Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Nov 21 4:12 am)
Thanks Laurie and Varian, the problem is solved! On a different note, how can I incorporate bump maps with these models to give a relative representation of topographic heights, the bump tab is just for functions? As you are aware, there are certain planetary features, like Olympus Mons on Mars, that are not "flat" on the sphere, standing as it does 20km high! So if one has a proper grey-scale image for the whole height range of the planet how can this be combined with the 2-D colour map to create the illusion of topography? Mixing materials is not a solution. Thanks. Lester
Just take your color picture then make it gray scale and then back to rgb save it as a bmp then in your planet texture setting click on bump then edit funtion then side the next window that opens up you have to change it to picture. Import your black and white planet map and then play around with the can't look now cause i'm redering to disk.. Page 246 of the Vue manuel Oh adjust the grain to something around .2
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