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Poser 12 F.A.Q (Last Updated: 2024 Oct 22 2:54 pm)
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I asked the help desk on poser software web side and i recived an answer. The new version of posers superfly is almost identical with cycles from blender and it handles the graphic cards like blender. Here is a link to a page that gives basic information about graphic cards in blender and you will find a list of supported cards in a second link in the text. https://deref-gmx.net/mail/client/taKSKdV-ZGQ/dereferrer/?redirectUrl=https%3A%2F%2Fdocs.blender.org%2Fmanual%2Fen%2Flatest%2Frender%2Fcycles%2Fgpu_rendering.html%23supported-hardware
Oh.
Did anyone at Bondware know that AMD hasn't made any GCN cards for a few years now.
Vega was the last series of cards that were GCN.
It was replaced by RDNA 1 (RX 5500, RX 5600, & RX 5700 series of cards). These are no longer made, either.
RDNA 1 has been superseded by RDNA 2. These cards are coming out in the next few weeks.
RX 6800 - 60 compute units, 16Gb ram $579. RX 6800XT - 72 compute units, 16Gb ram, $699. RX 6900XT - 80 compute units, 16Gb ram, $999.
The AMD ProRender engine has a Cycles plug-in. It is free, open source, and GPU neutral. As an added bonus, it will also use the CPU and CPU memory for unified computing.
Just sayin'.
ghostship2 posted at 6:34PM Sat, 31 October 2020 - #4402502
yes, otherwise new Mac users would be limited to CPU rendering.
Not sure about that. Actual MacOS has OpenCL as deprecated and i think in Blender it had already been removed... anyway i have a Nvidia card and until MacOS 10.13 it works just fine.
ssgbryan posted at 5:43AM Sun, 01 November 2020 - #4402619
Be nice if they would let us know.
They really, really should integrate the ProRender Engine - it doesn't care if you are on Team Green, Team Red, or Team Blue. Added bonus - not limited to 1 GPU.
Pro render would require the poser content creators to build their products with pro-render materials.
There is a free 500 MB material library one can get with Proredner and they assume you will using that as basis for you shader development
Blender gives you a "convert to Uber shader" button when you switch to the Radeon pro render engine in Blender.
This conversion must be done for EVERY INDIVIDUAL MATERIAL in your scene and the "conversions" are typically unusable rubbish so you will spend alot of time adjusting the parameters of the Uber shader afterwards.?
Feel free to install Blender 2.9 ,import a poser figure via FBX and test Radeon Pro Render for yourself if you care to.?
Assuming Bondware actually ported the engine in the same manner as Blender, it would likely be a major undertaking considering how far behind they are in implementing All of the current Blender Shader nodes with "superfly".
I am not dumb enough to expect Poser vendors to do more than the absolute minimum, Wolf. All they would have to do is to continue making Superfly materials.
I am pointing out that Bondware can leverage the work they have done with their fork of the Cycles engine. the ProRender engine is a BETTER engine. The Cycles plug-in can leverage that.
Instead of having to maintain separate code for Nvidia GPU rendering, AMD GPU rendering, and CPU rendering, they can simply have 1 code base - 1 render engine that can simultaneously use any GPU(s) and your computer's CPU and system memory all at the same time.
Which would you prefer:
GPU rendering with an 8Gb Nvidia card
or
Rendering with 1 8Gb Nvidia card, 1 16Gb AMD video card, and 16 cores/32 threads & 128Gb system memory.
That is what the ProRender engine brings to the table.
This matters, since the RTX series cards are DOA. The RDNA2 cards spank them.
ghostship2 posted at 2:36PM Sun, 01 November 2020 - #4402665
@ssgbryan why are RTX cards DOA?
That's a good question. From what I just read about the new-ish RDNA2 cards on the AMD site, they were created very specifically with gaming in mind. I know there must be a lot of folks here who participate in online gaming, but I don't, and ever since getting this laptop around Thanksgiving last year, I've been very pleased with it. Since I already knew there was an issue with Poser and the newer RTX cards, I specifically told the sales rep I wanted a GTX card. Unfortunately, what I didn't realize was the newest GTX cards at that time were also running the same Touring system as the RTX cards, so I had to wait until Poser updated to accept the newer nVidia cards.
That said, this IS a "gaming" laptop, but I only bought it for the newer, better components than my last 8-year old laptop, and I'm really pleased I'm able to use GPU rendering options again. AMD is a good brand, but just because their latest GPU cards are set up for gaming computers, doesn't mean the RTX/GTX cards running on the Touring system are DOA.
_______________
OK . . . Where's my chocolate?
Miss B posted at 1:45PM Sun, 01 November 2020 - #4402681
ghostship2 posted at 2:36PM Sun, 01 November 2020 - #4402665
@ssgbryan why are RTX cards DOA?
