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Poser 11 / Poser Pro 11 OFFICIAL Technical F.A.Q (Last Updated: 2024 Dec 24 12:52 pm)

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Subject: Problem posing a resized figure


pixpax ( ) posted Tue, 14 December 2021 at 7:41 AM · edited Tue, 24 December 2024 at 8:17 PM

Content Advisory! This message contains nudity

Hi

My problem: I have mad a resized La Femme morph (using the BodyKit morphs for sizing) and everything looks fine untill I try to pose her.

This is what happens:

8IpaupdVO0ceQaIipcirnxrKvdI8LrwkeTfKRO8f.jpg 

Her limbs - the problem os the same for the arms-seem to morph back to the standard size La Femme.

The joints look OK in the Joint manager but act like this anyway.

Please help - I have run out of ideas!


RedPhantom ( ) posted Tue, 14 December 2021 at 12:12 PM · edited Tue, 14 December 2021 at 12:14 PM
Site Admin

Can I ask which morphs you're using? I can't duplicate this just with the size morphs.
 Also, are you using Lafemme Pro or the one that comes with Poser?


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bwldrd ( ) posted Tue, 14 December 2021 at 2:32 PM · edited Tue, 14 December 2021 at 2:38 PM

Quick and dirty fix.  After you get her scaled export as an obj, then reimport as an FBM (full body morph).  T hen check the triangle by that morph name and "match centers to  morph".

As it looks to me,from your screenshot,  your start center is up in her back instead of down on her thigh (Im assuming your bending her thigh), thats why your getting the distortion.

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Consider me insane if you wish, but is your reality any better?


bwldrd ( ) posted Tue, 14 December 2021 at 2:45 PM

Forgot to add, reimport on a full sized laFemme (since you export as a scaled version).

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Consider me insane if you wish, but is your reality any better?


bwldrd ( ) posted Tue, 14 December 2021 at 3:02 PM · edited Tue, 14 December 2021 at 3:02 PM

xo8lW0nm8NLKBxJvSh6pCZCuyGjhaY6iw671lbqQ.jpg

Joint center not on thigh                                                                                                        Joint center moved to thigh

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Consider me insane if you wish, but is your reality any better?


pixpax ( ) posted Tue, 14 December 2021 at 3:29 PM · edited Tue, 14 December 2021 at 3:29 PM

Content Advisory! This message contains nudity

Thanks for answering! Here is the longer explanation

I am using La Femme Pro - tried it on La Femme 1R1 too with same results.

I used Deecey´s Bodykit morphs, the standard morphs that comes with the figure and some custom morphing in the face area.

The face/body chips are misplaced too - they stay where they are on the standard La Femme. 

I have saved the morphs in a cr2 - and think that the problem is not in the morphed figure - she behaves normally. See:

r5iDlcSBTb1TZ0hZQ4iCwN7Ay4tsgrQen1LL6CuN.jpg

I have used Spawn Morph Target and then exported as INJ.

As long as the morph is just spawned in the figure it works. When I Inject this happens:

XtlWOS5gwZlCFZawj3QZZO8C0YP0gMSL6I0x9jOz.jpg

It could probably work with the obj-export/import but I really want to have the bodykit morphs for when making clothing fit, that would be a lot easier than having to morph clothing from scratch.

I tried the Match Centers to Morph- suggestion on this one - and it worked! But how can I tell the inj to do that?

Thanks for your time!


nerd ( ) posted Tue, 14 December 2021 at 7:11 PM
Forum Moderator

If you use the match centers function and then export your spawned morph the centers for your new morph will be included in the morph injection you create.

1. Dial in your shape with the morph kit

2. Spawn new morph

3. Zero the figure

4. Dial in your new morph to 1.0. It should be the only morph dialed.

5. Match centers to the new morph

6. Export your new morph as a Morph Injection.


pixpax ( ) posted Wed, 15 December 2021 at 1:17 AM

It worked!! Thank you SO much!


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