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Poser 12 F.A.Q (Last Updated: 2024 Oct 22 2:54 pm)



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Subject: Poser 12 Renders


Rhia474 ( ) posted Sat, 16 July 2022 at 6:38 PM · edited Sat, 16 July 2022 at 6:38 PM

Yep, me too.
gyGQYurP1f89LyMyUYT5VRjaWP7gpj1VVKTBHDbj.png


Y-Phil ( ) posted Sun, 17 July 2022 at 4:04 AM
Rhia474 posted at 6:38 PM Sat, 16 July 2022 - #4441401

Yep, me too.

Fantastic ❤



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Afrodite-Ohki ( ) posted Sun, 17 July 2022 at 10:56 AM

You people flatter me too much, and spoil me with those beautiful renders. <3

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


ghostship2 ( ) posted Sun, 24 July 2022 at 12:06 AM

Lovely hair piece. I picked it up last week!


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Afrodite-Ohki ( ) posted Tue, 26 July 2022 at 7:40 AM
ghostship2 posted at 12:06 AM Sun, 24 July 2022 - #4441736

Lovely hair piece. I picked it up last week!


Thank you, I hope you have fun with it!

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


Liquid_Ice ( ) posted Sat, 30 July 2022 at 2:07 PM · edited Sat, 30 July 2022 at 2:07 PM

Just testing hair on La FemmeoHc01Vo1MNTELreRdCBihbH77yZHZBkekmx8gNmt.jpg


Y-Phil ( ) posted Sun, 31 July 2022 at 5:32 AM
Liquid_Ice posted at 2:07 PM Sat, 30 July 2022 - #4442063

Just testing hair on La Femme

Gorgeous character, and hair 😄


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Liquid_Ice ( ) posted Sun, 31 July 2022 at 10:23 AM · edited Sun, 31 July 2022 at 10:27 AM

Thank you, its a character i have shown before. My next one will be very different. I am developing eveything by hand and that takes a lot of time


Liquid_Ice ( ) posted Sun, 31 July 2022 at 11:18 AM

A little preview of the morph, forget the shader and the skin because she needs her own!  If you are wondering i dont use HD morphsXQcxtT7dqWq299TKSJtvneTYo0YLMURHD1DmnBcR.jpg



hborre ( ) posted Sun, 31 July 2022 at 11:54 AM

Is her face very asymmetrical or am I imagining it?


Liquid_Ice ( ) posted Sun, 31 July 2022 at 12:15 PM

yes of course just like the real person 


hborre ( ) posted Sun, 31 July 2022 at 12:27 PM

Nicely done.  However, the ears should be closely matched with small variability.  I ought to know, I have pointed ears.


Liquid_Ice ( ) posted Sun, 31 July 2022 at 12:35 PM · edited Sun, 31 July 2022 at 12:35 PM

I think seeing her in the work space( zbrush) gives a better impression

UWu1sAZN4qX5ZHZpF6gZQ6ATzRKjN8G0Dy5mHj7m.jpg


Liquid_Ice ( ) posted Sun, 31 July 2022 at 12:39 PM · edited Sun, 31 July 2022 at 12:39 PM

The ears are exactly like HccEraEsXrEtTnfKdb4zKBgjw5TDqqzJhitCWumj.png



hborre ( ) posted Sun, 31 July 2022 at 12:57 PM

That is very impressive.  I like where this is going.


Liquid_Ice ( ) posted Sun, 31 July 2022 at 1:05 PM

Thank you, but everybody can do this.  I am planning videos on how to sculpt secondary forms into your characters. But this takes a lot of time. People morph but forget the secondary and tetiary forms. It is tedious and takes time and i think people are always in a hurry haha.


