Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 19 10:45 am)
Does a BVH use joint parameters? Isn't it just the position, rotation and movement contained in a BVH? I don't know, sorry for posing another question. But setting the "Use Limits" may help. That way it may help with strange bends. Also turn off IK and see if that helps. Also try changing the "z" or "x" (I think these are import BVH parameters) when importing. James
When you have data on Left and Right collar in the bvh file , these are mapped on the same parts parts in P4 and MW. Yet these parts work different in both figures. Whereas P4 can have more than 30 degrees up down, MW has about only 30 degrees, more looks weird. Go in the graph editor and delete all keyframes on the left and right collar in the MW figure, thats it. But you are out of luck when the complete arm movements are in the collar channel and not in the shoulder . At least this works for me. Karl
In the menu Use Linits: Figure>Use Limits Selecting this will toggle it on and off. But beware, I've found that at times it will NOT toggle OFF. Figure>Use Inverse Kinematics>Right Arm, Left Arm, Right Leg, and Left Leg Legs are on by default. You can toggle them off here. For some reason I remember this being a fix for this problem with the P4 figures, but I have no idea with the Millennium figures. James
Depends actually, nitreug. Each BVH is different, and each characters reacts differently. But, for MIL characters, and you might have to test it first to see which part of the character is being distorted (especially in the shoulders). Select the body part (shoulder for instance), then go to Object: Lock Actor. This will keep the body part from distorting, but will still allow it to move. Then, after doing that to the body parts, import the BVH file to the character. Try it, and if you have a problem email me and I'll help if I can. Thanks.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Is there a trick to use Mocap (BVH) files in Poser on Vicky or Michael? Files work fine on Poser 4 people, just distort the MIL people. Please help me!!! Thanks.