That's a good question. From what I just read about the new-ish RDNA2 cards on the AMD site, they were created very specifically with gaming in mind. I know there must be a lot of folks here who participate in online gaming, but I don't, and ever since getting this laptop around Thanksgiving last year, I've been very pleased with it. Since I already knew there was an issue with Poser and the newer RTX cards, I specifically told the sales rep I wanted a GTX card. Unfortunately, what I didn't realize was the newest GTX cards at that time were also running the same Touring system as the RTX cards, so I had to wait until Poser updated to accept the newer nVidia cards.
That said, this IS a "gaming" laptop, but I only bought it for the newer, better components than my last 8-year old laptop, and I'm really pleased I'm able to use GPU rendering options again. AMD is a good brand, but just because their latest GPU cards are set up for gaming computers, doesn't mean the RTX/GTX cards running on the Touring system are DOA.
OK, what I see is the whole " these newer cards blow the doors off of that year old RTX card." This will ALWAYS be the case. There will always be something bigger, better, and faster out there. It does not mean that my RTX card isn't going to work, just that it might not be as fast as the newer XXX cards. I also didn't get the best RTX card either. What's the point of spending $1500 on a video card when something better will come out the next year? It's the same dilemma.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
I have a perfectly good GTX that is several years old, and renders just fine and relatively fast for what I need. I dislike the 'only the most current stuff is what we need to pay attention to' attitude and I appreciate that poser actually is purposefully slower in requiring better graphics cards. I mean, no, obviously what we used back in Poser 4-7 days won't cut it, sorry. But there is absolutely no need looking at a few years' old GPU as worthless for what we do. Unless you do the most current shooter games, as several has said above, don't write out the older cards yet.
am pointing out that Bondware can leverage the work they have done with their >fork of the Cycles engine. the ProRender engine is a BETTER engine.
NO.... Prorender is a brute force path tracer with its own material system just like NVIDIA Iray, except that it is hardware agnostic and does not punish you for not worshipping at one single alter with regards to your GPU hardware configuration.
The Cycles plug-in can leverage >that.
Again ...NO.? the fork of cycles in poser ,and the programming code that makes it work, is completely unrelated to the Prorender engine from AMD as is the case with Blenders Full verison of Cycles.
AMD Put it out as free loss leader to foment AMD hardware sales ( Like NVIDIA)
and the Blender foundation(or AMD) had to write a completely separate plugin to support it in Blender, it comes as a separate windows installer package.?
There was no "leveraging"the existing cycle render engine so any code from the Cycles fork in poser means nothing.?
Porting the prorender engine to poser would be a completely new undertaking and then there is still the matter of trying convince Poser merchants and their buyers to adopt a completely new material system before they could begin rendering anything.?
I wonder if @ssgbryan even uses the AMD ProRender. I can't use it because I'm on the wrong team, i.e. Mac + Nvidia card. It doesn't work, and the ProRemder that comes with C4D R21 doesn't even work in CPU-only mode, so I can't use it at all.
ProRender a better engine than Cycles? From what I've read in the forums, ProRender still has a long way to go before it is really ready for production. Maxon has discontinued ProRender from C4D R23. There must be a reason why Maxon (an early supporter of ProRender) did that. Now it's entirely up to AMD to support ProRender for C4D.
If I had the choice I would like to see Corona or RedShift render engines in Poser :-)
Nagra_00_ posted at 7:04PM Sun, 01 November 2020 - #4402719
I wonder if @ssgbryan even uses the AMD ProRender. I can't use it because I'm on the wrong team, i.e. Mac + Nvidia card. It doesn't work, and the ProRemder that comes with C4D R21 doesn't even work in CPU-only mode, so I can't use it at all.
ProRender a better engine than Cycles? From what I've read in the forums, ProRender still has a long way to go before it is really ready for production. Maxon has discontinued ProRender from C4D R23. There must be a reason why Maxon (an early supporter of ProRender) did that. Now it's entirely up to AMD to support ProRender for C4D.
If I had the choice I would like to see Corona or RedShift render engines in Poser :-)
Maxon Acquired Redshift offers it as subscription only option to C4D users.
No reason to support a free engine like ProRender when you squeeze more money from C4D users with Redshift.?
I dont use NVIDIA hardware and am very glad to see AMD offering alternatives to NVIDIA's dominance.
However Blender cycles with its Denoising algorithum and full support for Blenders volumetric smoke& fire effects and tight integration with the realtime EEVEE engine, make it a far better render engine for my animation purposes.
