Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Dec 30 8:14 pm)
Well that's easy. Import your picture then well in Vue 4 anyway click on options them right click and change your Noise and altitude functions to something more to your liking. I just tried it will a real blocky skin pattern for a plane and just by changing those two funtions I was able to get a nice desert rocky kind of terrain.
Can't say I've seen that, but I've not really used the terrain editor as an object creator. It's definitely worth experimenting with, though. Strange the way that the reflection from the grainy one doesn't seem noisy as seen on the non-symmetrical one. Does it look the same on the other side of it? Nice gears, BTW.
Hey Mike,
If you're curious about what can be done
with symmetrical terrain have a look at this :
http://www.renderosity.com/viewed.ez?galleryid=115191&Start=1&Artist=audity&ByArtist=Yes
the stone walls, the entrance, the little pool
in the back, everything was modeled with the
terrain editor.
It's faster than doing it the "hard" way.
Create your object first as a bitmap, load
it in the editor, adjust it with the paint
tool, add erosion, cracks, stairs, etc...
and it's done !
Eric
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Could any one offer me some tips on using bitmap images to create terrain objects ? so far I haven't had much luck getting anything that looks good . I either have them come out all jagged or to smooth . Any tips would be appreciated .