Y-Phil ( ) posted Sun, 31 July 2022 at 4:45 PM

Indeed: she is fabulous wow

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Liquid_Ice ( ) posted Sun, 31 July 2022 at 5:50 PM
Y-Phil posted at 4:45 PM Sun, 31 July 2022 - #4442117

Indeed: she is fabulous wow

Thank you


Liquid_Ice ( ) posted Sun, 31 July 2022 at 7:07 PM

I played a bit with the morph and updated the ears and eyes. Hborre's comment made me look an extra time at the ears. It looks really weird without subdivision lol. I will begin with the body too. And tomorrow corrective morphs ( blinking)

A2ESZZ4eIKvwOwSoon8rNmpSCJ5VH8sesLZk5SBi.jpg



Liquid_Ice ( ) posted Sun, 31 July 2022 at 7:17 PM
hborre posted at 7:24 PM Mon, 30 May 2022 - #4439342

Seeing how creative some users are rendering their candle scenes, I decided to put something together for Superfly.  I grouped 3-types of candles together, a tealight, a votive, and a pillar, on a desktop.  I fashioned an aluminum cup out of an open-end pipe primitive and inserted the tealight candle into it.  Then all the original shaders were converted to Cycles PBR.  This included the self-illuminating flames.  To help with the candlelight, I added the accompanying point lights, changed them for Blackbody emission, and scaled each to their corresponding flame.  An additional low-intensity mesh area light was placed above the scene as a fill light.  The Faerie is Miki 4.

UitOJkh7fvnUBCKZkojiEQ0FElHr5rbZCAIgC87l.jpg

i love this concept


hborre ( ) posted Sun, 31 July 2022 at 7:43 PM

Thank you.


Y-Phil ( ) posted Sun, 07 August 2022 at 6:33 PM · edited Sun, 07 August 2022 at 6:35 PM

My goddess Alba: I have reworked the proportions of different elements of her face, in accordance with the golden ratio this time, using phimatrix golden ratio 🤩

Ha9bCRzcJieNDLwU7tNsEZBm004sNQUDCR35bPsa.jpg

She is a personal mix of different characters. OOT's Lizanna hair with of course Ghostship's material setting 

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Liquid_Ice ( ) posted Tue, 09 August 2022 at 10:50 AM

Nicely done! i like the soft feel of the render


Y-Phil ( ) posted Tue, 09 August 2022 at 12:03 PM

Liquid_Ice posted at 10:50 AM Tue, 9 August 2022 - #4442570

Nicely done! i like the soft feel of the render

Thank you!
It's a three-points light setup (2 areas and 1 infinite)

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ghostship2 ( ) posted Tue, 09 August 2022 at 2:57 PM
@Y-Phil Looks great!

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Y-Phil ( ) posted Tue, 09 August 2022 at 5:20 PM · edited Tue, 09 August 2022 at 5:21 PM
ghostship2 posted at 2:57 PM Tue, 9 August 2022 - #4442582
@Y-Phil Looks great!
Thank you!
I have to say that OOT's hair is fantastic, especially with your expertise 😄

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igohigh ( ) posted Tue, 30 August 2022 at 10:46 PM · edited Tue, 30 August 2022 at 10:46 PM

Still working on it but I thought I would show it before I dive too much into post work and it no longer be a "Poser 12 Superfly" render.
I have worked it some as I:
1) Didn't like Poser's Depth Cue blurring the foreground so much, or maybe I just don't have a handle one using it yet?
So I separated it with two renders; one Depth Cue and one not and combined them in Photoshop for the look I wanted with some depth in the background and not blurring her feet and legs.
2) The raw Poser render was too 'flat' for my taste, did not separate the foreground, mid-ground, and background for good outdoor look.
So again I rendered the foreground with 'Transparent Background' to separate the render and control the lighting (and depth cue effect) separately. Also the background mountain and sky are projected on a plane so the sky got 'Depth Cued' with the mountain and valley so I pasted it over a non-depth render and cut out the sky so the non-blurred could show through.

