Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 06 7:01 am)
I completed a project last year which combined animations made within Poser and a series of Director movies which formed the basis for a very simple game. I also Shocked it and put a scaled-down version on the web with OK results. To obtain the highest quality, I exported the animations as bitmap sequences and played them back from within Director in flip-book fashion. This worked well although you need a fairly powerful machine (i.e. Pentium II 300MHz, 128MB RAM). I was able to devise a shell Director movie which could be used for any animation sequence as long as it conformed to a specific number of frames and frame rate. I would just load the images in the object container and save as a new movie. This saved a lot of work as I had many animation sequences and wanted them to loop. I've also worked extensively with digital video and find that the resolution and quality, especially generated out of Poser, leaves a lot to be desired. Of course the video is easier and requires less machine resources, but IMHO the quality is not as good. It's also harder to sync audio with a sequence done the way I describe. If that is important then use the video method. Krel
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I want to incorporate many poser animations in Director to make an instructional CD. Are their any problems with Director when using many (large) Poser animation files? I'm brand new to Director that's why I ask. Also, what animation format would work best...AVI (comp or uncomp), QT, mpeg? Thanks, Chris