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Renderosity Forums / Bryce



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Bryce F.A.Q (Last Updated: 2024 Aug 28 6:28 pm)

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Subject: NEED a HUNK to drive me - PART 2


kathyb ( ) posted Fri, 30 November 2001 at 9:03 AM · edited Fri, 20 September 2024 at 12:32 PM

Hi All, I can't find the model of a car I want so I've got to make it. 1 What's the quickest and best way to model a car replica? 2. What software? 3. Easiest way to texture? ( basically need main color, chrome, tires to look good, glass to look good ) I will animate the car in a large scene, so doesnt have to be too detailed. PS - I tried Canoma, but that sucks. thanks for help. Kathy


prodag ( ) posted Fri, 30 November 2001 at 11:42 AM

GO now to Rhino forum that is the place for model or ask for j@ email may be he will help you. See you there. Prodag


VirtualSite ( ) posted Fri, 30 November 2001 at 11:44 AM

Quickest and best? Uh... gee... what model are you looking for? Building one from scratch is quite a project, unless you enjoy getting frustrated.


prodag ( ) posted Fri, 30 November 2001 at 11:52 AM

Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=478584

sorry not j@ the only y@ here is a link to his last car : and to the forus too. good luck Prodag


kathyb ( ) posted Fri, 30 November 2001 at 1:54 PM

Thanks guys, Looking for a classic car. Been to a lot of the free downloads already. Even been to viewpoint site ( paid models - NOT that I would have paid 100 bucks though - geesh ) Rather not say exact car - it will just cause me to demotivate, I think. Frustration, huh? Yeah, I know. I've worked on it in one or two programs, already beside canoma, like I said. I'm pretty new at modeling period, so its tuff. Thanks for link. Yeah, I think I have the Rhino demo. But Im not sure that will be quick for a newbie. WHATS BEST? Nurbs Polys or splines? for this project? Can you possible just take a model thats close - and deform it to get what you want. would that be easiest? kathy


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