Nagra_00_ posted at 6:06PM Sun, 01 November 2020 - #4402719
I wonder if @ssgbryan even uses the AMD ProRender. I can't use it because I'm on the wrong team, i.e. Mac + Nvidia card. It doesn't work, and the ProRemder that comes with C4D R21 doesn't even work in CPU-only mode, so I can't use it at all.
ProRender a better engine than Cycles? From what I've read in the forums, ProRender still has a long way to go before it is really ready for production. Maxon has discontinued ProRender from C4D R23. There must be a reason why Maxon (an early supporter of ProRender) did that. Now it's entirely up to AMD to support ProRender for C4D.
If I had the choice I would like to see Corona or RedShift render engines in Poser :-)
Plus the fact that you're on a Mac and next gen of Mac machines could be NVDIA or they could be AMD, who knows. Just wait till tomorrow to see what we can do in Poser when they have the PC version up for sale.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
Cant wait to see the first screenshots of the all new Poser " 2020 " user friendly Power surface, the power of the Renderosity store integration, the all new Pyton engine with easy to use Extension " Really Exiting, I mean Exited " the release adds might be Just like New year when the sky shines bright from the fireworks . It is going to be a big surprise for all Poser Lovers !
ghostship2 posted at 1:07PM Mon, 02 November 2020 - #4402502
yes, otherwise new Mac users would be limited to CPU rendering.
Looking forwards to what my Radeon Pro Vega 64 w/16 GB can do with it, then. Maybe it can help the all those cores in the Xeons.
ghostship2 posted at 10:51PM Sun, 01 November 2020 - #4402688
Miss B posted at 1:45PM Sun, 01 November 2020 - #4402681
ghostship2 posted at 2:36PM Sun, 01 November 2020 - #4402665
@ssgbryan why are RTX cards DOA?
That's a good question. From what I just read about the new-ish RDNA2 cards on the AMD site, they were created very specifically with gaming in mind. I know there must be a lot of folks here who participate in online gaming, but I don't, and ever since getting this laptop around Thanksgiving last year, I've been very pleased with it. Since I already knew there was an issue with Poser and the newer RTX cards, I specifically told the sales rep I wanted a GTX card. Unfortunately, what I didn't realize was the newest GTX cards at that time were also running the same Touring system as the RTX cards, so I had to wait until Poser updated to accept the newer nVidia cards.
That said, this IS a "gaming" laptop, but I only bought it for the newer, better components than my last 8-year old laptop, and I'm really pleased I'm able to use GPU rendering options again. AMD is a good brand, but just because their latest GPU cards are set up for gaming computers, doesn't mean the RTX/GTX cards running on the Touring system are DOA.
OK, what I see is the whole " these newer cards blow the doors off of that year old RTX card." This will ALWAYS be the case. There will always be something bigger, better, and faster out there. It does not mean that my RTX card isn't going to work, just that it might not be as fast as the newer XXX cards. I also didn't get the best RTX card either. What's the point of spending $1500 on a video card when something better will come out the next year? It's the same dilemma.
I agree with you. There's always going to be something new each year but, as you mentioned, that's not going to make a 1-yr old card obsolete.
_______________
OK . . . Where's my chocolate?
wolf359 posted at 10:39AM Mon, 02 November 2020 - #4402730
Maxon Acquired Redshift offers it as subscription only option to C4D users.
No reason to support a free engine like ProRender when you squeeze more money from C4D users with Redshift.?
This is certainly one aspect, especially since RedShift was bought up by Maxon. But I doubt that Maxon would have stopped supporting ProRender if it was the one super good render engine. To be fair, RedShift is one of the few remaining commercial renders that has a permanent license without a call home option.
Plus the fact that you're on a Mac and next gen of Mac machines could be NVDIA or they could be AMD, who knows. Just wait till tomorrow to see what we can do in Poser when they have the PC version up for sale.
I'm pretty confident that the new Apple Silicon Macs will use neither AMD nor NVIDIA, they will be Apple SOC.
Given that an iPad is more powerful than my i7 4GHz Intel iMac, Bondware really needs to support the new Macs when they land.
Hi everyone, I'm a digital artist and I work on a 2014 i7 IMac.
In the next few months I will be buying a Mac-mini M2 which I will connect to a RAZOR CORE X to upgrade the GPU. I was about to buy a RADEON PRO W5500 video card but I'm undecided.
For work I deal with graphics, video production and 3D design.
For the creation of the human figures POSER 12 is the best for me and I would like to be sure that the video card I'm going to buy can significantly increase the rendering times.
I thank in advance anyone who can suggest something to me.
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Hi fellow Poser users. I just read the announcement for Poser 12 and it's new features. I stumbled across a sentence i may misread. In the new Poser version there are three option for the render to select. CPU, GPU nvidia and GPU AMD. If this is correct, is there a list with AMD cards that are supported by the new Poser version? This would be interesting.