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Vue F.A.Q (Last Updated: 2025 Jan 24 7:34 pm)



Subject: Problems and Rich?


Alekssander ( ) posted Mon, 29 October 2001 at 12:39 AM ยท edited Fri, 29 November 2024 at 4:26 AM

Since I cant do much more with my old and crappy computer. I have just loaded up, the final version of my last work. I gave upp after waiting for 32 hours, the anti-aliasing had reached 60%, but I couldnt wait another 7 hours. (If youre rich, you should know what to do :-D) The only problem is that I have to redecorate the hoel rrom, so that it fit in to the rest of the M/Y Moi-Twie. But still a couple of problems. I tried to make candle flames, but they look strange. I used a piece of glass, removed the shadow and put a light into it. Anyone with better Ideas? I know the glasses looks strange, They look good when I made them, so I dont know what happend. I also know that the chairs are to shiny, and that the dinner setting is wrong. But Im not going to render it again. 32 hours was more then enough!! Alekssander


Caroluk ( ) posted Mon, 29 October 2001 at 2:41 AM

Are you using Vue4? I used to get these horrendous render times with 3.1. I used to render over the course of a week, rendering at night. I stopped the render with ESC every morning, saved the render so far and the vue file (that is important, it only restarts the render from where it left off if you save the file again, as well as the render image). But with Vue4 things are much better. Several things may be contributing though. Do you have the quality set on 'ultra'. If so, try 'broadcast'. You will not see any difference in quality but it will speed the render no end. 'Final' will speed it even more, but I think there is a noticeable difference between 'final' and 'broadcast'. You said that the furniture was too shiny. That too may be contributing. Reflective shiny material takes longer to render. I did an ice cave in Vue3.1 which was all shiny and semi transparent material. It took 42 hours to do a 640x480 render at 'broadcast'. The longest render I have done in Vue4 is my ghost ship, which took 18 hours. Again, the material over the vessel, which is complex and takes a while to antialias anyway, was shiny and transparent. The render proceeded quite quickly till the antialiasing got to 59% and between there and 80% was antialiasing the ship. That was where most of the 18 hours for the total render was used up. If there is anything you can do to reduce reflective materials, especially over complex objects, it can make quite a difference to render times. sig6.gif


Alekssander ( ) posted Mon, 29 October 2001 at 6:41 AM

Im using an updated advertisement version of 2.0. So I got no ideas, about what your talking about (broadcast). I got an old computer: pIII 400Mhz, and with astonishing 64 MB ram. (Its a rental, so I cant upgrade it. It have to do with taxes and stuff.)But Im going to get a new computer in March. But thats a very long time to wait! I am going to make the room less shiny, but I have to have some shine, That is a very big part of the picture. So i dont think that it is going to help much. Oh, I didnt know that it was possible to stop and restart, but if Im going to render a little bit know and then, Im never ever going to get finished. I realy dont have that kind of patience to make these kind of things;) Just wandering. Do you have a nice ice texture? I tried to make an ice sculpture, but with the ice/snow texture I got, it just looked stupid. It didnt look like ice att all.


gebe ( ) posted Mon, 29 October 2001 at 9:00 AM

file_226802.jpg

For ice texture, take MILK from the liquids. You can then play to make it more or less transparent, more or less shiny. But here again : beware render time ! In Vue 2 and 3, render time for shiny, metals and transparency are very long. Vue 4 is able to handle this with ease. Broadcast render only works with Vue 3 and 4, it is between Final and Ultra. The best candle light you can get in Vue 2 is the following : create a boolean UNION for the flame, map it with FLAME 2 from the special effects. set transparency to 100% Fuzziness to 6% In the Effects set lighting Diffuse to 100% Ambient to 100% Transition to shadow to 100% In the highlight tab set Highlight global intensity to 100% Highlight global size to 100% put 3 or more POINT lights at power 10. You also can apply a sphere around the flame with HALO material from the special effects. Depends of the light around how to configurate.


gebe ( ) posted Mon, 29 October 2001 at 9:10 AM

A question : How could you "remove shadow"?? This is not a feature in Vue 2. The original image above were created with Vue 2 on a computer PII-300 with 64 RAM where I have installed Vue 2. But as this computer has no Internet connection, I have done it again with the same result in Vue 3 on my "normal" computer. I was working for years with the old one, also with Vue 3. Even with 64 RAM it works fine. Render is loooong, YES, but it works.


Caroluk ( ) posted Mon, 29 October 2001 at 11:36 AM

Alekssander, I have the ice texture I made for the cave, but it is Vue3.1 texture and I am not sure it would work in Vue 2. It is also a very lumpy texture, not smooth and shiny, because I wanted to give the impression of a rough hollow in an iceberg. I agree with Gebe for smooth ice. I use the milk liquid and play with reflection and transparency too. But if you think it would be any use, I can certainly zip it up and send it to you. There were a couple of others that I experimented with as well, that I can include, as well as the one I used in the end. Email me if you would like it at Carol@caroluk.freeserve.co.uk Carol UK


gebe ( ) posted Mon, 29 October 2001 at 12:15 PM

Vue 3 material will NOT work with Vue 2.


Caroluk ( ) posted Mon, 29 October 2001 at 12:39 PM

Thanks, Glebe. I had a feeling that would be the case. Carol UK


Alekssander ( ) posted Tue, 30 October 2001 at 5:33 AM

gebe Since I got a crappy old computer, Im not going to buy V dE 4 yet. Thanks for the flame. I got an uppgraded advertisement version of 2.0 . It has some future that the original 2.0 didnt. I already have 30 hour rendering time, so a couple of hours more. Ehh dont mind ;) Im not sure that V dE 3 texture dont work with 2. I try anything! Caroluk I send you an e-mail! Ill try it. If it works, it works, if it dont, it dont! Thanks anyway!


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