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Vue F.A.Q (Last Updated: 2025 Jan 30 6:52 am)



Subject: Vue with Truespace


gentstan ( ) posted Mon, 17 December 2001 at 8:28 AM ยท edited Sun, 02 February 2025 at 3:50 AM

This may be a dumb question, but if it will save me from wasting some money, I can justify the embarrassment. grin I just ordered Vue (and I am waiting for it to arrive). I own Truespace 5 and intend to use that for modeling objects to import into Vue. I have also been considering buying a couple of third-party Truespace plugins (ShaderLab and uv/cow to be precise). My question is, will a Truespace model that makes use of the extended features supplied by these plugins import correctly into Vue? Any insight you can supply would be greatly appreciated...


MightyPete ( ) posted Mon, 17 December 2001 at 8:37 AM

Yes TrueSpace and Vue work perfect. Cobs import extreamly well. Now I'm not sure exactly these plugging but I've never had any problem ever importing cobs. you may have to tweek a texture now and then add some bump but they go very smooth.


sittingblue ( ) posted Mon, 17 December 2001 at 9:23 AM

I've had some trouble importing large .cob files (sizes over 4-5 mb. in size). The import process would fail completely. I have 512 mb RAM and had Windows Me at the time. I was also using Vue 4.02. I don't know if that problem has been fixed in 4.03 version, or if the problem had to do with Windows Me (that wouldn't surprise at all!). Charles

Charles


cinacchi ( ) posted Mon, 17 December 2001 at 11:59 AM

hmmm.... I'm not so sure about how Vue work with cob files. I had only one experience, with a medium complex object made in Truespace (a lap top made by David Farmer). When imported in vue, material were not assigned right, some were missed, and the meshes too were not always in the right position (only a little "slided", but I needed to work on them) ***Luca "cinacchi"


smallspace ( ) posted Mon, 17 December 2001 at 12:45 PM

Truespace handles materials a little differently than most other programs. As a result, settings that look correct inside of Truespace tend to need to be tweaked once exported into other programs. Vue is no exception. Things such as ambient and diffuse light setting will have to be checked and tweaked. "Color Reflected Light" will probably be on and need to be turned off...etc. In addition, Truespace contains a number of custom procedural shaders for things such as brick, leather, platemetal and so forth that can't be exported to any other program. All things considered, I find better results exporting files as 3DS from Truespace rather than having Vue read the COB files directly. -SMT

I'd rather stay in my lane than lay in my stain!


martial ( ) posted Tue, 18 December 2001 at 4:45 AM

Vue 4 was unable to read the files i did with TS5,1 So i come back and continue to import obj format,which load perfectly


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