Mac Mini M2, Sonoma 14.6.1, 16GB, 500GB SSD
๐ฟย Nas 10TB
๐ฟย Poser 13 and soon 14ย โค๏ธ
Import is also working for the latest subscription Vue, as that's also now been tested. The only thing that might not import well is some experimental material made using Poser 12's new Cycles 2 nodes.
Learn the Secrets of Poser 11 and Line-art Filters.
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Greetings and Salutations Good People!
I'm looking for information, ideas, thoughts and experiences with exporting from Poser 12. I'm specifically looking to import into Vue 2016. I'm finding some of it to be hit or miss as far as all the textures coming in correctly. I thought maybe I'm not making correct choices on the options.
I've tried using Wavefront OBJ and Collada DAE. Although one or two items seem to be okay, most look like they don't have their textures in place.
If you have any ideas, thoughts or links to tutorials to look over, I would appreciate it.
Thank you.