Sat, Nov 30, 12:06 AM CST

Renderosity Forums / Animation



Welcome to the Animation Forum

Forum Moderators: Wolfenshire Forum Coordinators: Anim8dtoon

Animation F.A.Q (Last Updated: 2024 Nov 13 3:03 pm)

In here we will dicuss everything that moves.

Characters, motion graphics, props, particles... everything that moves!
Enjoy , create and share :)
Remember to check the FAQ for useful information and resources.

Animation learning and resources:

 

[Animations]

 



Checkout the Renderosity MarketPlace - Your source for digital art content!



Subject: People/water interaction Poser/Vue


Sparhis ( ) posted Thu, 29 November 2001 at 6:41 AM · edited Tue, 26 November 2024 at 2:21 PM

I am creating a tropical island paradise animation scene. I am wondering whether my Poser characters can realistically run through water creating splashes or even stand under a waterfall. Does anyone know any great tutorials on the subject? Has anyone seen such an animation before? My guess is my expectations are far too high. I have Poser 4, Vue d-esprit 4, a Pentium III 800 and 64mb RAM (upgrading soon.)


Deimos ( ) posted Fri, 30 November 2001 at 8:53 PM

The water fall could be done to some degree. Soon you will see a free "Snow Fall" prop I have created as a christmas present to the community. You could create a waterfall with a simial technique. The more real you want to look the hader it would be. As for interatcting with level water. The wave option in poser is great for animating water that has had something drop in it. Water Splashing up you could create a morphable water prop for that. When do you need this for? Could you tell me more about your project? Is this a potential "product" you would be willing to buy from the marketplace? I hope this helps. Deimos.


Sparhis ( ) posted Sat, 01 December 2001 at 3:35 AM

Yes, it does help, thank you. As this is a personal long term project (a hobby that has commercial potential) I'm in no rush to complete it. I'll start with the basics like scene creation, go on to simple animation and then try to get realistic water effects. I've already spent several hundred dollars on characters and props already for my two projects. I'd sure be willing to purchase any product that allowed my characters realistic/semi-realistic interaction with water. It would, however, have to be suitable for animation purposes. Concerning my project, it's an interactive fantasy island with an adventurous, intrigueing story line and a fair bit of nudity. It's a little like Fantasy Island (tv series).


MplsOiBoi ( ) posted Mon, 10 December 2001 at 8:11 AM

You might also look into software that is more versatile when approaching a project such as yours. Programs such as Lightwave and 3DS max offer goodies such as particle systems with object defelection. These allow for breathtakingly realistic water/object interactions. Aside from particles, the overall potential of these applications is only limited to your imagination, (and of course a learning curve) This is, however, a much more costly solution, but might be worth looking into depending on your budget and what you want your end result to look like.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.