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Poser 11 / Poser Pro 11 OFFICIAL Technical F.A.Q (Last Updated: 2024 Dec 30 12:17 pm)

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Subject: Blink Morph help with L'Homme/La'Femme


RAMWorks ( ) posted Sun, 16 October 2022 at 11:43 AM · edited Fri, 03 January 2025 at 5:06 AM

Hiya,

Yea, here we go again.  SO it seems that LH/LF are set up with two dials to get their eyes to close.  All my attempts to get a blink dial for my Chinese character to work with the figure is not working for me for what ever reason.  I've tried all ways using the Dependency Editor but to no avail.  There seems to be ZERO help on YouTube for Poser in this way so I'm really stuck and I could use some help here.

Here is the screen grab from Poser.  I'm in the Head area of the figure, I don't THINK that makes any difference but maybe it does? 

KMGqNu5vX0t3IanAEd4YYVtme45z2VA67yBa6GUp.png

I've started with the DepEditor using LH's blink morph, started teaching, dialed it up first and then started teaching I've also tried it from Start Teaching and then dialed it up.  I'd tried the DepEditor starting with the RyotaBlink and then tried to add in the LH blink morph, nothing is working.  SO feeling quite stuck here.  

HELP? 

---Wolff On The Prowl---

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RAMWorks ( ) posted Sun, 16 October 2022 at 12:08 PM

OK, think I'm getting it......

Start with the DepEditor on L'H's blink morph.  Start Teaching.  Dial Morph to 1.0  Go down to (Your)Blink and dial that to 1.0.  Stop Teaching.  Then Start Teaching again and FIRST dial the L'H blink back to zero and THEN (Your)Blink to 0.0 and the Stop Teaching.... Works.  WHEW!  

---Wolff On The Prowl---

My Store is HERE

My Freebies are HERE  


nerd ( ) posted Sun, 16 October 2022 at 9:21 PM · edited Sun, 16 October 2022 at 9:21 PM
Forum Moderator

I just answered this for a different situation in a different post. There's an important detail I didn't include there. And that's making sure you know what kind of dependencies you are creating. The type of keys is really important to this technique. First how to tell what kind of keys will be added. In "teach" mode the Dependency Editor always adds keys that are the same type as keys that are already in the dependencies for that dial.

Since you're working with LaFemme's blink dials it's going to create keyed dependencies when you're in teaching mode. That adds a non-intuitive extra step to creating dependencies. Well non-intuitive until you know what a keyed dependency is then it makes perfect sense.

Keyed dependencies must have at least 2 control points or keys to work. It's animated but not relative to time. It's animated relative to how the master dial in adjusted.

This is the other post is here : https://www.renderosity.com/forums/comments/4446765/permalink

* Pick your morph and set it to 1

* Open the Dependency Editor (DE) and [start teaching]

* Dial the centers for the eye to where they need to be

* ([Stop teaching] here if you're setting up anything but a Keyed dependency)

* (The next two steps are exclusively for keyed dependencies)

* Now zero the morph using the dial on the DE

* Set the "zero" for each of the affected Offset channels by [ALT] click on them

* Now [stop teaching] on the DE

OK now the TL;DR part ...

Why do we need keyed dependencies. First is non-linear responses keyed dependencies can have any number of keys. This makes it possible to have morphs cave custom response curves. Maybe a continuous smile that starts as closed mouth but as you dial it past 1/2 strength the mouth starts to open. The second is it makes it much easier to setup backwards responses. You can make a keyed dependency so it's full strength when the dial is zero and decreases as the dial is increases. Kind of a negative morph. Handy for creating an either or morph setup.

Finally what if you need to setup mixed types. Some keyed and some delta add. That's done on the Value Operations tab. That works upside down and backwards compared to the Key Dependency tab and is way to deep for a forum post.


RAMWorks ( ) posted Mon, 17 October 2022 at 9:08 AM

WOW, OK, thanks Charles.  I got them working and they work in both Poser 11 and 12 so saved them out and tested and they still work so I guess I did it correctly!  I'll add this to my notes for sure!  Thanks so much! 

---Wolff On The Prowl---

My Store is HERE

My Freebies are HERE  


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