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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 20 11:41 am)



Subject: Regina, MOVE YOUR ASS!!


Greywolf Starkiller ( ) posted Wed, 15 December 1999 at 9:00 PM · edited Sat, 23 November 2024 at 7:12 AM

Content Advisory! This message contains violence

file_118975.jpg

The name says it all. :) A rough version of Rick is standard Poser 4 Regina also with props by Greylight and hair by Kozaburo The UH-1 chopper and Rick's M-16 with grenade launcher are Mesh Factory models. Greywolf


JeffH ( ) posted Wed, 15 December 1999 at 9:37 PM

I think I'm out of touch, is this from a game? Looks cool even if I don't know the characters ;-)


Ikyoto ( ) posted Wed, 15 December 1999 at 10:06 PM

Awww... look at he cute little things... they just want their tummies rubbed.. from the inside....


Greywolf Starkiller ( ) posted Wed, 15 December 1999 at 10:12 PM

Hi Jeff, The game is Dino Crisis for the PSX. Gail, Rick, and Regina are special ops commandos sent to an island lab to retrieve a noted scientist. However, things are happening on the island, that not even THEY know about.... Ikyoto, Day aw cute widdle tings aren't day? :) Greywolf


Ikyoto ( ) posted Wed, 15 December 1999 at 10:33 PM

downright snuggly. reminds me of my ex... only they have better teeth.


Anthony Appleyard ( ) posted Thu, 16 December 1999 at 2:51 AM

(1) Where can I get the helicopter model? (2) Perhaps the raptors have eaten out all the rabbits and rats and deer on the island and want a lift to a better hunting ground. If they are a pack hunting species, and if they were hatched and raised by humans, perhaps they treat humans as fellow pack members rather than as prey.


LoboUK ( ) posted Thu, 16 December 1999 at 5:03 AM

Nice picture :) It's very well composed and dynamic, and I particularly like the way you've blurred the rotors. (But shouldn't the central prop be blurred as well?) Paul


Greywolf Starkiller ( ) posted Thu, 16 December 1999 at 9:17 AM

AA, The chopper is a commercial model, but check out www.meshfactory.com for details. The prices are right. :) Paul, The rotors were blurred using a tut I found on the net. I've never tried special effects before and, as a result, I have not the slightest idea on how to blur the central rotor column. :( I'm still experimenting though. I may just come across a way to do it. Awesome programs aren't they? (P4 and B4) Greywolf


Anthony Appleyard ( ) posted Thu, 16 December 1999 at 9:32 AM

Re blurring helicopter rotors: my posable backpack helicopter motor and rotor set (in the Poser Fun Stuff) has both explicit rotors and a big thin disk which should be textured nearly transparent to represent rotors spinning too fast to be seen properly.


Ikyoto ( ) posted Thu, 16 December 1999 at 10:12 AM

use a smudge tool to give a little "motion" to the center supports. the shaft itself doesn't realy need anything. Also check the props Guild. There is a section with fx props... one of them makes a GREAT flash from a barrel. (Just remebe to turn off the shadows for the flash prop. It looks really silly when a bright flash of light from a weapon casts a shadow)


Legume ( ) posted Thu, 16 December 1999 at 11:48 AM

If I may interject here regarding the blurring of the rotors, if any of you have ever taken a still picture of a chopper in flight, you'd know that the rotors don't seem to be moving much at all! The actual blurring would be minimal, as can be seen in this picture of me taken during my long-ago days of military slavitute.

huey.jpg


Ikyoto ( ) posted Thu, 16 December 1999 at 12:01 PM

Legume's the one you can't see inside puking his guts up....


Anthony Appleyard ( ) posted Fri, 17 December 1999 at 1:50 AM

Whether to blur the rotors depends on whether you want to produce an imitation short-exposure photograph or what someone there seeing would see.


Legume ( ) posted Fri, 17 December 1999 at 11:09 AM

Perhaps to get the effect you describe, Anthony, you could use MORE blades, then transmap them, like the disk you discribed. There are several nice FREE military hlicopters at 3d Cafe, BTW.


Anthony Appleyard ( ) posted Mon, 20 December 1999 at 2:37 AM

Sorry: what does "transmap" mean? I made my heli-backpack model by writing a Gnu C++ program to output its .OBJ file, and it makes its spinning rotors disk directly as a disk and also the rotor blades modelled as stationary.


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