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Renderosity Forums / Vue



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Vue F.A.Q (Last Updated: 2024 Oct 26 8:50 am)



Subject: Hi there people! - NEWBIE QUESTIONS


kathyb ( ) posted Thu, 22 November 2001 at 5:03 AM ยท edited Sat, 02 November 2024 at 3:05 PM

HI All,

Can you please answer some Vue questions.

I currently use mainly 3D MAX and Bryce.

  1. Rendering times: How do they compare to Bryce?

a. Whats the shortest - longest render time you ever had
with Vue

2 Vue vs Bryce: any comparisons you can make?

  1. It plugs into lightwave right? How does this work in
    practice? Would you use lightwave for the render?

  2. Will Vue every port to another program - like MAX?

Thanks so much for all your answers. And any other tips
you might have. Maybe I will join you one day!

Kathy


jpcr ( ) posted Thu, 22 November 2001 at 7:07 AM

hi Kathy, only answer i know is question 4 : no it does not export to anything(which i think is bad..) but you can export terrains. jp


MightyPete ( ) posted Thu, 22 November 2001 at 9:48 AM

1/ Poly for poly Vue is faster rendering, Thing is the people generally create more complex scenes in Vue than in bryce so that sort of balances them out. Vue is by far faster though.

2/ Seconds to I think the longest render I ever did took 5 days maybe. It took a long time. It was sort of a test to see how far I cold push Vue. I think it has 178 million polys and about 300 lights. Try that in Bryce. That's on a 500 Mhz machine. My average on a 1 Ghz machine is less than a hour for most. (1280 X 1024) Oh I like eye candy so I always push everything to the max. I couldn't even consider making such a complex scene in Bryce. Bryce would never function with that amount of lights and polys. That's not terrain and trees, that was a space scene I did and it was the space ship. I've even beat that though now but that's a secret. I haven't released the renders yet. They where better made scenes and it rendered in about 6 hours max on a gig machine. You would not even get such a scene to even open in Bryce let alone render it. I have to watch opening it up in Vue. It's too big to work on now you have to work on it in different scenes then import them.
FYI it swapped over 800 meg to the swap file before it started to render and it still used 480 megs of memory.
You could not probably get that scene to load on a typical windoz box. I used a custom written version on a purpose built computer.

Vue is a much better program than Bryce. It's industrial strength. It can do a lot with very little bother. It could take a bit to get use to though. It makes sense though and it's very easy to learn.

I think only skies get exported to Lightwave when you have the pluggin


Varian ( ) posted Thu, 22 November 2001 at 1:45 PM

Hi Kathy, 1. Rendering times: How do they compare to Bryce? - Generally Vue is faster. It will depend on the scene, materials, objects, etc. a. Whats the shortest - longest render time you ever had with Vue Shortest for me, 47 seconds for a 1024x768 complete image (Vue 4) Longest for me, about 3-4 hours. That's my personal self-imposed limit, so if I set up something that's going to take longer than that, I backtrack and do what I can to cut the time down. I don't like waiting for renders. :) 2 Vue vs Bryce: any comparisons you can make? There is a lot of good comparative info in previous threads here. Do a search on the archive for "Bryce" and that should lead you to the good stuff. 3. It plugs into lightwave right? How does this work in practice? Would you use lightwave for the render? E-on's Ozone plugin for Lightwave brings the Vue atmosphere/lighting into Lightwave for use there. The render would be made in Lightwave then. 4. Will Vue every port to another program - like MAX? Currently, terrains can be exported to other programs. Will it ever be more than that? That's a question for E-on. :)


kathyb ( ) posted Fri, 23 November 2001 at 1:32 PM

thanks all for answers. I hope to buy the program soon! kathy


Varian ( ) posted Fri, 23 November 2001 at 10:21 PM

When you get it, be sure to come back here. We'd enjoy seeing what you do with it. :)


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