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Vue F.A.Q (Last Updated: 2024 Nov 26 6:57 am)



Subject: Problems import Poser Models into Vue.!


orpheus2001 ( ) posted Tue, 23 October 2001 at 3:54 AM · edited Thu, 28 November 2024 at 2:59 AM

Attached Link: http://fly.to/webdream

I have a big mistake. Ever i load a poser model into Vue the programm dont ask for the textures. At the beginning to work with poser i do it at this way. 1. Make pose in Poser 4.0 engl. 2. Use an Zygote Vicki or Sara model 3. make pose 4. export this file as wavefront obj. 5. As i load it in vue the porgramm ask then for the body.textures and probabtly for the hair textures (when needed) *g* 6. Finished. Now.! The programm DONT ask for any textures and the eyes are allways withe.! What a shame. It look sooo .? What can i do.? Does someone had a hint for me.!? Im very happy to get an answer. Thanks a lot.! Mike


MikeJ ( ) posted Tue, 23 October 2001 at 4:06 AM

How are you exporting your .OBJ file? In Poser 4 you have to check off all the boxes except for "As Morph Target". There has to be a .mtl file exported with the .obj file in order for Vue to know to ask where the textures are located. But, it sounds like this was working for you before, but not now? Which version of Vue? As far as I know, Vue 4 is the first version which will ask you to locate textures that it can't find. Make sure that Poser is creating a .mtl file in the same folder as where your .obj file is being saved to. I guess when you say about the eyes, you mean they are white? That's because the Vicki model has an opaque layer over the eye. In the Vue Summary of Materials box, it's labelled "eyeballs". Make the transparency on that material at 100%. Or, you can make it mostly transparent, but a little reflective, too, and get a wet appearance. or, in the World Browser", in Vue, you can select the "eyeballs", and simply delete them, which is what I usually do, since any and all transparent materials will add to render time.



orpheus2001 ( ) posted Tue, 23 October 2001 at 6:01 AM

Must say that i used Vue d prite 4.0 Version with the update and win98 se.


MikeJ ( ) posted Tue, 23 October 2001 at 6:21 AM

Have you checked to see if Poser is creating a .mtl file for each of your .obj exports? Why not try the .pz3 import, and you shouldn't have to worry about the textures not being found. If Vue 4 isn't asking you to locate textures with .obj, then something has gone wrong, like either there's no .mtl file in the same folder, or your installation has gone bad, and you might want to reinstall. You say it was working before and just suddenly stopped working?



orpheus2001 ( ) posted Tue, 23 October 2001 at 7:34 AM

All have function before 1 week. Now i dont have an mtl file. Never had one.!!! And the problem is the vue, or brayce odr worldbuilder doesnt load a texture. No. It loads a texture. But i dont know where they get this.?? And the textures are not right. The eyes, the transparency maps for the eyebrowns and ohter hair. (i use also the new DSI Figure from Zygote.) In Poser it look so good. with transparency and all. but in vue there is nothing more. Bad textures (with i have describe, are load from somewhere?) No eyebrowns, only a fat, thick line and the eyes are allways withe. So im very ugly. But i know also that this problem is very difficult. I have reinstalled the poser, the vue applictation. (reinstalled windows with partition copy gohst!!! save time g) But nothing happens.? So i dont know why. Thanks for your help. May you have an idea.?


Shadex0r ( ) posted Tue, 23 October 2001 at 10:28 AM

I haven't done alot of poser importing with OBJ files, however my question is this; why not import as PZ3? True, to get transparencies to look right you have to tweak them in Poser before you import, but it works great for me.


Varian ( ) posted Tue, 23 October 2001 at 11:01 AM

When you import the figures as OBJ, Vue should be asking you for the textures if it can't find them in the same folder as the object. I don't have a clue why your program stopped doing that. The suggested work-arounds here are good ones. Save your Poser file as a PZ3, then import the PZ3 in Vue. All the textures should already be applied. If the eyebrows are still thick and the eyeballs white, you need to open the Material Summary (in Vue) and make sure any material requiring transparency is set to 100% transparency. Having it set lower is usually why thick eyebrows, eyelashes and white eyes show up.


Ms_Outlaw ( ) posted Tue, 23 October 2001 at 2:03 PM

Pz3 files import beautifully for me. Much nicer than doing it the obj way.


arctic1 ( ) posted Wed, 24 October 2001 at 7:14 AM

I have no problems importing PZ3 files into Vue4, and all the textures are available in the materials editor so you can modify things - make the model into a bronze statue! Vue4 works fine with the import and the textures are fine, even transparencies, once you know what settings to use!!


weengle ( ) posted Thu, 25 October 2001 at 2:54 AM

When I try to import Vicky 2 in Vue 4 as PZ3 I have that silly problem with the "BUM" map. Help!


MikeJ ( ) posted Thu, 25 October 2001 at 4:52 AM

Hi weengle, Yeah sigh...MANY, if not most of us get the "unsupported file format" error message when trying to load a PZ3 with those .BUM files. It should work; it was advertised to work, but for most of us it most definitely does notwork....... On the other hand, you can take those .BUM files, make a copy of them, so as to not over write the riginals, and then rename them with a .bmp extension. Then you can manually load them as bump maps into Vue, under the bumps tab in the material editor, with the "mapped values" selection checked off. You'll want to lower the Gain way down, to like maybe around .001, and you might have to set the Y scale for each one to -1.000. That's about the best you can do for the time being. E-on seems to be staying amzingly quiet as to why the .BUM files don't work. Annoyingly quiet, for that matter. I'm thinking about emailing them and asking if they have some sort of "official" answer I can give the dozens of people who have asked about this.....



orpheus2001 ( ) posted Sat, 27 October 2001 at 4:33 AM

file_224604.jpg

Hello. Now i have fixed the problem in Vue. There is an tutorial in renderosity called "import michael into vue" There is describe how to make the eyes and eyebrowns transparency.! See the picture rendered in vue!


MikeJ ( ) posted Sat, 27 October 2001 at 7:26 AM

Oh yes, the tutorials! I should have suggested that to you right away! Sorry about that. But I'm real glad it worked out for you! Those dark eyebrows, though, are Vicki's "Upper Eyebrows", and require their own trans map to work right. If you ever want to not use them at all, then you can find the morph dial for Vicki's head which is called "Brows Gone", and turn that dial to 1.000 and they will disappear into her head.



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