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Poser 12 F.A.Q (Last Updated: 2024 Oct 22 2:54 pm)



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Subject: GPU not shown on MacBookPro


nayeli ( ) posted Tue, 20 April 2021 at 1:49 AM · edited Sat, 23 November 2024 at 11:46 PM

Hi,

I have recently updated to Poser 12 on my MacBookPro (2018, i9 on Big Sur) and when I go to Superfly Render Settings my GPU (Radeon Pro 560X) does not show up. As far as I understand the features of Poser 12, this GPU should be supported.

Maybe this has something to do with the two GPU configuration of my Mac (the dedicated Radeon and an integrated GPU), but this should not really be a problem, because Poser uses the Radeon (checked in the activity monitor).

Does anyone has an idea what's going wrong?

Nayeli

PS: I've posted this before in a wrong forum, sorry for the repost.


paul_gormley ( ) posted Sat, 22 May 2021 at 12:59 AM

Think the answer may be in the word Radeon, i.e., AMD as this is the same with an AMD RadeonPro XT5700 16Gb card described by Apple as being a GPU... only the CPU option shows up in FireFly with this card too. I would suggest raising a ticket with support https://support.posersoftware.com The more Macintosh users that complain the more likely it will be considered as something requiring a fix..


Richard60 ( ) posted Sat, 22 May 2021 at 9:26 AM

The problem being that only NVidia cards are supported in SuperFly. Hoping that Cycles gets out of Beta testing of AMD cards so that it can show up in SuperFly

Poser 5, 6, 7, 8, Poser Pro 9 (2012), 10 (2014), 11, 12, 13


paul_gormley ( ) posted Sat, 22 May 2021 at 9:57 AM

Hi, Ricardo, are you saying it is down to the Blender organization to solve this?


parkdalegardener ( ) posted Sat, 22 May 2021 at 10:16 AM

Down to the Blender organization to modify Cycles to fully support AMD cards; yes. Same for Intel's EVO even though it is based on Core technology. I've a new Dell laptop here that has this chip and no GPU options exist except Optix. As Blender adds support for various render options that it currently doesn't, I am quite sure that Bondware will adopt or adapt them.



adp001 ( ) posted Sat, 22 May 2021 at 12:07 PM

parkdalegardener posted at 12:03PM Sat, 22 May 2021 - #4419676

Down to the Blender organization to modify Cycles to fully support AMD cards; yes.

Blender supports AMD! Since ever!

The problem is Bondware. They should use one of the newer Cycles implemetations in P12. Not something that is several versions behind.




adp001 ( ) posted Sat, 22 May 2021 at 12:10 PM · edited Sat, 22 May 2021 at 12:10 PM

Here is the list of supported GPUs in Blender 2.8 (means since April 2019):

https://code.blender.org/2019/04/supported-gpus-in-blender-2-80/




adp001 ( ) posted Sat, 22 May 2021 at 12:21 PM

But: GPU Rendering with macOS is currently not possible in Blender. Seems Apple does not want software on their devices that users have not paid for.




adp001 ( ) posted Sat, 22 May 2021 at 12:27 PM

paul_gormley posted at 12:22PM Sat, 22 May 2021 - #4419675

Hi, Ricardo, are you saying it is down to the Blender organization to solve this?

I'm not Ricardo – but I can tell that Blender does anything possible to support all available hardware. Ask Apple why they aren't more cooperative.




paul_gormley ( ) posted Sun, 23 May 2021 at 3:13 AM

Hi, adp001,

Many thanks for taking the time and trouble to clarify that and for the link to what is supported by blender, worth a study...

What a dog's dinner...and yet Apple still sells an external GPU after dropping a couple of others from their store...

I just got a reply from PoserSoftware saying "CUDA or OPTIX" required and they have no idea about AMD...

In Snow Leopard, which is going back a few years, AMD boards showed up as an option in Poser 10, though god knows what drivers and open GL was involved.

Cheers,

Paul


paul_gormley ( ) posted Sun, 23 May 2021 at 6:52 AM

Interestingly enough, the AMD Radeon ProRender site says the following with regard to Blender...

*NEW* Default “Full” Radeon™ ProRender 2.0 render quality mode:

* Hardware-accelerated ray tracing on AMD Radeon™ RX 6000 series graphics cards.

* Improved rendering algorithm for less noise for a given amount of render samples.

* Optimized scaling across multiple devices, including CPU + GPU rendering.*

* Radeon™ ProRender 1.0 mode available when render quality mode set to “Legacy”.

Built on the OpenCL™ standard or Apple Metal® 2, Radeon™ ProRender is hardware agnostic, so it runs on virtually any hardware that supports OpenCL™ or Metal® 2, including virtually any combination of GPUs and CPUs.

Wait, there’s more – we don’t just have a new plug-in but also quite a few exciting new updates to our existing plug-ins. To start, for our Blender® users, we have updated our plug-in to support the upcoming 2.83 release of Blender.

sounds nice...


paul_gormley ( ) posted Sun, 23 May 2021 at 6:55 AM

and the link to the article is...

https://community.amd.com/t5/radeon-pro-graphics-blog/take-your-rendering-to-the-next-level-with-amd-radeon-prorender/ba-p/414131


adp001 ( ) posted Sun, 23 May 2021 at 9:35 AM · edited Sun, 23 May 2021 at 9:37 AM

ProRender is not compatible with Cycles Materials. You have to create your own materials without access to the ultra big Cycles Material Database or the help from the community. So, ProRender in Poser? No chance...

Here is more about ProRender, written in 2020:

https://renderpool.net/blog/prorender/




adp001 ( ) posted Sun, 23 May 2021 at 9:44 AM

As I said elsewhere, if you want to stick with Poser and need GPU support, then it should definitely not be an Apple device.

Why should it? The market today offers several devices that outperform any Apple in terms of quality and performance. Under which operating system an application is started is actually irrelevant (if you ignore the fact that you are spied on and patronized by all usable operating systems today except Linux; and the fact that applications usually run about 20% faster under Linux).




paul_gormley ( ) posted Sun, 23 May 2021 at 5:34 PM

Hi adp001,

Many thanks once again for your kind and informative input.

You are right, there will never be a 'GREAT CONVERGENCE' of software and platforms to make the life of the end user easier, it will forever be a case of caveat emptor, or should that be cave usor? but there is a more choice these days.

Cheers,

Paul


nayeli ( ) posted Mon, 24 May 2021 at 2:18 AM

Thank you all for your very informative replies to my original post.

Since I've posted it I contacted the Poser support as well and they replied that I need a Nvidia GPU for Optix Rendering - what is kind of obvious.

Then I sent them the following quote from their own homepage and ..... they did not reply at all.

"Cycles supports GPU rendering with three GPU rendering modes: CUDA, which is the preferred method for older Nvidia graphics cards; OptiX, which utilizes the hardware ray-tracing capabilities of Nvidia's Turing architecture & Ampere architecture; and OpenCL, which supports rendering on AMD graphics cards."

From their homepage

Unfortunately there are very misleading informations on the official poser site! There is not a single hint, that the statement regarding AMD is not valid for the Mac version.


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