Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Sep 09 6:38 am)
Consider, a preview is just that, a rough and ready idea of how the finished image will look. I don't know if the problem is still there after a Preview render, because that's something I never use. I guess it would be a pain in the arse if so - and you want to use the function - but otherwise, who cares?
Coppula eam se non posit acceptera jocularum.
Sometimes I do animations that are just preview renders because I don't want to wait for two weeks to render out a 300 frame animation. I know it's better if things look decent in preview renders.
But as already stated, sometimes you have to deal with it.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
cell shader in preview as render is that actually a style? hm depending how huge your background world is you may get it down to like slowish game rates out put
A word is not the same with one writer as with another. One tears it from his guts. The other pulls it out of his overcoat pocket
Charles Péguy
Heat and animosity, contest and conflict, may sharpen the wits, although they rarely do;they never strengthen the understanding, clear the perspicacity, guide the judgment, or improve the heart
Walter Savage Landor
So is that TTFN or TANSTAAFL?
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They render okay but look bad unrendered. How can I fix this? Look okay unrendered in DS.