Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)
I'm not sure about the transferring morph targets... well... at least I don't know what the easiest way to do it would be... I would've done it with MorphManager... but as you said, that won't work for you... I would think that since you didn't alter the geometry you should be able to export from one, and import into the other... As far as changing the .obj into a hair prop... just import the .obj into poser, position it to where it should be, then save it into the hair folder, and ta-da, hair prop. ;)
Hey Strange hun! Theres a problem. Sometimes if you remap an object it loses all its morph targets and when you reaplly a morph target to the hair it will probably go haywire. Not all the pieces do that but that one probably will. -Love Lady Cherry
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Okay! After following the extremely helpful and instructive advice given by you lovely people, I have finally managed to remap Lady Cherry's pony tail, and it's looking fairly good. Now I need to make the new .obj prop into hair. I also need to get all of Lady Cherry's morph targets on to the remapped model, which I figure I should do by going through them one by one, setting each one on its own to 1, and exporting the files (as an .obj, or as a morph target specifically? The model I'm using to export the files is not the same as the model to which I'll be applying them, but all the geometry is the same, so does it matter?). My questions to you, O experienced artistic people, are: a)How do I turn an .obj prop into hair? b)Is it better to apply morph targets to the prop before I turn it into hair or afterwards? One thing to note: I'm using a Mac, and an old one at that, and so I can't use Morph Manager or anything like that. I look forward to your advice. Thanks! I'm learning!