Other then that (and a little tweaking to the lighting) it is all Poser Superfly.....next I will grunge it to an 'old Western' look...not sure how, I never do until I do it..
Oh, La Femme's clothing is V4's outfit converted to LF. The conversion had trouble with her boots so I had a round about way to fix that (a story for another day, another post)
Two Lights: One IBL with an HDRi and one Infinity light with slight desert tint
Also an HDRi applied to the Background to blend lighting with the background image.
The rest of the figures should be recognized by most (I made the sign)S4KMIuyS1kFzT1jGv41EurzPK1o6amGnEktmtBEC.jpg


igohigh ( ) posted Tue, 30 August 2022 at 11:54 PM

**Somehow I grabbed the wrong version and don't know how to delete it or replace it?? I do not see an 'Edit' option.
The final one is not so bright......NIopC6My2l2rZVLSb06aC6emb4KBFmAwm7LGOMQ4.jpg


hborre ( ) posted Wed, 31 August 2022 at 8:36 AM

If you are talking about "Recent Renders", open the panel, select the render you want to delete, and right-click to open the contextual menu.  Superfly does not recognize DepthCue, you need to use the Volume settings on the atmosphere node to control that environment.  Use the PostFX to control exposure post-render. 

Very nice render BTW.


igohigh ( ) posted Wed, 31 August 2022 at 1:11 PM
hborre posted at 8:36 AM Wed, 31 August 2022 - #4443724

If you are talking about "Recent Renders", open the panel, select the render you want to delete, and right-click to open the contextual menu.  Superfly does not recognize DepthCue, you need to use the Volume settings on the atmosphere node to control that environment.  Use the PostFX to control exposure post-render. 

Very nice render BTW.

I am speaking of the first render above. I clicked the wrong one in the folder and did not realize until uploaded; most forums allow the poster to 'edit' a post but I do not see that as an option here...?
I forgot someone said Superfly does not do DepthCue....however it did toss everything around La Femme's head (my focal point) out of focus so it is trying to. I will have to render it again in Firefly and see what the difference is.
As for 'Atmosphere'; another one I have not played with much as it seems to just cover the entire scene from Camera Lens to background (like fog), not seen much in the way of the brief manual and simple tutorials on any way to control it (foreground to background)?


Y-Phil ( ) posted Sat, 10 September 2022 at 9:09 AM · edited Sat, 10 September 2022 at 9:09 AM

I'm often bluffed by Ali's hairs... Here's one that's on reduced-price sale actually

hyUg4eTMxMcwPnIHuzOSqADAHELsk7A1Tmo9FUPI.jpg

I don't remember the name of the character, I only remember that I've used Sabby's Amber skin

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hborre ( ) posted Sat, 10 September 2022 at 9:35 AM

Beautiful render.


Y-Phil ( ) posted Sat, 10 September 2022 at 1:17 PM
hborre posted at 9:35 AM Sat, 10 September 2022 - #4444221

Beautiful render.

Thank you 😊

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Miss B ( ) posted Sat, 10 September 2022 at 5:37 PM
Y-Phil posted at 9:09 AM Sat, 10 September 2022 - #4444219

I'm often bluffed by Ali's hairs... Here's one that's on reduced-price sale actually

Is that Ali's Hr-172 hair?

_______________

OK . . . Where's my chocolate?

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RedPhantom ( ) posted Sat, 10 September 2022 at 6:50 PM
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Gorgeous. I love the eye color.


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Y-Phil ( ) posted Sat, 10 September 2022 at 8:42 PM
RedPhantom posted at 6:50 PM Sat, 10 September 2022 - #4444267

Gorgeous. I love the eye color.

Thank you 😄
The irises are from Sabby's April.

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Y-Phil ( ) posted Sat, 10 September 2022 at 8:43 PM
Miss B posted at 5:37 PM Sat, 10 September 2022 - #4444259
Y-Phil posted at 9:09 AM Sat, 10 September 2022 - #4444219

I'm often bluffed by Ali's hairs... Here's one that's on reduced-price sale actually

Is that Ali's Hr-172 hair?
It's HR-151, using Ghostship's Hair Shader 

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Miss B ( ) posted Sat, 10 September 2022 at 10:02 PM
Y-Phil posted at 8:43 PM Sat, 10 September 2022 - #4444278
Miss B posted at 5:37 PM Sat, 10 September 2022 - #4444259
Y-Phil posted at 9:09 AM Sat, 10 September 2022 - #4444219

I'm often bluffed by Ali's hairs... Here's one that's on reduced-price sale actually

Is that Ali's Hr-172 hair?
It's HR-151, using Ghostship's Hair Shader 
AHA!  Glad I asked.  It's not one I happen to have.

_______________

OK . . . Where's my chocolate?

Butterfly Dezignz


ghostship2 ( ) posted Wed, 14 September 2022 at 5:40 PM

@Y-Phil Nice one!


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Y-Phil ( ) posted Thu, 15 September 2022 at 5:19 AM · edited Thu, 15 September 2022 at 5:19 AM

Thank you ghostship2  😁
And thank you for your Hair Shader System!



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Y-Phil ( ) posted Sun, 25 September 2022 at 2:05 PM · edited Sun, 25 September 2022 at 2:06 PM

Since I started in the 3D world, long time ago, I've collected more than 400 morphologies for Vic4, sold by something like 85 vendors.
One of them is Bernie, at the time he was Jamminwolf. I love all his characters, but one is over the top for me: Sabrina Blinker ❤

jvJSvORQ53Xe7F1xFrEOpBbKRcdJF3Tlz5nu5NQb.jpg

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hborre ( ) posted Sun, 25 September 2022 at 4:44 PM

Beautiful render!  You nailed the textures on the hat and dress.


Y-Phil ( ) posted Mon, 26 September 2022 at 1:30 AM
hborre posted at 4:44 PM Sun, 25 September 2022 - #4445255

Beautiful render!  You nailed the textures on the hat and dress.

Thank you! It's true that I'm really happy how it rendered

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JAFO ( ) posted Mon, 26 September 2022 at 10:40 AM

@Y-Phil, Outstanding render ... I'm in awe of your work, they all exhibit the touch of a masters hand.

Y'all have a great day.


Y-Phil ( ) posted Mon, 26 September 2022 at 11:58 AM
JAFO posted at 10:40 AM Mon, 26 September 2022 - #4445302

@Y-Phil, Outstanding render ... I'm in awe of your work, they all exhibit the touch of a masters hand.

Thank you so much, woow!

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exzazxe ( ) posted Wed, 12 October 2022 at 8:34 AM

Trying to make a genesis bikini in the fitting room for la'femme in poser 12

yKNyrZDCFif6sIh0XHm38OIWbSDulK3ALnipwM9s.png


exzazxe ( ) posted Wed, 12 October 2022 at 8:53 AM · edited Wed, 12 October 2022 at 8:53 AM

No Mister Bond....i want you to die.

LWakIeZArguEJaKipGBejhOHdJUtEHfbYFBRkb9w.png


ghostship2 ( ) posted Tue, 18 October 2022 at 11:41 AM

The lacrimal is difficult to texture so that it looks real. Too much SSS and it glows, too much PBSDF and it looks like plastic. So I spent about 3 hours yesterday playing with nodes to get it to look right in a variety of lighting.

hMgzzRPdu2C9Rt0Mdt6k58LAeqT6TdMbmYgMuBlo.jpg

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


hborre ( ) posted Tue, 18 October 2022 at 12:10 PM

That looks pretty good. I have to agree, the lacrimal is a difficult area to get right, and many texture maps include specular highlights that interfere with realistic lighting.  I'd be very interested in how you set up the Material Room nodes.


Miss B ( ) posted Tue, 18 October 2022 at 12:31 PM
ghostship2 posted at 11:41 AM Tue, 18 October 2022 - #4446926

The lacrimal is difficult to texture so that it looks real. Too much SSS and it glows, too much PBSDF and it looks like plastic. So I spent about 3 hours yesterday playing with nodes to get it to look right in a variety of lighting.

hMgzzRPdu2C9Rt0Mdt6k58LAeqT6TdMbmYgMuBlo.jpg

That's very natural looking, especially since he's wearing eyeglasses, which often have their own issues with lighting.

_______________

OK . . . Where's my chocolate?

Butterfly Dezignz


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